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Reflection, um..., means reverse, that is, turning things over.
For example, a very simple code like this.
var a int = 3 fmt.Println(a)
Of course we know that the a
variable isint
type, but thinking about it the other way around, how does the program know that a
is What about the int
type? ? ?
At this time, you need to use reflection.
Sample code
v := reflect.TypeOf(a) fmt.Println(v)
The two codes are combined into one execution result
The second line of code successfully restored the variable a
to int
type.
What? ? ? What use are you to me? ? ? ,Um. . . To be honest, I don’t use it too much, but I have to know how to do it.
In Go, any variable , both have concrete types and concrete values , just like var a int = 3
, The specific type is int
, The specific value is 3
.
So, the specific type of the variable belongs to reflect.Type
, the specific value of the variable belongs to reflect.Value
.
And Go provides
##reflect.TypeOf Get the specific type.
##reflect.ValueOfGet the specific value.
method can get the # of the variable
##Specific type. There is a need to define a function that can receive any type of data and print the variable type through reflection.
func reflectType(x interface{}) { v := reflect.TypeOf(x) fmt.Printf("你传入的变量类型是:%v\n",v) }
func main() { var a int = 666 var b float64 = 3.14 var c string = "hello world" var d [3]int = [3]int{1,2,6} var e []int = []int{1,2,6,88} var f map[string]interface{} = map[string]interface{}{ "Name":"张三", "Age":18, } reflectType(a) reflectType(b) reflectType(c) reflectType(d) reflectType(e) reflectType(f) }
通过reflect.TypeOf
方法,完美解决上述需求。
这个是啥意思呢??这个在结构体中比较好体现。
简答来说就是TypeOf
返回的太笼统了,还有更加细化的类型,通过这俩属性获取。
func reflectType(x interface{}) { v := reflect.TypeOf(x) fmt.Printf("你传入的变量类型是:%v | Name:%v | Kind:%v\n", v, v.Name(), v.Kind()) }
type Student struct { Name string Age int }
func main() { var a int var b *int var c []int var d map[string]interface{} var e Student reflectType(a) reflectType(b) reflectType(c) reflectType(d) reflectType(e) }
经过对比,会发现几个特殊问题。
如果变量是指针类型,Name
为空,Kind
是ptr
。
If the variable is a reference type (slice and map) type, Name
is empty, only Kind
.
If the variable is a structure, Name
is the structure name, Kind
is struct
.
TypeOf
can only get the ## of the variable in reverse #Specific type, but you cannot get the specific value, which is a bit unkind.
所以ValueOf
就来解决这个问题了,但是ValueOf
牛叉的是,它里面还包括了变量类型。
注:ValueOf
和TypeOf
的Kind
属性返回内容是一摸一样的。
需求:定义一个函数,可以接收任意类型,通过反射得出变量类型和变量值。
func reflectType(x interface{}) { v := reflect.ValueOf(x) k := v.Kind() switch k { case reflect.Int: fmt.Printf("我是Int类型,我的值是%v\n",v.Int()) case reflect.Slice: fmt.Printf("我是切片类型,我的值是%v\n",v.Slice(1,2)) case reflect.Map: fmt.Printf("我是切片类型,我的值是%v\n",v.MapKeys()) //case :可以继续case下去 } }
func main() { var a int = 1 var c []int = []int{1, 5, 7, 19} var d map[string]interface{} = map[string]interface{}{ "Name": "你好", "Age": 18, } var e Student reflectType(a) reflectType(c) reflectType(d) reflectType(e) }
反射还有一个用途,就是动态的修改变量值,可能你暂时体会不到,但是语法还是要学的。
通过反射设置值,需要用到Elem
方法,并且传入的必须是指针。
示例代码
func reflectSetValue(x interface{}) { v := reflect.ValueOf(x) //kind也必须是Elem调用 var k = v.Elem().Kind() switch k { case reflect.Int: //反射修改必须通过Elem v.Elem().SetInt(200) } }
func main() { var a int = 10 fmt.Printf("a的值:%v\n", a) //反射修改值传入的必须是地址 reflectSetValue(&a) fmt.Printf("a的值:%v\n", a) }
We have learned the basic reflection of GoTypeOf
, Name and Kind of TypeOf
,ValueOf
, Set the value via reflection
.
whereKind
is in Type
# Both ## and ValueOf are available, usually TypeOf
and ValueOf
Use together for better results!
Reflection may not be easy to understand, so you must work harder! persist in! !
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