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HomeWeb Front-endHTML TutorialWhat are the canvas libraries?

What are the canvas libraries?

Aug 21, 2023 pm 02:08 PM
canvas

Canvas class libraries include Fabric.js, Konva.js, Paper.js, EaselJS, Three.js and Pixi.js, etc. Detailed introduction: 1. Fabric.js is a powerful Canvas class library that provides rich functions and flexible APIs that can be used to create interactive drawing applications; 2. Konva.js is a lightweight Canvas class Library, focusing on the drawing and manipulation of 2D graphics, etc.

What are the canvas libraries?

# Operating system for this tutorial: Windows 10 system, Dell G3 computer.

The Canvas class library is a JavaScript class library used to draw graphics on web pages. It provides a powerful API that enables developers to implement various complex drawing effects on web pages. The following are some common Canvas class libraries:

Fabric.js: Fabric.js is a powerful Canvas class library that provides rich functions and flexible APIs that can be used to create interactive drawing applications. . It supports the creation, transformation, combination and operation of graphic objects, and also provides rich event processing and animation effects.

Konva.js: Konva.js is a lightweight Canvas class library that focuses on the drawing and operation of 2D graphics. It provides a simple and easy-to-use API that supports the creation, transformation, combination and event processing of graphics. Konva.js also provides a high-performance rendering engine that can handle large-scale graphics drawing.

Paper.js: Paper.js is a powerful vector graphics library for creating complex graphics and animation effects on Canvas. It provides a rich API that supports the creation and operation of various graphic elements such as paths, shapes, and texts. Paper.js also provides a powerful math library that can perform complex geometric calculations.

EaselJS: EaselJS is a member of the CreateJS family and provides a simple and easy-to-use API for creating interactive graphics and animation effects on Canvas. It supports the drawing of bitmap and vector graphics, and also provides rich event processing and animation effects.

Three.js: Although Three.js is mainly used to create 3D graphics on WebGL, it also provides a Canvas renderer that can implement simple 2D graphics and animation effects on Canvas. Three.js provides a wealth of 3D graphics objects and materials, and also supports various advanced features such as lighting and cameras.

Pixi.js: Pixi.js is a fast, lightweight 2D rendering engine focused on creating high-performance graphics and animation effects on Canvas. It provides a simple and easy-to-use API, supports the drawing of bitmap and vector graphics, and also provides a wealth of special effects and filters.

The above are just some common Canvas libraries. In fact, there are many other libraries to choose from. Different class libraries are suitable for different scenes and needs. Developers can choose the appropriate class library according to their own project needs to achieve the required graphics effects.

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