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In this tutorial, we are going to learn how to get the source of Image using FabricJS. We can create an Image object by creating an instance of fabric.Image. Since it is one of the basic elements of FabricJS, we can also easily customize it by applying properties like angle, opacity etc. In order to find the source of an Image, we use the getSrc method.
getSrc(filtered: Boolean): String
filtered − This parameter is a Boolean value which indicates whether the source is needed for svg or not.
In this example, we have used the getSrc method to obtain the original source of the image. It can be seen in the console that a String representation of the source of the image is returned.
<!DOCTYPE html> <html> <head> <!-- Adding the Fabric JS Library--> <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script> </head> <body> <h2>Using the getSrc method</h2> <p> You can open the console from dev tools to see that the logged output contains the image source </p> <canvas id="canvas"></canvas> <img src="https://www.tutorialspoint.com/images/logo.png" id="img1" style="max-width:90%" / alt="How to get the source code of an image using FabricJS?" > <script> // Initiate a canvas instance var canvas = new fabric.Canvas("canvas"); canvas.setWidth(document.body.scrollWidth); canvas.setHeight(250); // Initiating the image element var imageElement = document.getElementById("img1"); // Initiate an Image object var image = new fabric.Image(imageElement, { top: 50, left: 110, skewX: 15, }); // Add it to the canvas canvas.add(image); // Using the getSrc method console.log("The Source of the image is: ", image.getSrc(false)); </script> </body> </html>
Let’s see a code example of the logged output when the getSrc method is used in conjunction with the fromURL method.
<!DOCTYPE html> <html> <head> <!-- Adding the Fabric JS Library--> <script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/510/fabric.min.js"></script> </head> <body> <h2>Using the getSrc method along with fromURL method</h2> <p> You can open the console from dev tools to see that the logged output contains the image source </p> <canvas id="canvas"></canvas> <script> // Initiate a canvas instance var canvas = new fabric.Canvas("canvas"); canvas.setWidth(document.body.scrollWidth); canvas.setHeight(250); // Using fromURL method fabric.Image.fromURL( "https://www.tutorialspoint.com/images/logo.png", function (Img) { canvas.add(Img); // Using getSrc method console.log("The Source of the image is: ", Img.getSrc(false)); } ); </script> </body> </html>
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