Home >Technology peripherals >AI >'Beng Tie' will add AI to NPCs. Netizens joked: Why is MiHoYo one step behind NetEase?
From game character design, environment-assisted generation to NPC dialogue, branch plot design and other applications, the game industry is now a definite beneficiary of AI empowerment.
Under such a general trend, it is not surprising that game manufacturers including Tencent and NetEase have deployed AI technology. Recently, some bloggers believe that MiHoYo will be the first domestic game manufacturer to implement large-scale AI models in games. On the one hand, MiHoYo is rich and loves to play with black technology. On the other hand, "Honkai Impact: Star Dome Railway" 》The SMS system is very suitable for AI chat.
Liu Wei revealed in April this year that he planned to introduce AI technology into the NPC behavior model of "Honkai: Star Rail". It is hoped that this will make the patterned NPCs more natural and give players a sense of immersion in the world of Iron Collapse.
However, considering that there are considerable differences in the cultural background of each planet in Collapse of Iron, it is estimated that each planet will take about a year to create complete and corresponding content.
At the same time, the producer also revealed that MiHoYo's products are basically developed by a team of 400 to 500 people. The planning and pre-research alone takes 2 to 3 years. Therefore, Bengtie wants to fully implement intelligent NPCs. may take longer than expected.
In fact, we have already had a game in China that integrates AI into NPC, and that is the mobile game "Ni Shui Han". In the comments of bloggers, many netizens ridiculed MiHoYo as having a good idea, but it is just a step slower than NetEase.
In the past, I often saw closed beta players lamenting that every NPC in the mobile game "Ni Shui Han" has become very refined. They have their own words, deeds, and emotions. Compared to players, they are more like "aboriginals" living in the world. On the streets of the city, you can see NPCs who are busy running to make a living, and you can also see NPCs talking about trivial matters and gossiping about other things.
The NPCs in the game have their own lives, and even their own social circles, and have various connections with other NPCs.
What’s interesting is that they also have their own likes and dislikes, and they will take the initiative to add you as friends when you meet players you can chat with. There are also people who develop relationships with NPCs through long-term chatting and companionship. In the process of future planning, the NPC and the player have already discussed how many children they will have in the future!
If players play pranks on NPCs or have bad intentions, NPCs will add them to the blacklist, and may issue bounty tasks to teach these players a lesson to ease their emotions. Justice NPC will report players who have committed illegal acts in the arena
With flesh and blood and character, Jianghu NPC is so real. Many gamers love to "tease" NPCs when they have nothing to do, but smart NPCs are not inferior at all in terms of chatting, and from time to time they stage "love and kill" dramas with players.
It is not difficult to see that after adding AI technology to the game NPC, the player experience will be improved visible to the naked eye. The happiness and immersion brought by these intelligent NPCs in the mobile game "Ni Shui Han" are real and palpable.
I think applying AI technology to game NPCs, regardless of the time, as long as it can improve the player experience, is worthy of joy. Friends who want to experience the intelligent NPC in the mobile game "Ni Shui Han" can experience it for themselves during the public beta on June 30. MiHoYo is also working hard to implement the AI plan in Collapse of Iron as soon as possible. Don’t let players wait too long!
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