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How to use PHP and Unity3D combined with Workerman to implement a real-time chat system in the game
Introduction:
With the development of network technology, the real-time chat system in the game has become essential in game development a part of. This article will show you how to implement a simple real-time chat system in the game by combining PHP, Unity3D and Workerman framework.
1. Preparation work
Before starting the implementation, we need to prepare the following tools and environment:
2. Implement the real-time chat system in the game in Unity3D
Code example:
using UnityEngine; using UnityEngine.UI; using UnityEngine.Networking; using System.Collections; public class ChatManager : MonoBehaviour { public InputField inputField; public Text contentText; public void SendChatMessage() { string message = inputField.text; StartCoroutine(PostChatMessage(message)); } IEnumerator PostChatMessage(string message) { WWWForm form = new WWWForm(); form.AddField("message", message); using (UnityWebRequest www = UnityWebRequest.Post("http://yourdomain.com/chat.php", form)) { yield return www.SendWebRequest(); if (www.isNetworkError || www.isHttpError) { Debug.Log(www.error); } else { contentText.text = www.downloadHandler.text; } } } }
3. Implement back-end processing in PHP
Code example:
<?php require_once 'Workerman/Autoloader.php'; use WorkermanWorker; $ws_worker = new Worker("websocket://0.0.0.0:8000"); $ws_worker->onConnect = function ($connection) { echo "New connection "; }; $ws_worker->onMessage = function ($connection, $message) use ($ws_worker) { foreach ($ws_worker->connections as $client_connection) { $client_connection->send($message); } }; $ws_worker->onClose = function ($connection) { echo "Connection closed "; }; Worker::runAll();
IV. Conclusion
Through the above implementation, we can implement a simple real-time chat system in the game. Of course, this is just a basic example, and you can expand and optimize the functions according to actual needs. I hope this article will be helpful to developers who are learning how to use PHP and Unity3D combined with Workerman to implement a real-time chat system in the game.
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