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In modern society, people increasingly need to queue up to solve various problems, such as queuing up to buy tickets, queuing up for medical treatment, queuing up for transportation, etc. One of the ways to achieve queuing is to use computer technology.
In the computer field, there is a programming language called Go, also known as Golang. It is a modern programming language developed by Google and is widely used to develop high-performance and distributed systems. This article will introduce how to implement queuing using Golang.
The first thing to make clear is that queuing is a typical data structure application scenario, so we can use the queue in Golang to implement queuing. A queue is a first-in-first-out data structure, very similar to the queuing model.
In Golang, we can use the list in the built-in container package to implement the queue. The specific implementation method is as follows:
type Queue struct { list *list.List }
func New() *Queue { return &Queue{ list: list.New(), } }
func (q *Queue) Push(v interface{}) { q.list.PushBack(v) }
func (q *Queue) Pop() interface{} { e := q.list.Front() if e != nil { q.list.Remove(e) return e.Value } return nil }
The above is how to use the list in Golang to implement the queue.
Next, we will use queues to implement a queuing system. In the queuing system, we need to implement the following points:
Based on the above requirements, we can define a Person structure to record the information of each individual:
type Person struct { id int // 编号 waitTime int // 等待时间 serveTime int // 服务时间 }
Next, we can define a Queue structure to Implement the queuing function:
type Queue struct { list *list.List // 存储每个个体 } func NewQueue() *Queue { return &Queue{ list: list.New(), } } func (q *Queue) Push(p *Person) { q.list.PushBack(p) } func (q *Queue) Pop() *Person { e := q.list.Front() if e != nil { q.list.Remove(e) return e.Value.(*Person) } return nil } func (q *Queue) Len() int { return q.list.Len() }
The above code demonstrates how to use queues to implement the queuing function. We can use this Queue structure in the program to represent the queue in the queuing system.
We can implement a simple example to demonstrate how to use the Queue structure to implement a queuing system:
package main import ( "fmt" "time" ) type Person struct { id int // 编号 waitTime int // 等待时间 serveTime int // 服务时间 } func NewPerson(id int) *Person { return &Person{ id: id, } } func main() { q := NewQueue() // 模拟10个人排队 for i := 1; i <= 10; i++ { p := NewPerson(i) q.Push(p) } // 每秒钟服务一个人,直到队列为空 for q.Len() > 0 { time.Sleep(time.Second) p := q.Pop() if p != nil { p.waitTime += 1 p.serveTime += 1 fmt.Printf("编号%d的人被服务,等待%d秒,已服务%d秒 ", p.id, p.waitTime, p.serveTime) } } }
The above code demonstrates a simple queuing system, which simulates 10 people queuing. process, serving one person per second until the queue is empty.
This article introduces how to use Golang to implement queuing. When implementing a queuing system, we can use queues to store individuals, add individuals to the queue according to certain rules, remove individuals from the queue, and record individual information. By using the list package in Golang, we can easily implement queue functionality.
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