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Golang implements queuing

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2023-05-19 10:29:37556browse

In modern society, people increasingly need to queue up to solve various problems, such as queuing up to buy tickets, queuing up for medical treatment, queuing up for transportation, etc. One of the ways to achieve queuing is to use computer technology.

In the computer field, there is a programming language called Go, also known as Golang. It is a modern programming language developed by Google and is widely used to develop high-performance and distributed systems. This article will introduce how to implement queuing using Golang.

The first thing to make clear is that queuing is a typical data structure application scenario, so we can use the queue in Golang to implement queuing. A queue is a first-in-first-out data structure, very similar to the queuing model.

In Golang, we can use the list in the built-in container package to implement the queue. The specific implementation method is as follows:

  1. First define a queue structure:
type Queue struct {
    list *list.List
}
  1. Next, we need to initialize the queue, create a new list, and return An instance of Queue type:
func New() *Queue {
    return &Queue{
        list: list.New(),
    }
}
  1. We need to add elements to the queue, you can use the Push method of the queue:
func (q *Queue) Push(v interface{}) {
    q.list.PushBack(v)
}
  1. in the queue To dequeue elements, you need to use the Pop method of the queue:
func (q *Queue) Pop() interface{} {
    e := q.list.Front()
    if e != nil {
        q.list.Remove(e)
        return e.Value
    }
    return nil
}

The above is how to use the list in Golang to implement the queue.

Next, we will use queues to implement a queuing system. In the queuing system, we need to implement the following points:

  1. Each element in the queue represents an individual participating in the queue, and the information of each individual needs to be recorded, such as number, waiting time, etc.
  2. Individuals need to enter the queue according to certain rules, such as on a first-come, first-served basis, or according to priority.
  3. When the number of individuals in the queue reaches a certain level, the system needs to remove individuals from the queue according to certain rules, such as removing the first individual to enter the queue.
  4. When an individual is taken out, it needs to be removed from the queue, and its waiting time, service time and other information should be recorded.

Based on the above requirements, we can define a Person structure to record the information of each individual:

type Person struct {
    id int       // 编号
    waitTime int // 等待时间
    serveTime int // 服务时间
}

Next, we can define a Queue structure to Implement the queuing function:

type Queue struct {
    list *list.List // 存储每个个体
}

func NewQueue() *Queue {
    return &Queue{
        list: list.New(),
    }
}

func (q *Queue) Push(p *Person) {
    q.list.PushBack(p)
}

func (q *Queue) Pop() *Person {
    e := q.list.Front()
    if e != nil {
        q.list.Remove(e)
        return e.Value.(*Person)
    }
    return nil
}

func (q *Queue) Len() int {
    return q.list.Len()
}

The above code demonstrates how to use queues to implement the queuing function. We can use this Queue structure in the program to represent the queue in the queuing system.

We can implement a simple example to demonstrate how to use the Queue structure to implement a queuing system:

package main

import (
    "fmt"
    "time"
)

type Person struct {
    id int       // 编号
    waitTime int // 等待时间
    serveTime int // 服务时间
}

func NewPerson(id int) *Person {
    return &Person{
        id: id,
    }
}

func main() {
    q := NewQueue()

    // 模拟10个人排队
    for i := 1; i <= 10; i++ {
        p := NewPerson(i)
        q.Push(p)
    }

    // 每秒钟服务一个人,直到队列为空
    for q.Len() > 0 {
        time.Sleep(time.Second)
        p := q.Pop()
        if p != nil {
            p.waitTime += 1
            p.serveTime += 1
            fmt.Printf("编号%d的人被服务,等待%d秒,已服务%d秒
", p.id, p.waitTime, p.serveTime)
        }
    }
}

The above code demonstrates a simple queuing system, which simulates 10 people queuing. process, serving one person per second until the queue is empty.

This article introduces how to use Golang to implement queuing. When implementing a queuing system, we can use queues to store individuals, add individuals to the queue according to certain rules, remove individuals from the queue, and record individual information. By using the list package in Golang, we can easily implement queue functionality.

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