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Swoole and Workerman are two popular PHP asynchronous network programming frameworks. They have excellent performance in high concurrency and large traffic scenarios. So, during the development process, which one is easier to develop, Swoole or Workerman? This article will provide a comprehensive comparison between them and give code examples.
1. Introduction to Swoole
Swoole is a PHP extension that provides some high-performance network communication and asynchronous task processing APIs. Because it is a PHP extension, using Swoole requires installing the Swoole extension on the server and using it through compilation and installation. Swoole has features such as coroutines, asynchronous non-blocking IO, and inter-process communication, and provides a variety of network communication protocols such as TCP/UDP/HTTP/WebSocket.
2. Introduction to Workerman
Workerman is a high-performance asynchronous communication framework implemented in pure PHP. Through simple code writing, it can realize multi-process and multi-threaded network servers. It supports TCP/UDP/HTTP protocols, and provides event loop driver and asynchronous non-blocking IO.
3. Ease of use comparison
The ease of use of Swoole and Workerman is relatively easy to use, Workerman is easier to use. It only requires simple installation and configuration, and you can write concise code to achieve network communication. Swoole needs to configure the environment, including PHP version, compilation options, etc., and the threshold is relatively high. Below, code examples of Swoole and Workerman are given respectively to better understand their ease of use.
Swoole code example:
<?php $serv = new SwooleServer("127.0.0.1", 9501); $serv->on('connect', function ($serv, $fd) { echo "Client: Connect. "; }); $serv->on('receive', function ($serv, $fd, $from_id, $data) { $serv->send($fd, "Server: " . $data); }); $serv->on('close', function ($serv, $fd) { echo "Client: Close. "; }); $serv->start(); ?>
Workerman code example:
<?php require_once __DIR__ . '/vendor/autoload.php'; use WorkermanWorker; $worker = new Worker('websocket://0.0.0.0:9501'); $worker->onConnect = function($connection) { echo "Client: Connect. "; }; $worker->onMessage = function($connection, $data) { $connection->send("Server: " . $data); }; $worker->onClose = function($connection) { echo "Client: Close. "; }; Worker::runAll(); ?>
As can be seen from the code example, Workerman's code is more concise and clear, and more intuitive to use. The Swoole code needs to call Swoole-related methods, and the Swoole extension needs to be installed on the server, which is relatively complicated.
4. Performance comparison
In terms of performance, both Swoole and Workerman have excellent performance. According to the official performance test data, Swoole has better performance and supports a larger number of concurrencies. Workerman is more suitable for small projects or entry-level developers, and has relatively low server requirements.
5. Comparison of scalability
Both Swoole and Workerman support common network protocols and provide rich extension functions. However, Swoole has more extension functions and provides richer functions. For example, Swoole supports advanced features such as coroutines and inter-process communication, which can better meet the needs of complex projects. Workerman pays more attention to versatility and simplicity, and is suitable for rapid development and deployment, but it is slightly lacking in some advanced functions.
To sum up, Swoole and Workerman are both excellent PHP asynchronous network programming frameworks, with different ease of use, performance and scalability. If you are pursuing ultimate performance and feature richness, or you need to use advanced features such as coroutines in large projects, then Swoole will be more suitable. For small projects or beginners, Workerman is easier to use. Which framework to choose depends on actual needs.
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