


Multi-perspective 3D rotatable HTML5 Logo animation_html5 tutorial skills
This is a 3D animation special effect based on HTML5 and CSS3. Different from the previous 3D special effects, this one is completely implemented using HTML5 features instead of superimposing multiple pictures. Another feature of this 3D animation is that it can rotate infinitely, so that the HTML5 Logo can be observed from multiple perspectives.
Online demo Source code download
HTML code
- div class="link-overlay">
- div>
- canvas id="canvas" style="background-color:#ddd">canvas>
JavaScript code
- // bind to window onload handler
- window.addEventListener('load', onloadHandler, false);
- /**
- * Window onload handler
- */
- function onloadHandler()
- {
- var canvas = document.getElementById('canvas');
- canvas.width = window.innerWidth;
- canvas.height = window.innerHeight;
- var k3dmain = new K3D.Controller(canvas, true);
- // generate 3D objects
- var obj1 = new K3D.K3DObject();
- with (obj1)
- {
- drawmode = "solid";
- shademode = "lightsource";
- sortmode = "unsorted";
- addphi = -0.5;
- abouty = -90;
- perslevel = 1000;
- init(
- [{x:-80,y:180,z:0},{x:0,y:180,z:-80},{x:0,y:0,z:-80},{x:-80,y:20,z:0},{x:-50,y:150,z:-30},{x:0,y:150,z:-80},{x:0,y:130,z:-80},{x:-30,y:130,z:-50},{x:-28,y:110,z:-52},{x:0,y:110,z:-80},{x:0,y:90,z:-80},{x:-45,y:90,z:-35},{x:-44,y:80,z:-36},{x:-25,y:80,z:-55},{x:-22,y:66,z:-58},{x:0,y:60,z:-80},{x:0,y:40,z:-80},{x:-40,y:50,z:-40}],
- [],
- [{color:[227,76,38],vertices:[0,1,2,3,0]},{color:[235,235,235],vertices:[4,5,6,7,8,9,10,11,4]},{color:[235,235,235],vertices:[12,13,14,15,16,17,12]}]
- );
- }
- k3dmain.addK3DObject(obj1);
- var obj2 = new K3D.K3DObject();
- with (obj2)
- {
- drawmode = "solid";
- shademode = "lightsource";
- sortmode = "unsorted";
- addphi = -0.5;
- abouty = -90;
- perslevel = 1000;
- init(
- [{x:0,y:180,z:-80},{x:80,y:180,z:0},{x:80,y:20,z:0},{x:0,y:0,z:-80},{x:0,y:165,z:-80},{x:68,y:165,z:-12},{x:55,y:35,z:-25},{x:0,y:20,z:-80},{x:0,y:150,z:-80},{x:50,y:150,z:-30},{x:47,y:130,z:-33},{x:0,y:130,z:-80},{x:0,y:110,z:-80},{x:45,y:110,z:-35},{x:40,y:50,z:-40},{x:0,y:40,z:-80},{x:0,y:60,z:-80},{x:20,y:66,z:-60},{x:23,y:90,z:-57},{x:0,y:90,z:-80}],
- [],
- [{color:[227,76,38],vertices:[0,1,2,3,0]},{color:[240,101,41],vertices:[4,5,6,7,4]},{color:[235,235,235],vertices:[8,9,10,11,8]},{color:[235,235,235],vertices:[12,13,14,15,16,17,18,19,12]}]
- );
- }
- k3dmain.addK3DObject(obj2);
- var obj3 = new K3D.K3DObject();
- with (obj3)
- {
- drawmode = "solid";
- shademode = "lightsource";
- sortmode = "unsorted";
- addphi = -0.5;
- abouty = -90;
- perslevel = 1000;
- init(
- [{x:80,y:180,z:0},{x:0,y:180,z:80},{x:0,y:0,z:80},{x:80,y:20,z:0},{x:50,y:150,z:30},{x:0,y:150,z:80},{x:0,y:130,z:80},{x:30,y:130,z:50},{x:28,y:110,z:52},{x:0,y:110,z:80},{x:0,y:90,z:80},{x:45,y:90,z:35},{x:44,y:80,z:36},{x:25,y:80,z:55},{x:22,y:66,z:58},{x:0,y:60,z:80},{x:0,y:40,z:80},{x:40,y:50,z:40}],
- [],
- [{color:[227,76,38],vertices:[0,1,2,3,0]},{color:[235,235,235],vertices:[4,5,6,7,8,9,10,11,4]},{color:[235,235,235],vertices:[12,13,14,15,16,17,12]}]
- );
- }
- k3dmain.addK3DObject(obj3);
