Golang is a fast, open source programming language suitable for various application development. When using Golang for network programming, in order to avoid some network abnormalities or long response times, we can use a timeout mechanism to ensure the efficiency and stability of the program. This article will introduce how to set timeout using Golang.
Timeout setting background
When doing network programming, you often encounter some network abnormalities, such as network fluctuations, server downtime, etc. If the application keeps waiting for the server to respond, it will be delayed. Slow down the running speed of the entire program. In order to avoid this situation from happening, we need to set a timeout in the program.
Timeout refers to setting a time range. Within this time range, if the operation does not receive a response or processing, the program will throw a timeout exception. By setting a timeout, we can enable the application to automatically disconnect or resend the request when the network is abnormal or the server response time is too long, ensuring the normal operation of the program.
How to set timeout
In Golang, we can use time.After()
and time.Tick in the
time package ()
to set the timeout. Both functions will send a value to their own pipes after the specified time, and we can use this value to determine whether it has timed out.
time.After()
time.After(duration)
will send data to its own pipeline after duration
time Send a value in . When we need to wait for a specified time before performing certain operations, we can use time.After()
. For example, we can use the following code to wait for 3 seconds before executing the printFunc()
function:
func main() { timeout := time.After(3 * time.Second) // 设置超时时间为 3 秒钟 go printFunc() select { case <p> In the above code, we use <code>timeout</code> to Set the timeout and use the <code>go</code> statement to execute <code>printFunc()</code> in another coroutine. In the statement of <code>select</code>, we use <code> to wait for 3 seconds before receiving the value from the pipe of <code>timeout</code>. If no value is received within 3 seconds, a timeout will be performed and <code>Timeout</code> will be output. If the value is received, the <code>printFunc()</code> function will be executed smoothly and <code>Hello World</code> will be output. </code></p><h3 id="code-time-Tick-code"><code>time.Tick()</code></h3><p><code>time.Tick(duration)</code> will send a message to itself every <code>duration</code> time Send a value down the pipe. When we need to perform certain operations every once in a while, we can use <code>time.Tick()</code>. For example, we can use the following code to output <code>Hello World</code> every second: </p><pre class="brush:php;toolbar:false">func main() { tick := time.Tick(1 * time.Second) // 每隔 1 秒钟发送一个值 for { select { case <p>In the above code, we use <code>tick</code> to output every 1 second Send a value, then use a <code>for</code> loop to continuously wait for the value in the pipe. Whenever a value is received, <code>fmt.Println("Hello World")</code> is executed and <code>Hello World</code> is output. </p><h2 id="Summary">Summary</h2><p>When using Golang for network programming, it is very important to set a timeout, which can avoid some network anomalies and long response time problems, and improve the operating efficiency and stability of the program. This article introduces how to use <code>time.After()</code> and <code>time.Tick()</code> in the <code>time</code> package to set the timeout. I hope it will be helpful to everyone. </p>
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