Reflection objects are used to obtain type information at runtime. Classes that allow access to a running program's metadata are located in the System.Reflection namespace.
The following is an application of Reflections -
-
It allows viewing property information at runtime.
It allows checking various types in an assembly and instantiating these types.
- It allows late binding to methods and properties
It allows creating new types at runtime and then using these types to perform some tasks.
ul>
Let’s see an example -
Example
using System; [AttributeUsage(AttributeTargets.All)] public class HelpAttribute : System.Attribute { public readonly string Url; public string Topic // Topic is a named parameter { get { return topic; } set { topic = value; } } public HelpAttribute(string url) // url is a positional parameter { this.Url = url; } private string topic; } [HelpAttribute("Information on the class MyClass")] class MyClass { } namespace AttributeAppl { class Program { static void Main(string[] args) { System.Reflection.MemberInfo info = typeof(MyClass); object[] attributes = info.GetCustomAttributes(true); for (int i = 0; i < attributes.Length; i++) { System.Console.WriteLine(attributes[i]); } Console.ReadKey(); } } }
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