- var obj4 = new K3D.K3DObject();
- with (obj4)
- {
- drawmode = "solid";
- shademode = "lightsource";
- sortmode = "unsorted";
- addphi = -0.5;
- abouty = -90;
- perslevel = 1000;
- init(
- [{x:0,y:180,z:80},{x:-80,y:180,z:0},{x:-80,y:20,z:0},{x:0,y:0,z:80},{x:0,y:165,z:80},{x:-68,y:165,z:12},{x:-55,y:35,z:25},{x:0,y:20,z:80},{x:0,y:150,z:80},{x:-50,y:150,z:30},{x:-47,y:130,z:33},{x:0,y:130,z:80},{x:0,y:110,z:80},{x:-45,y:110,z:35},{x:-40,y:50,z:40},{x:0,y:40,z:80},{x:0,y:60,z:80},{x:-20,y:66,z:60},{x:-23,y:90,z:57},{x:0,y:90,z:80}],
- [],
- [{color:[227,76,38],vertices:[0,1,2,3,0]},{color:[240,101,41],vertices:[4,5,6,7,4]},{color:[235,235,235],vertices:[8,9,10,11,8]},{color:[235,235,235],vertices:[12,13,14,15,16,17,18,19,12]}]
- );
- }
- k3dmain.addK3DObject(obj4);
- var objBase = new K3D.K3DObject();
- with (objBase)
- {
- drawmode = "solid";
- shademode = "lightsource";
- sortmode = "unsorted";
- addphi = -0.5;
- abouty = -90;
- perslevel = 1000;
- init(
- [{x:0,y:0,z:-80},{x:-80,y:20,z:0},{x:0,y:0,z:80},{x:80,y:20,z:0}],
- [],
- [{color:[227,76,38],vertices:[0,2,1,0]},{color:[227,76,38],vertices:[0,3,2,0]}]
- );
- }
- k3dmain.addK3DObject(objBase);
- var objHtml = new K3D.K3DObject();
- with (objHtml)
- {
- drawmode = "solid";
- shademode = "lightsource";
- //sortmode = "unsorted";
- color = [64,64,64];
- doublesided = true;
- addphi = -0.5;
- abouty = 100;
- scale = 0.75;
- perslevel = 1000;
- init(
- [{x:-80,y:40,z:0},{x:-70,y:40,z:0},{x:-70,y:30,z:0},{x:-60,y:30,z:0},{x:-60,y:40,z:0},{x:-50,y:40,z:0},{x:-50,y:10,z:0},{x:-60,y:10,z:0},{x:-60,y:20,z:0},{x:-70,y:20,z:0},{x:-70,y:10,z:0},{x:-80,y:10,z:0},{x:-40,y:40,z:0},{x:-10,y:40,z:0},{x:-10,y:30,z:0},{x:-20,y:30,z:0},{x:-20,y:10,z:0},{x:-30,y:10,z:0},{x:-30,y:30,z:0},{x:-40,y:30,z:0},{x:0,y:40,z:0},{x:10,y:40,z:0},{x:20,y:30,z:0},{x:30,y:40,z:0},{x:40,y:40,z:0},{x:40,y:10,z:0},{x:30,y:10,z:0},{x:30,y:30,z:0},{x:20,y:20,z:0},{x:10,y:30,z:0},{x:10,y:10,z:0},{x:0,y:10,z:0},{x:50,y:40,z:0},{x:60,y:40,z:0},{x:60,y:20,z:0},{x:80,y:20,z:0},{x:80,y:10,z:0},{x:50,y:10,z:0}],
- [],
- [{vertices:[0,1,2,3,4,5,6,7,8,9,10,11,0]},{vertices:[12,13,14,15,16,17,18,19,12]},{vertices:[20,21,22,23,24,25,26,27,28,29,30,31,20]},{vertices:[32,33,34,35,36,37,32]}]
- );
- }
- k3dmain.addK3DObject(objHtml);
- // add render loop callback
- var ctx = canvas.getContext('2d');
- var rotationOffset = 0;
- var len = (canvas.height > canvas.width ? canvas.height : canvas.width) * 0.7;
- k3dmain.clearBackground = false;
- k3dmain.callback = function()
- {
- // manually clear bg - as we want to render some extra goodies
- ctx.clearRect(0, 0, canvas.width, canvas.height);
- // draw bg effect before K3D does its 3D rendering
- ctx.save();
- ctx.translate(canvas.width/2, canvas.height/2);
- ctx.rotate(rotationOffset);
- // first fill pass - outer rays
- var RAYCOUNT = 24;
- ctx.fillStyle = "#eee";
- ctx.beginPath();
-
for (var i=0; i
- {
- // rotate context
- ctx.rotate(TWOPI / RAYCOUNT);
- ctx.moveTo(0, 0);
- ctx.lineTo(-20, len);
- ctx.lineTo(20, len);
- }
- ctx.closePath();
- ctx.fill();
- // second fill pass - inner rays
- ctx.fillStyle = "#fff";
- ctx.beginPath();
-
for (var i=0; i
- {
