search
HomeBackend DevelopmentC++C++ program initialization dictionary

C++ program initialization dictionary

Sep 09, 2023 pm 07:01 PM
dictionaryprograminitialization

C++ program initialization dictionary

C differs from Python in terms of the dictionary with the same name, but it has the same data structure with similar functionality. C supports mapping, which can be used in the STL class std::map. The map object contains a pair of values ​​in each entry, one is the key value and the other is the map value. Key values ​​are used to search for and uniquely identify entries in the map. While mapped values ​​are not necessarily unique, key values ​​must always be unique in the map. Let's take a look at how to use mapping.

First, let's see how to define a mapping data structure in C.

grammar

#include <map>
map <data_type 1, data_type 2> myMap;
</map>

Let’s take an example and see how to do this −

Example

#include <iostream>
#include <map>

using namespace std;

int main() {
   //initialising the map
   map <int, string> myMap;

   //inserting two key-value pairs
   myMap.insert({1, "Hello"});
   myMap.insert({2, "World"});

   //displaying the key-value pairs
   for (auto itr = myMap.begin(); itr != myMap.end(); ++itr) {
      cout << itr->first << " " << itr->second << endl;
   }

   return 0;
}

Output

1 Hello
2 World

In C, maps (Maps) can be initialized in different ways. The algorithm is very simple.

algorithm

  • Create a map object.

  • Assign a value to an object when it is declared.

Initialize the map using the initialization list

Using an initialization list to initialize a map is the same as initializing an array in C. We just need to assign key-value pairs when declaring the mapping, enclosed in curly braces, in the format {key, value}. The syntax is as follows.

grammar

#include <map>
map <data_type 1, data_type 2> myMap = {{key1, value1}, {key2, value2}};

Example

#include <iostream>
#include <map>

using namespace std;

int main() {
   //initialising the map
   map <int, string> myMap = {{1, "One"}, {2, "Two"}, {3, "Three"}};

   //displaying the key-value pairs
   for (auto itr = myMap.begin(); itr != myMap.end(); ++itr) {
      cout << itr->first << " " << itr->second << '\n';
   }

   return 0;
}

Output

1 One
2 Two
3 Three

Use assignment operator to initialize mapping

This is similar to assigning a value to a specific index in an array. We didn't mention the index, but put the key values ​​in the map subscript, just like in an array.

grammar

#include <map>
map <data_type 1, data_type 2> myMap;
myMap[key1] = value1;
</map>

Example

#include <iostream>
#include <map>

using namespace std;

int main() {
   //declaring the map
   map <int, string> myMap;
   myMap[1] = "One";
   myMap[2] = "Two";
   myMap[3] = "Three";

   //displaying the key-value pairs
   for (auto itr = myMap.begin(); itr != myMap.end(); ++itr) {
      cout << itr->first << " " << itr->second << '\n';
   }

   return 0;
}

Output

1 One
2 Two
3 Three

Initialize a map from another map

It may be necessary to copy a map into another map, so we can initialize a map from another map. We take advantage of the map class's copy constructor by passing the map object to the map's copy constructor at declaration time.

grammar

#include <map>
map <data_type 1, data_type 2> myMap1(myMap2);

Example

#include <iostream>
#include <map>

using namespace std;

int main() {
   //declaring the map
   map <int, string> myMap;
   myMap[1] = "One";
   myMap[2] = "Two";
   myMap[3] = "Three";

   //copying using copy constructor
   map <int, string> myMap2(myMap);

   //displaying the key-value pairs
   for (auto itr = myMap2.begin(); itr != myMap2.end(); ++itr) {
      cout << itr->first << " " << itr->second << '\n';
   }

   return 0;
}

Output

1 One
2 Two
3 Three

in conclusion

Map in C is an ordered set, that is, the elements in the Map are sorted by key value. This makes it slower compared to other similar data structures such as an unordered map where key-value pairs are not sorted. All operations in the map have logarithmic complexity and are implemented in memory as a red-black tree. However, in practice, mapping is very useful because it provides great flexibility in storing data in a key-value manner. We've discussed all the main ways to initialize a map; while there are many ways to initialize, these are the most intuitive ways to do it.

The above is the detailed content of C++ program initialization dictionary. For more information, please follow other related articles on the PHP Chinese website!

