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HomeBackend DevelopmentGolangHow to understand golang interface

Go language is a statically typed programming language with an interface-oriented design idea. Interface is a very important concept in the Go language. It provides programmers with a way to define type behavior so that different types can interact and integrate with each other.

In the Go language, each type can implement one or more interfaces, and in this way the object-oriented idea is realized. However, the interfaces in Go language are different from the interfaces in traditional object-oriented languages. This article will introduce in detail how to understand the interfaces in Go language.

1. What is an interface

An interface is a type that defines a set of methods that describe the behavior of the type. An interface can be seen as a contract, which tells the compiler what this type can do, but does not care how this type is implemented. The interface defines the signature and return value type of the method, but does not include the implementation of the method.

In the Go language, the interface is defined by the keyword "interface". An interface definition can contain zero or more methods. The following is a simple interface definition:

type Example interface {
    Method1(param1, param2 int) (result int)
    Method2(param1 string) (result string)
}

This interface defines two methods: Method1 and Method2, which have different parameters and return values.

2. Implementation of the interface

The implementation of the interface means that if a type wants to meet all the requirements of the interface, it must implement all the methods defined by the interface. To implement an interface, you only need to satisfy its methods and do not need to be explicitly declared. A type can implement one or more interfaces.

The following is an example of implementing the above interface:

type ExampleImpl struct{}

func (e ExampleImpl) Method1(param1, param2 int) (result int) {
    //实现Method1功能
}

func (e ExampleImpl) Method2(param1 string) (result string) {
    //实现Method2功能
}

The above code defines a structure ExampleImpl and implements the two methods defined in the interface Example. When implementing interface methods, you need to use a receiver to specify the current type.

3. Characteristics of Interface

Interface is a very useful type with many characteristics.

  1. Interface variables can hold any type that implements the interface. For example:
var ex Example
ex = ExampleImpl{}

In this example, the ex variable can hold any type that implements the Example interface. Here, we set the ex variable to an object of type ExampleImpl because the ExampleImpl type implements the Example interface.

  1. The zero value of the interface is nil. When the value of an interface variable is nil, it means that the variable has no value assigned. For example:
var ex Example
ex = nil
  1. Type assertions can be used on interface variables to check whether the interface variable implements the specified interface or type. For example:
if v, ok := ex.(Example); ok {
    fmt.Println("ex实现了Example接口")
}

In this example, we use type assertion to check whether the ex variable implements the Example interface. If implemented, print a message.

  1. Interfaces can be nested. This makes the definition of interfaces more flexible and multiple interfaces can be combined into one. For example:
type Example1 interface {
    Method1() string
}

type Example2 interface {
    Method2() string
}

type ExampleAll interface {
    Example1
    Example2
}

In this example, the ExampleAll interface contains the Example1 and Example2 interfaces, and it inherits all the methods defined by these two interfaces.

5. Summary

In Go language, interface is a very important concept. Interfaces provide programmers with a way to define the behavior of types so that different types can interact and integrate with each other. A type only needs to meet the requirements of an interface to implement the interface, and a type can implement multiple interfaces. Interfaces have many features that allow us to use them more flexibly. By understanding and mastering the concepts and usage of interfaces, we can write more versatile and flexible programs.

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