- // rotate context
- ctx.rotate(TWOPI / RAYCOUNT);
- ctx.moveTo(0, 0);
- ctx.lineTo(-15, len);
- ctx.lineTo(15, len);
- }
- ctx.closePath();
- ctx.fill();
- ctx.restore();
- rotationOffset = 0.005;
- // apply user interaction to rotation
-
for (var i=0, objs=k3dmain.objects; i
- {
- objs[i].ophi = targetRotationX;
- }
- if (targetRotationX > -0.5) targetRotationX -= 0.05;
- else if (targetRotationX
- if (targetRotationX > -0.55 && targetRotationX
- };
- // start demo loop
- k3dmain.paused = true;
- setInterval(function(){k3dmain.tick()}, 1000/60);
- }
- // nifty drag/touch event capture code borrowed from Mr Doob http://mrdoob.com/
- var targetRotationX = 0;
- var targetRotationOnMouseDownX = 0;
- var mouseX = 0;
- var mouseXOnMouseDown = 0;
- var targetRotationY = 0;
- var targetRotationOnMouseDownY = 0;
- var mouseY = 0;
- var mouseYOnMouseDown = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- document.addEventListener('mousedown', onDocumentMouseDown, false);
- document.addEventListener('touchstart', onDocumentTouchStart, false);
- document.addEventListener('touchmove', onDocumentTouchMove, false);
- function onDocumentMouseDown( event ) {
- event.preventDefault();
- document.addEventListener('mousemove', onDocumentMouseMove, false);
- document.addEventListener('mouseup', onDocumentMouseUp, false);
- document.addEventListener('mouseout', onDocumentMouseOut, false);
- mouseXOnMouseDown = event.clientX - windowHalfX;
- targetRotationOnMouseDownX = targetRotationX;
- mouseYOnMouseDown = event.clientY - windowHalfY;
- targetRotationOnMouseDownY = targetRotationY;
- }
- function onDocumentMouseMove( event )
- {
- mouseX = event.clientX - windowHalfX;
- targetRotationX = targetRotationOnMouseDownX (mouseX - mouseXOnMouseDown) * 0.02;
- mouseY = event.clientY - windowHalfY;
- targetRotationY = targetRotationOnMouseDownY (mouseY - mouseYOnMouseDown) * 0.02;
- }
- function onDocumentMouseUp( event )
- {
- document.removeEventListener('mousemove', onDocumentMouseMove, false);
- document.removeEventListener('mouseup', onDocumentMouseUp, false);
- document.removeEventListener('mouseout', onDocumentMouseOut, false);
- }
- function onDocumentMouseOut( event )
- {
- document.removeEventListener('mousemove', onDocumentMouseMove, false);
- document.removeEventListener('mouseup', onDocumentMouseUp, false);
- document.removeEventListener('mouseout', onDocumentMouseOut, false);
- }
- function onDocumentTouchStart( event )
- {
- if (event.touches.length == 1)
- {
- event.preventDefault();
- mouseXOnMouseDown = event.touches[0].pageX - windowHalfX;
- targetRotationOnMouseDownX = targetRotationX;
- mouseYOnMouseDown = event.touches[0].pageY - windowHalfY;
- targetRotationOnMouseDownY = targetRotationY;
- }
- }
- function onDocumentTouchMove( event )
- {
- if (event.touches.length == 1)
- {
- event.preventDefault();
- mouseX = event.touches[0].pageX - windowHalfX;
- targetRotationX = targetRotationOnMouseDownX (mouseX - mouseXOnMouseDown) * 0.05;
- mouseY = event.touches[0].pageY - windowHalfY;
- targetRotationY = targetRotationOnMouseDownY (mouseX - mouseYOnMouseDown) * 0.05;
- }
- }
以上就是本文的全部内容,希望对大家的学习有所帮助。

