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Detailed explanation of object-oriented programming in Java language

王林
王林Original
2023-06-11 09:18:271018browse

The Java language is a high-level programming language based on the object-oriented programming (OOP) paradigm. It is widely used in the development of enterprise applications and mobile applications, and object-oriented programming is the basis of Java programming. This article will introduce you to the details of object-oriented programming in the Java language.

The core idea of ​​object-oriented programming

The core idea of ​​object-oriented programming is to abstract things in the real world into objects and simulate them in the program. An object refers to an entity that exists in the real world and can be described by a programming language. It contains a set of properties and a set of methods through which the properties of the object can be manipulated.

Object is the basic unit of object-oriented programming. A program is often composed of multiple objects. Each object has its own state (properties) and behavior (methods). Through mechanisms such as encapsulation, inheritance, and polymorphism, complex programs can be constructed by combining multiple objects.

Encapsulation

Encapsulation is an important concept in object-oriented programming. It refers to hiding the implementation details of an object and only exposing the public interface for use by other objects.

In the Java language, encapsulation is achieved through classes. A class is a custom type that can define properties and methods. When defining a class, you can define properties as private, which means that they can only be accessed within the class. By defining public interfaces (public methods) to expose the read and write permissions of properties, other objects can access the properties of the object through these public interfaces.

For example, a bank account class can define the balance attribute to save the account balance. To prevent other objects from directly accessing the balance property, you can define it as a private property. Then define two public methods deposit() and withdraw(), and use these methods to modify the account balance. This achieves the encapsulation of the balance attribute.

Inheritance

Inheritance is another important concept in object-oriented programming. Through inheritance, one object can inherit properties and methods from another object.

Inheritance in Java language is implemented through the extends keyword. When a class inherits from another class, it automatically gets all the properties and methods in the parent class. Subclasses can override the methods of the parent class, or add their own properties and methods.

An important role of inheritance is code reuse. Through inheritance, similar code can be abstracted away to avoid writing the same code repeatedly. In addition, inheritance can also achieve polymorphism.

Polymorphism

Polymorphism means that an object can take on multiple forms. In the Java language, polymorphism can be achieved through inheritance and interfaces.

Through inheritance, a subclass can override the methods of the parent class, thereby achieving polymorphism. For example, if you define an Animal class and a Dog class, the Dog class can inherit from the Animal class. When you need to call an animal's method, you can use an instance of the Dog class to call it, because the Dog class is a subclass of the Animal class and has all the methods of the Animal class.

Through interfaces, a class can implement multiple interfaces and thus have multiple behaviors. For example, define a flyable interface and a swimmable interface. A bird can implement these two interfaces and thus can fly and swim.

Summary

This article introduces the three core concepts of object-oriented programming in the Java language: encapsulation, inheritance and polymorphism. Each concept has its own role and characteristics, and needs to be selected and used according to specific situations in actual programming. Mastering the basic principles and methods of object-oriented programming is very important for writing efficient and maintainable programs.

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