Statement
This article is reproduced at:tutorialspoint. If there is any infringement, please contact admin@php.cn delete
Mastering Polymorphism in C  : A Deep DiveMastering Polymorphism in C : A Deep DiveMay 14, 2025 am 12:13 AM

Mastering polymorphisms in C can significantly improve code flexibility and maintainability. 1) Polymorphism allows different types of objects to be treated as objects of the same base type. 2) Implement runtime polymorphism through inheritance and virtual functions. 3) Polymorphism supports code extension without modifying existing classes. 4) Using CRTP to implement compile-time polymorphism can improve performance. 5) Smart pointers help resource management. 6) The base class should have a virtual destructor. 7) Performance optimization requires code analysis first.

C   Destructors vs Garbage Collectors : What are the differences?C Destructors vs Garbage Collectors : What are the differences?May 13, 2025 pm 03:25 PM

C destructorsprovideprecisecontroloverresourcemanagement,whilegarbagecollectorsautomatememorymanagementbutintroduceunpredictability.C destructors:1)Allowcustomcleanupactionswhenobjectsaredestroyed,2)Releaseresourcesimmediatelywhenobjectsgooutofscop

C   and XML: Integrating Data in Your ProjectsC and XML: Integrating Data in Your ProjectsMay 10, 2025 am 12:18 AM

Integrating XML in a C project can be achieved through the following steps: 1) parse and generate XML files using pugixml or TinyXML library, 2) select DOM or SAX methods for parsing, 3) handle nested nodes and multi-level properties, 4) optimize performance using debugging techniques and best practices.

Using XML in C  : A Guide to Libraries and ToolsUsing XML in C : A Guide to Libraries and ToolsMay 09, 2025 am 12:16 AM

XML is used in C because it provides a convenient way to structure data, especially in configuration files, data storage and network communications. 1) Select the appropriate library, such as TinyXML, pugixml, RapidXML, and decide according to project needs. 2) Understand two ways of XML parsing and generation: DOM is suitable for frequent access and modification, and SAX is suitable for large files or streaming data. 3) When optimizing performance, TinyXML is suitable for small files, pugixml performs well in memory and speed, and RapidXML is excellent in processing large files.

C# and C  : Exploring the Different ParadigmsC# and C : Exploring the Different ParadigmsMay 08, 2025 am 12:06 AM

The main differences between C# and C are memory management, polymorphism implementation and performance optimization. 1) C# uses a garbage collector to automatically manage memory, while C needs to be managed manually. 2) C# realizes polymorphism through interfaces and virtual methods, and C uses virtual functions and pure virtual functions. 3) The performance optimization of C# depends on structure and parallel programming, while C is implemented through inline functions and multithreading.

C   XML Parsing: Techniques and Best PracticesC XML Parsing: Techniques and Best PracticesMay 07, 2025 am 12:06 AM

The DOM and SAX methods can be used to parse XML data in C. 1) DOM parsing loads XML into memory, suitable for small files, but may take up a lot of memory. 2) SAX parsing is event-driven and is suitable for large files, but cannot be accessed randomly. Choosing the right method and optimizing the code can improve efficiency.

C   in Specific Domains: Exploring Its StrongholdsC in Specific Domains: Exploring Its StrongholdsMay 06, 2025 am 12:08 AM

C is widely used in the fields of game development, embedded systems, financial transactions and scientific computing, due to its high performance and flexibility. 1) In game development, C is used for efficient graphics rendering and real-time computing. 2) In embedded systems, C's memory management and hardware control capabilities make it the first choice. 3) In the field of financial transactions, C's high performance meets the needs of real-time computing. 4) In scientific computing, C's efficient algorithm implementation and data processing capabilities are fully reflected.

Debunking the Myths: Is C   Really a Dead Language?Debunking the Myths: Is C Really a Dead Language?May 05, 2025 am 12:11 AM

C is not dead, but has flourished in many key areas: 1) game development, 2) system programming, 3) high-performance computing, 4) browsers and network applications, C is still the mainstream choice, showing its strong vitality and application scenarios.

See all articles

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

Video Face Swap

Video Face Swap

Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

PhpStorm Mac version

PhpStorm Mac version

The latest (2018.2.1) professional PHP integrated development tool

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

ZendStudio 13.5.1 Mac

ZendStudio 13.5.1 Mac

Powerful PHP integrated development environment

VSCode Windows 64-bit Download

VSCode Windows 64-bit Download

A free and powerful IDE editor launched by Microsoft

WebStorm Mac version

WebStorm Mac version

Useful JavaScript development tools