Best practices for H5 code include: 1. Use correct DOCTYPE declarations and character encoding; 2. Use semantic tags; 3. Reduce HTTP requests; 4. Use asynchronous loading; 5. Optimize images. These practices can improve the efficiency, maintainability and user experience of web pages.

Web standards and technologies have evolved from HTML4, CSS2 and simple JavaScript to date and have undergone significant developments. 1) HTML5 introduces APIs such as Canvas and WebStorage, which enhances the complexity and interactivity of web applications. 2) CSS3 adds animation and transition functions to make the page more effective. 3) JavaScript improves development efficiency and code readability through modern syntax of Node.js and ES6, such as arrow functions and classes. These changes have promoted the development of performance optimization and best practices of web applications.

H5 is not just the abbreviation of HTML5, it represents a wider modern web development technology ecosystem: 1. H5 includes HTML5, CSS3, JavaScript and related APIs and technologies; 2. It provides a richer, interactive and smooth user experience, and can run seamlessly on multiple devices; 3. Using the H5 technology stack, you can create responsive web pages and complex interactive functions.

H5 and HTML5 refer to the same thing, namely HTML5. HTML5 is the fifth version of HTML, bringing new features such as semantic tags, multimedia support, canvas and graphics, offline storage and local storage, improving the expressiveness and interactivity of web pages.

H5referstoHTML5,apivotaltechnologyinwebdevelopment.1)HTML5introducesnewelementsandAPIsforrich,dynamicwebapplications.2)Itsupportsmultimediawithoutplugins,enhancinguserexperienceacrossdevices.3)SemanticelementsimprovecontentstructureandSEO.4)H5'srespo

The tools and frameworks that need to be mastered in H5 development include Vue.js, React and Webpack. 1.Vue.js is suitable for building user interfaces and supports component development. 2.React optimizes page rendering through virtual DOM, suitable for complex applications. 3.Webpack is used for module packaging and optimize resource loading.

HTML5hassignificantlytransformedwebdevelopmentbyintroducingsemanticelements,enhancingmultimediasupport,andimprovingperformance.1)ItmadewebsitesmoreaccessibleandSEO-friendlywithsemanticelementslike,,and.2)HTML5introducednativeandtags,eliminatingthenee

H5 improves web page accessibility and SEO effects through semantic elements and ARIA attributes. 1. Use, etc. to organize the content structure and improve SEO. 2. ARIA attributes such as aria-label enhance accessibility, and assistive technology users can use web pages smoothly.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

AI Hentai Generator
Generate AI Hentai for free.

Hot Article

Hot Tools

Zend Studio 13.0.1
Powerful PHP integrated development environment

SublimeText3 Linux new version
SublimeText3 Linux latest version

DVWA
Damn Vulnerable Web App (DVWA) is a PHP/MySQL web application that is very vulnerable. Its main goals are to be an aid for security professionals to test their skills and tools in a legal environment, to help web developers better understand the process of securing web applications, and to help teachers/students teach/learn in a classroom environment Web application security. The goal of DVWA is to practice some of the most common web vulnerabilities through a simple and straightforward interface, with varying degrees of difficulty. Please note that this software

VSCode Windows 64-bit Download
A free and powerful IDE editor launched by Microsoft

MinGW - Minimalist GNU for Windows
This project is in the process of being migrated to osdn.net/projects/mingw, you can continue to follow us there. MinGW: A native Windows port of the GNU Compiler Collection (GCC), freely distributable import libraries and header files for building native Windows applications; includes extensions to the MSVC runtime to support C99 functionality. All MinGW software can run on 64-bit Windows platforms.