Home >Technology peripherals >It Industry >A new anti-piracy tool is here: Nintendo partner Denuvo creates a Switch game protection wall
According to news on August 24, Denuvo, a professional software security company, announced that day that they have launched anti-piracy technology services suitable for Nintendo Switch game developers. This move marks Denuvo becoming the first company to work with Nintendo and be officially listed as a security partner on the Nintendo Developer Portal. The Nintendo Developer Portal is a platform that provides developers with tools and documentation to assist in the development of Switch games.
The first tool Denuvo provides to Switch developers is called "Nintendo "Switch Emulator Protection" is an innovative technology designed to protect games released on the Switch platform from piracy. Launched with this technology, there is also an important goal, which is to prevent games from running on PC emulators. Even though a game is already equipped with strong anti-piracy protections on its PC version, this does not prevent emulator users from running the game on a PC emulator shortly after its release, thereby bypassing the protection of the PC version. Mechanism.
According to the editor’s understanding, the launch of this new technology is considered crucial to the revenue growth of game studios in the early stages of game release. Developers can use Nintendo Switch Emulator Protection technology prevents games from being run on unauthorized emulators, meaning players can only enjoy the game after purchasing a legitimate copy of the game.
Nintendo has been working hard to crack down on Switch emulators on the PC platform. In May of this year, the company sent multiple DMCA takedown requests to the software hosting service GitHub, requesting the removal of a home-made tool called Lockpick, which enables users to run Switch games on the emulator. At the same time, the Switch Android emulator Skyline team also received a DMCA removal notice from Nintendo in May of the same year because of its use of the Lockpick tool. Faced with potential legal risks, the Skyline team had to decide to terminate the development of the simulator.
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