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How Vue mobile handles image gesture scaling and rotation issues

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2023-06-30 19:03:301689browse

How to solve the problem of mobile gesture zoom image rotation in Vue development

With the popularity of mobile devices, people are increasingly using mobile phones and tablets to browse the web. On the mobile side, there are many differences between user operations and the computer side, one of which is gesture operation. In web development, a very common requirement is to perform gesture zooming and rotating operations on images. In Vue development, how to solve the problem of mobile gesture zoom image rotation? This article will introduce several common solutions.

  1. Using third-party libraries

In Vue development, we can use third-party libraries to implement gesture scaling and rotation functions. For example, we can use the Hammer.js library to handle gesture events on the mobile side. By binding the event listeners and callback functions provided by Hammer.js, we can easily achieve gesture scaling and rotation effects. The following is a simple sample code:

<template>
  <div ref="imageContainer" class="image-container">
    <img ref="image" :src="imageSrc" alt="image" />
  </div>
</template>

<script>
import Hammer from 'hammerjs';

export default {
  data() {
    return {
      imageSrc: 'path/to/image',
    };
  },
  mounted() {
    const element = this.$refs.imageContainer;
    const hammer = new Hammer(element);

    let currentScale = 1;
    let currentRotation = 0;

    hammer.get('pinch').set({ enable: true });
    hammer.get('rotate').set({ enable: true });

    hammer.on('pinch', (event) => {
      currentScale = event.scale;
      this.scaleImage(currentScale);
    });

    hammer.on('rotate', (event) => {
      currentRotation = event.rotation;
      this.rotateImage(currentRotation);
    });
  },
  methods: {
    scaleImage(scale) {
      const imageElement = this.$refs.image;
      imageElement.style.transform = `scale(${scale})`;
    },
    rotateImage(rotation) {
      const imageElement = this.$refs.image;
      imageElement.style.transform = `rotate(${rotation}deg)`;
    },
  },
};
</script>

<style>
.image-container {
  width: 100%;
  height: 100vh;
  display: flex;
  align-items: center;
  justify-content: center;
  overflow: hidden;
}

img {
  max-width: 100%;
  max-height: 100%;
  object-fit: contain;
}
</style>
  1. Using native gesture events

In addition to using third-party libraries, we can also directly use native gesture events to implement gesture zooming and rotation function. In Vue, we can use events such as @touchstart, @touchmove and @touchend to listen to the user's gesture operations, and handle gesture zooming through JavaScript code and the logic of rotation. Here is a sample code:

<template>
  <div ref="imageContainer" class="image-container">
    <img ref="image" :src="imageSrc" alt="image" 
      @touchstart="onTouchStart"
      @touchmove="onTouchMove"
      @touchend="onTouchEnd"
    />
  </div>
</template>

<script>
export default {
  data() {
    return {
      imageSrc: 'path/to/image',
      startX: 0,
      startY: 0,
      currentScale: 1,
      currentRotation: 0,
    };
  },
  methods: {
    onTouchStart(event) {
      const touch = event.touches[0];
      this.startX = touch.clientX;
      this.startY = touch.clientY;
    },
    onTouchMove(event) {
      const touch = event.touches[0];
      const offsetX = touch.clientX - this.startX;
      const offsetY = touch.clientY - this.startY;
      
      // 根据手势位移计算缩放比例和旋转角度
      this.currentScale = Math.sqrt(offsetX*offsetX + offsetY*offsetY);
      this.currentRotation = Math.atan2(offsetY, offsetX) * 180 / Math.PI;

      this.scaleImage(this.currentScale);
      this.rotateImage(this.currentRotation);
    },
    onTouchEnd() {
      // 清空缩放比例和旋转角度
      this.currentScale = 1;
      this.currentRotation = 0;
    },
    scaleImage(scale) {
      const imageElement = this.$refs.image;
      imageElement.style.transform = `scale(${scale})`;
    },
    rotateImage(rotation) {
      const imageElement = this.$refs.image;
      imageElement.style.transform = `rotate(${rotation}deg)`;
    },
  },
};
</script>

<style>
.image-container {
  width: 100%;
  height: 100vh;
  display: flex;
  align-items: center;
  justify-content: center;
  overflow: hidden;
}

img {
  max-width: 100%;
  max-height: 100%;
  object-fit: contain;
}
</style>
  1. Using CSS animations

Another solution is to use CSS animations for gesture scaling and rotation. By setting appropriate CSS transition and transform properties for image elements, we can achieve smooth animation effects when user gestures are performed. The following is a sample code:

<template>
  <div ref="imageContainer" class="image-container">
    <img ref="image" :src="imageSrc" alt="image" />
  </div>
</template>

<style>  
.image-container {
  width: 100%;
  height: 100vh;
  display: flex;
  align-items: center;
  justify-content: center;
  overflow: hidden;
  transition: transform 0.3s ease;
}

img {
  max-width: 100%;
  max-height: 100%;
  object-fit: contain;
  transform-origin: center center;
}
</style>

It should be noted that when using CSS animation, we need to combine JavaScript code to dynamically change the transform attribute value of the element to achieve gesture scaling and rotation. Function.

Summary

In Vue development, there are many ways to solve the problem of mobile gesture zoom image rotation. We can use third-party libraries, native gesture events, or CSS animations to achieve this functionality. Based on specific project needs and development experience, choosing the appropriate solution will make development more efficient and convenient. I hope this article can help solve the problem of mobile gesture zoom image rotation in Vue development.

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