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How to use Workerman to implement a cross-platform online chat application

How to use Workerman to implement cross-platform online chat applications

Introduction:
With the development of the Internet, online chat applications have become a part of people’s daily life and work an essential part of. Using the Workerman framework to implement a cross-platform online chat application allows us to better adapt to different platforms and provide a better user experience. This article will introduce how to use the Workerman framework to build a cross-platform online chat application and provide corresponding code examples.

1. Introduction to Workerman
Workerman is an open source, high-performance PHP socket communication engine used to quickly build network applications. It is based on event-driven, non-blocking I/O model and supports high concurrency processing. Workerman can be used as an independent TCP/UDP server or as a PHP socket extension to run in a traditional LAMP (Linux Apache Mysql PHP) environment.

2. Environment preparation
Before starting, we need to prepare an environment that supports PHP and install the Workerman framework. Workerman can be installed through the following command:

composer require workerman/workerman

3. Create a server
First, we need to create a chat server to receive and process client connections and messages. The following is a simple server example:

use WorkermanWorker;

$worker = new Worker('websocket://0.0.0.0:8000');

// 客户端连接时触发
$worker->onConnect = function($connection) {
    echo "New connection
";
};

// 客户端断开连接时触发
$worker->onClose = function($connection) {
    echo "Connection closed
";
};

// 客户端发送消息时触发
$worker->onMessage = function($connection, $data) {
    echo "Received message: " . $data . "
";

    // 将消息广播给所有在线客户端
    foreach ($worker->connections as $clientConnection) {
        $clientConnection->send($data);
    }
};

Worker::runAll();

The above code creates a server based on the WebSocket protocol, listening on the local port 8000. When a new client connects, "New connection" will be printed; when the client disconnects, "Connection closed" will be printed; when the client sends a message, the message will be broadcast to all online clients.

4. Create a client
Next, we need to create a chat client, connect to the server, and implement the function of sending and receiving messages. The following is a simple client example:

<!DOCTYPE html>
<html>
<head>
    <title>Chat</title>
    <style>
        #messages {
            width: 400px;
            height: 300px;
            border: 1px solid #000;
            overflow: auto;
        }
    </style>
</head>
<body>
    <div id="messages"></div>
    <form id="message-form">
        <input type="text" id="message-input" autocomplete="off" placeholder="Type a message">
        <button type="submit">Send</button>
    </form>

    <script>
        var socket = new WebSocket('ws://localhost:8000');

        socket.onopen = function() {
            console.log('Connected to the server');
        };

        socket.onmessage = function(event) {
            var messages = document.getElementById('messages');
            messages.innerHTML += '<div>' + event.data + '</div>';
        };

        document.getElementById('message-form').addEventListener('submit', function(event) {
            event.preventDefault();

            var messageInput = document.getElementById('message-input');
            var message = messageInput.value;

            socket.send(message);

            messageInput.value = '';
        });
    </script>
</body>
</html>

The above code creates a client based on the WebSocket protocol. When receiving a message sent by the server, the message is displayed on the page; and when the form is submitted, Send the entered message to the server.

5. Run the application
First, run the chat server and execute the following command in the terminal:

php server.php start

Then, open a browser window and visit the client page. Simply enter your message and click the Send button to send it. Sent messages can also be seen by other clients.

6. Summary
Through the above steps, we successfully used the Workerman framework to create a cross-platform online chat application. This app can be used on different platforms and provides a good user experience. Through the high performance of the Workerman framework, we can handle a large number of concurrent connections and provide stable and reliable services.

This article provides a simple example for readers' reference and can be expanded according to actual needs. I hope that readers can better understand how to use Workerman to implement cross-platform online chat applications by studying this article.

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