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How to use http.Transport to implement HTTP streaming in Go?

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2023-07-21 08:17:132104browse

How to use http.Transport to implement HTTP streaming in Go?

HTTP, as an application layer protocol, provides us with a standard method for transmitting data on the network. In Go, we can use the http package to handle HTTP requests and responses. However, the traditional HTTP request-response model may have performance issues when processing large files or streaming data. To solve this problem, we can use the streaming mechanism of http.Transport.

http.Transport is the implementation of the HTTP transport layer in Go, which allows us to have more control over the details of HTTP requests and responses. By using http.Transport, we can implement HTTP requests that support streaming.

The key to implementing streaming lies in the Chunked Transfer encoding of requests and responses. Chunked Transfer encoding allows data to be divided into multiple data chunks (chunks), each data chunk contains the size of the chunk and the data itself. In this way, the sender can send data while receiving data, without having to send all the data at once.

The following is a sample code that demonstrates how to use http.Transport to implement HTTP streaming:

package main

import (
    "io"
    "log"
    "net/http"
    "os"
)

func main() {
    // 创建一个自定义的http.Transport对象
    tr := &http.Transport{
        DisableCompression: true,
    }

    // 创建一个自定义的http.Client对象,并使用自定义的http.Transport
    client := &http.Client{Transport: tr}

    // 发起GET请求
    resp, err := client.Get("http://example.com/largefile") // 假设此处请求的是一个大文件
    if err != nil {
        log.Fatal(err)
    }
    defer resp.Body.Close()

    // 创建文件来保存下载的数据
    out, err := os.Create("largefile.txt")
    if err != nil {
        log.Fatal(err)
    }
    defer out.Close()

    // 将响应的Body通过io.Copy方法写入文件
    _, err = io.Copy(out, resp.Body)
    if err != nil {
        log.Fatal(err)
    }

    log.Println("文件下载完成!")
}

In the above code, we create a custom http.Transport object , and set DisableCompression to true to disable compression. Then, we created a custom http.Client object and used a custom http.Transport. Next, we use the client.Get method to initiate a GET request and obtain the response object resp returned by the remote server. We obtain the response Body through resp.Body and write it to a local file using the io.Copy method.

Through the above code, we have implemented HTTP streaming. In actual applications, we may need to customize http.Transport more according to specific needs. For example, set timeouts, use proxies, etc.

To summarize, we can implement HTTP streaming by using http.Transport. This approach can improve performance and reduce memory consumption when processing large files or streaming data. I hope the content of this article can help you use http.Transport to implement HTTP streaming in Go.

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