package com.kuang.lesson02; import java.io.IOException; import java.io.OutputStream; import java.net.InetAddress; import java.net.Socket; //客户端 public class TcpClientDemo01 { public static void main(String[] args) { Socket socket = null; OutputStream os = null; try { //1、要知道服务器的地址、端口号 InetAddress serverIP = InetAddress.getByName("127.0.0.1"); int port = 9999; //2、创建一个socket连接 socket = new Socket(serverIP, port); //3、发送消息IO流 os = socket.getOutputStream(); os.write("你好,Java".getBytes()); } catch (Exception e) { e.printStackTrace(); } finally { if (os != null) { try { os.close(); } catch (IOException e) { e.printStackTrace(); } } if (socket != null) { try { socket.close(); } catch (IOException e) { e.printStackTrace(); } } } } }
package com.kuang.lesson02; import java.io.ByteArrayOutputStream; import java.io.IOException; import java.io.InputStream; import java.net.ServerSocket; import java.net.Socket; //服务端 public class TcpServerDemo01 { public static void main(String[] args) { ServerSocket serverSocket = null; Socket socket = null; InputStream is = null; ByteArrayOutputStream baos = null; try { //1、我得有一个地址 serverSocket = new ServerSocket(9999); while (true) { //2、等待客户端连接过来 socket = serverSocket.accept(); //3、读取客户端的消息 is = socket.getInputStream(); //管道流 baos = new ByteArrayOutputStream(); byte[] buffer = new byte[1024]; int len; while ((len = is.read(buffer)) != -1) { baos.write(buffer, 0, len); } System.out.println(baos.toString()); } } catch (Exception e) { e.printStackTrace(); } finally { //关闭资源 if (baos != null) { try { baos.close(); } catch (IOException e) { e.printStackTrace(); } } if (is != null) { try { is.close(); } catch (IOException e) { e.printStackTrace(); } } if (socket != null) { try { socket.close(); } catch (IOException e) { e.printStackTrace(); } } if (serverSocket != null) { try { serverSocket.close(); } catch (IOException e) { e.printStackTrace(); } } } } }
1. First run the server and wait to receive messages. You can find that the server has been running.
2. Then run the client and send a message. You can find that the client has finished running.
3. Return to the service If you check it on the client, you can find that the server has received the message sent by the client
4. Since it is a loop operation, as long as the client sends a message, the server can Received, you can send the message multiple times.
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