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golang usage process

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2023-05-22 15:22:07504browse

Golang is a popular programming language known for its simplicity, efficiency, and reliability. This article will introduce how to use the Go language, including installation, setting environment variables, building the first program, syntax, functions, pointers, structures and interfaces, etc.

1. Install Go language

First, you need to download the Go installation package suitable for your operating system from the official website https://golang.org/dl/. After downloading, double-click the installation package and follow the prompts to complete the installation. After the installation is complete, you need to set the environment variables.

2. Set environment variables

Under Windows system, you need to find the property settings of "Computer" or "This PC". Click "Advanced System Settings", select "Environment Variables", find "Path" in "System Variables", click "Edit", and add the bin directory path of the Go installation path at the end, for example: "C:go in".

In a Unix-like environment such as Linux or Mac OS, you need to edit the bashrc or bash_profile file and add the following line:

export PATH=$PATH:/usr/local/go/bin

Note: /usr/local/go/bin is the Go installation directory and needs to be set according to the actual situation.

3. Build the first program

After completing the environment setup, you can try to build your first Go program.

Open your favorite text editor (such as Sublime Text, Atom, VS Code, etc.), create a file named "hello.go" and enter the following code:

package main

import "fmt"

func main() {
    fmt.Println("Hello, World!")
}

Continue Come down, open the command line terminal, enter the directory where the file is located, and run the following command:

go run hello.go

After successful operation, you should see the output of "Hello, World!" on the command line terminal.

4. Grammar

The grammar of Go language is very simple and easy to learn and remember. The following are some basic language features:

  1. Type: Go language supports multiple data types, such as: Boolean (bool), integer (int, int8, int16, int32, int64), unsigned integer (uint, uint8, uint16, uint32, uint64), floating point number (float32, float64), character (rune), string (string), complex number (complex64, complex128) and pointer (pointer), etc.
  2. Variable declaration: You can use var to declare a variable, and its type will be automatically inferred if the value is initialized.
var a int
a = 100

var b string = "hello"

You can also use := to simplify variable declaration and initialization.

c := true
d := 1.23
  1. Conditional statements: if and switch statements are used for conditional judgment and multiple selection respectively.
if x < 0 {
    fmt.Println("x is negative")
} else if x == 0 {
    fmt.Println("x is zero")
} else {
    fmt.Println("x is positive")
}

switch day {
    case "Monday":
        fmt.Println("Today is Monday")
    case "Tuesday":
        fmt.Println("Today is Tuesday")
    default:
        fmt.Println("Today is a different day")
}
  1. Loop structure: Go language provides for loop, which has many uses.
for i := 0; i < 10; i++ {
    fmt.Println(i)
}

for index, value := range array {
    fmt.Println(index, value)
}

for condition {
    // loop body
}

5. Function

The function in Go language starts with the keyword func, followed by the function name and parameter list. If the function returns a value, the return value type needs to be appended to the parameter list.

func functionName(parameter1 type, parameter2 type) returnType {
    // function body
}

For example, the following is a simple function that calculates the sum of two integers:

func add(x int, y int) int {
    return x + y
}

result := add(2, 3) // 5

The Go language also supports higher-order functions, which can be passed as parameters to other functions, You can also use functions as return values.

6. Pointer

A pointer is a variable that stores the memory address of another variable. In the Go language, the memory address of a variable is obtained through the & operator, and the value stored at that address is accessed through the * operator.

x := 10
ptr := &x       // &x 表示取 x 的地址,ptr 保存了 x 的地址
fmt.Println(*ptr) // *ptr 表示获取指针指向的值,即 x 的值,输出 10

*ptr = 100      // 修改指针指向的值,即将 x 的值改为 100
fmt.Println(x) // 输出 100

7. Structure and interface

Go language supports object-oriented programming, in which structure and interface are key concepts. A structure is a custom type that can contain multiple fields and allows other structures to be combined. An interface defines a set of methods but does not contain implementation details and is used to achieve polymorphism.

The following is a simple example showing how to define and use structures and interfaces:

type person struct {
    name string
    age  int
}

type animal interface {
    voice() string
}

func (p person) speak() {
    fmt.Println("My name is", p.name, "and I am", p.age, "years old")
}

type cat struct{}

func (c cat) voice() string {
    return "meow"
}

func main() {
    p := person{name: "Alice", age: 25}
    p.speak()

    var a animal
    a = cat{}
    fmt.Println(a.voice()) // 输出 "meow"
}

8. Summary

This article introduces the basic knowledge of Go language, including Installation, setting environment variables, building your first program, syntax, functions, pointers, structures, interfaces, and more. While this is just a brief overview, it should be enough to help beginners get started with the Go language and understand its available tools and features. If you want to learn more, check out the official documentation and books, and practice building real projects.

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