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Threading is a very important topic when writing applications in golang. In the Go language, threads are called goroutines, which are a very lightweight concurrency mechanism. Although the overhead of goroutine creation and destruction is relatively small, it can also cause some problems for the application if not managed. Therefore, this article will introduce how to manage golang threads to ensure the normal operation of the application.
1. The concept of Goroutine
In golang, each goroutine is an independent execution unit and can run concurrently. Unlike traditional operating system threads, goroutines do not require operating system support, so they can be freely created and destroyed in Go programs. Additionally, goroutines can use Linux system calls and therefore can run in unix systems.
2. Creation and destruction of Goroutine
Creating a goroutine is very simple. Just add the keyword go before the function, for example:
go func() {
// 执行代码
}()
When calling the function that creates the goroutine returns, the function will be executed in the new goroutine. While in the main thread, the code will continue executing.
Destroying goroutine is relatively complicated. In golang, the life cycle of goroutine is managed by the scheduler. When the goroutine completes its task or returns, it will be automatically recycled by the runtime environment. However, if there are problems such as infinite loops or infinite recursion, the goroutine may not end. In this case, we need to use a channel or shared variable to coordinate the exit of the goroutine.
3. Goroutine quantity control
Due to the lightweight nature of goroutine, golang can create a large number of goroutines, but this may also lead to excessive consumption of system resources, thereby reducing system performance. Therefore, it is recommended to control the number of goroutines.
A common way is to use a pool, that is, create a certain number of goroutines in advance and save them in the pool. When a task needs to be executed, a goroutine is taken from the pool and executed. After executing the task, the goroutine will return to the pool to wait for the next task. This method can reduce the number of goroutine creations and improve performance.
Another way is to use a limit channel, which means defining a channel and limiting the number of goroutines in the channel. When a task needs to be executed, the task is sent to the channel, and then the goroutine of the channel executes the task. If the number of goroutines in the channel reaches the limit, other tasks will wait until a goroutine becomes available.
4. Data access in Goroutine
In a multi-goroutine environment, shared data may be accessed at the same time, causing race condition problems. To avoid this problem, you can use mutex and RWMutex.
Mutex locks are used to protect exclusive access to shared resources, which means that when a goroutine is accessing a shared resource, other goroutines will be blocked. Because the use of mutexes can lead to deadlocks or performance issues, their use should be carefully optimized based on the actual situation.
Compared with mutex locks, RWMutex allows multiple goroutines to read shared resources at the same time, but only allows one goroutine to write to the resource at the same time. This approach can improve the concurrency performance of goroutine, but it may also cause write race condition problems.
5. Chain calls of goroutine
In actual applications, goroutine may need to be called in a certain order. One way is to use goroutine chain calls.
Chain call refers to a technology that binds multiple goroutines together. In this technique, the output of each goroutine will become the input of the next goroutine. This method can easily serialize concurrent operations and improve program performance.
6. Summary
Managing golang threads is an important issue in applications. This article introduces the concept of goroutine, creation and destruction methods, as well as related topics such as goroutine number control, data access and chain calls. Hope these contents can help you better use golang for concurrent programming.
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