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Element dragging is a typical front-end learning case, which requires a certain understanding of JavaScript events. I also learned this in my recent work I picked up this content again and explained it clearly by dragging the element once in a declarative programming style framework such as Vue3.
PS: The centered attribute in the Vue3 template global style may cause experimental interference, please be careful! ! !
When implementing element dragging, we use the mouse
event, and the callback of the mouse
event The position of the element when the current event occurs can be obtained in the function. The corresponding attributes are clientX
and clientY
in MouseEvent
. We will read these two later. Property to update the element's position in real time. It is recommended to use
in transform
to move the element first, instead of modifying
top
and left## of the element. # Attributes will not cause changes to the element layout, avoiding the performance impact caused by reflow and redrawing.
originalPosition) and the pointer when the element is pressed The coordinates on the element (
mousedownOffset) and a set of coordinates that update in real time as the element moves (
elementPosition).
const originalPosition = reactive({ x: 10, y: 10, })The coordinates of the pointer on the element when the element is pressed. The origin is located at the upper left corner of the dragged element. It is obtained by the coordinates of the pointer when pressed - the initial offset position of the element:
const mousedownOffset = reactive({ x: 0, y: 0, })The element moves in real time The updated coordinates, the origin is located in the upper left corner of the page, and the initial value should be the same as
originalPosition. When the
mousemove event occurs, the real-time coordinates of the pointer -
mousedownOffset are obtained:
const elementPosition = reactive({ x: 0, y: 0, })PS: When the origin is the upper left corner of the page, point 1 in the figure represents
originalPosition or
elementPosition, point 2 The point represents the coordinates when the pointer is pressed. When the origin is point 1, point 2 in the figure represents
mousedownOffset;
mousedown event to the dragged element. Remember to clear the listening event after using it. The habit of appearing in pairs must be developed.
mousemove and
mouseup to the dragged element, you will find that there is an out-of-control phenomenon.
mousedown event. After the component is unloaded, delete the
mousedown event:
const restore = () => { elementPosition.x = originalPosition.x; elementPosition.y = originalPosition.y; } onMounted(() => { restore(); floatButton.value.addEventListener('mousedown', onMousedown, true); }) onUnmounted(() => { floatButton.value.removeEventListener('mousedown', onMousedown, true); })
Vuejs is because it is a
MVVM type framework, our focus In terms of declaration, the framework is responsible for the internal operating mechanism, so in the following event processing, you only need to update the three sets of coordinates declared at the beginning in the corresponding event.
onMousedown, the coordinates of the pointer on the dragged element are obtained through the coordinates of the pointer - the coordinates of the initial position of the dragged element,
onMousedown When
document, add
mousemove and
mouseup events:
const onMousedown = (event: MouseEvent) => { event.stopPropagation(); mousedownOffset.x = event.clientX - originalPosition.x; mousedownOffset.y = event.clientY - originalPosition.y; document.addEventListener('mousemove', onMousemove, true); document.addEventListener('mouseup', onMouseup, true); }When
onMousemove, pass the coordinates of the pointer - The position of the pointer on the dragged element gets the distance between the upper left corner of the dragged element and the upper left corner of the page, and is updated to
elementPosition:
const onMousemove = (event: MouseEvent) => { event.stopPropagation(); elementPosition.x = event.clientX - mousedownOffset.x; elementPosition.y = event.clientY - mousedownOffset.y; }in
onMouseup , the main thing to do is to remove the two events registered at
onMousemove for
document. It should be noted that the removed events must be the same event, that is, events with consistent references. , it is recommended to assign the corresponding processing event to a variable for use. Finally, the position of the dragged element can be restored after the drag is completed:
const onMouseup = (event: MouseEvent) => { event.stopPropagation(); document.removeEventListener('mousemove', onMousemove, true); document.removeEventListener('mouseup', onMouseup, true); restore(); }
<div ref="floatButton" class="float-button" :style="{ 'transition-duration': '0.1s', transform: `translate(${elementPosition.x}px, ${elementPosition.y}px)` }"> </div>
.float-button { position: absolute; width: 42px; height: 42px; background: red; border-radius: 5px; user-select: none; background-image: url(../assets/taobao.svg); background-size: cover; }
<p><img src="https://img.php.cn/upload/article/000/887/227/168397476873752.jpg" alt="How to use Vue3 to implement an elegant element dragging function"></p>
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