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Golang's method of removing and repairing watermarks from images
Abstract:
In the field of image processing, watermarking is a common image protection and copyright control technology . However, sometimes we need to remove watermarks, such as to repair tampered pictures or to match a group of pictures. This article will introduce how to use Golang to remove and repair watermarks from images, and provide code examples.
Background:
Watermarking is a technology that adds special identification to pictures. Common ones include text watermarks and picture watermarks. By adding watermarks, we can indicate owner information, copyright information, etc. on the image. However, in some cases, we need to modify the image and remove the watermark, such as repairing the tampered image or performing image matching. Golang is an efficient programming language that also provides rich library function support for image processing.
Method:
This article will use Golang’s image package and github.com/disintegration/imaging library to implement the method of removing and repairing watermarks. First you need to install the imaging library, which can be installed using the following command: go get -u github.com/disintegration/imaging
The following is a simple code example that demonstrates how Use Golang to remove and repair watermarks from images.
package main import ( "fmt" "image" "image/jpeg" "os" "github.com/disintegration/imaging" ) // 去除水印 func removeWatermark(inputPath, outputPath string) error { // 读取原始图片 file, err := os.Open(inputPath) if err != nil { return err } defer file.Close() img, _, err := image.Decode(file) if err != nil { return err } // 判断水印位置 bounds := img.Bounds() x := bounds.Dx() - 100 y := bounds.Dy() - 100 // 去除水印 img = imaging.Crop(img, image.Rect(0, 0, x, y)) // 保存处理后的图片 err = imaging.Save(img, outputPath) if err != nil { return err } return nil } // 修复水印 func fixWatermark(inputPath, watermarkPath, outputPath string) error { // 读取原始图片和水印图片 file, err := os.Open(inputPath) if err != nil { return err } defer file.Close() img, _, err := image.Decode(file) if err != nil { return err } watermark, err := imaging.Open(watermarkPath) if err != nil { return err } // 修复水印 img = imaging.OverlayCenter(img, watermark, 1.0) // 保存处理后的图片 err = imaging.Save(img, outputPath) if err != nil { return err } return nil } func main() { inputPath := "input.jpg" outputPath := "output.jpg" watermarkPath := "watermark.png" err := removeWatermark(inputPath, outputPath) if err != nil { fmt.Println("Failed to remove watermark:", err) return } err = fixWatermark(inputPath, watermarkPath, outputPath) if err != nil { fmt.Println("Failed to fix watermark:", err) return } fmt.Println("Watermark removed and fixed successfully!") }
In the above code example, we defined two functions removeWatermark
and fixWatermark
. removeWatermark
is used to remove the watermark in the picture, fixWatermark
is used to repair the watermark in the picture. By calling these two functions and passing in the corresponding parameters, the watermark can be removed and repaired.
Conclusion:
This article introduces the method of using Golang to remove and repair watermarks from images, and provides code examples. These methods can help us deal with scenarios where image watermarks need to be removed or repaired, and improve the efficiency and quality of image processing. By rationally applying these methods, we can exert more creativity and flexibility in image processing.
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