This article will teach you about Golang and talk about arrays in the basics of Go language. I hope it will be helpful to you.
[Programming tutorial recommendation: Programming Teaching]
1. Array definition:
An array is a collection of elements of the same data type. In the Go language, the array is determined from the time of declaration, and the array members can be modified during use, but the size of the array cannot be changed. Basic syntax:
// 定义一个长度为3元素类型为int的数组a var a [3]int
The length of the group must be constant and the length is part of the array type. Once defined, the length cannot be changed.
var a [3]int var b [4]int a = b //不可以这样做,因为此时a和b是不同的类型
The array can be accessed through the subscript. The subscript starts from 0
. The last element subscript is: len-1
. The access is out of bounds (subscript outside the legal range), an out-of-bounds access is triggered and panic occurs.
2. Initialization of array
①When initializing an array, you can use the initialization list to set the value of the array element.
func main() { var testArray [3]int //数组会初始化为int类型的零值 var numArray = [3]int{1, 2} //使用指定的初始值完成初始化 var cityArray = [3]string{"北京", "上海", "深圳"} //使用指定的初始值完成初始化 fmt.Println(testArray) //[0 0 0] fmt.Println(numArray) //[1 2 0] fmt.Println(cityArray) //[北京 上海 深圳] }
② Follow the above method to ensure that the initial value provided is consistent with the length of the array. Generally, we can let the compiler infer the length of the array based on the number of initial values.
func main() { var testArray [3]int var numArray = [...]int{1, 2} var cityArray = [...]string{"北京", "上海", "深圳"} fmt.Println(testArray) //[0 0 0] fmt.Println(numArray) //[1 2] fmt.Printf("type of numArray:%T\n", numArray) //type of numArray:[2]int fmt.Println(cityArray) //[北京 上海 深圳] fmt.Printf("type of cityArray:%T\n", cityArray) //type of cityArray:[3]string }
We can also initialize the array by specifying the index value
func main() { a := [...]int{1: 1, 3: 5} fmt.Println(a) // [0 1 0 5] fmt.Printf("type of a:%T\n", a) //type of a:[4]int }
3. Array traversal
There are two ways to traverse array a Method:
func main() { var a = [...]string{"北京", "上海", "深圳"} // 方法1:for循环遍历 for i := 0; i < len(a); i++ { fmt.Println(a[i]) } // 方法2:for range遍历 for index, value := range a { fmt.Println(index, value) } }
4. Multi-dimensional array
The Go language supports multi-dimensional arrays. Here we take a two-dimensional array as an example (arrays are nested within arrays).
Definition of two-dimensional array
func main() { a := [3][2]string{ {"北京", "上海"}, {"广州", "深圳"}, {"成都", "重庆"}, } fmt.Println(a) //[[北京 上海] [广州 深圳] [成都 重庆]] fmt.Println(a[2][1]) //支持索引取值:重庆 }
Traversal of two-dimensional array
func main() { a := [3][2]string{ {"北京", "上海"}, {"广州", "深圳"}, {"成都", "重庆"}, } for _, v1 := range a { for _, v2 := range v1 { fmt.Printf("%s\t", v2) } fmt.Println() } } 输出: 北京 上海 广州 深圳 成都 重庆
Note: Multidimensional arrayOnly the first level can use ...
to let the compiler deduce the array length
//支持的写法 a := [...][2]string{ {"北京", "上海"}, {"广州", "深圳"}, {"成都", "重庆"}, } //不支持多维数组的内层使用... b := [3][...]string{ {"北京", "上海"}, {"广州", "深圳"}, {"成都", "重庆"},
5. The array is a value type
Arrays are value types, and assignment and parameter passing will copy the entire array. Therefore, changing the value of the copy will not change the value of itself.
func modifyArray(x [3]int) { x[0] = 100 } func modifyArray2(x [3][2]int) { x[2][0] = 100 } func main() { a := [3]int{10, 20, 30} modifyArray(a) //在modify中修改的是a的副本x fmt.Println(a) //[10 20 30] b := [3][2]int{ {1, 1}, {1, 1}, {1, 1}, } modifyArray2(b) //在modify中修改的是b的副本x fmt.Println(b) //[[1 1] [1 1] [1 1]] }
tips:
Arrays support the "==", "!=" operators because the memory is always initialized.
[n]*T
represents a pointer array,*[n]T
represents an array pointer.
##End:
Remind me again that students who need to join thetechnical exchange group can add me on WeChat
fangdongdong_25, if you need to join the front-end engineer communication group
, please note "front-end" , if you need to join the go back-end communication group,
, please note "go back-end"
Go video tutorial】
The above is the detailed content of A brief analysis of arrays in Golang. For more information, please follow other related articles on the PHP Chinese website!

Golang is suitable for rapid development and concurrent programming, while C is more suitable for projects that require extreme performance and underlying control. 1) Golang's concurrency model simplifies concurrency programming through goroutine and channel. 2) C's template programming provides generic code and performance optimization. 3) Golang's garbage collection is convenient but may affect performance. C's memory management is complex but the control is fine.

Goimpactsdevelopmentpositivelythroughspeed,efficiency,andsimplicity.1)Speed:Gocompilesquicklyandrunsefficiently,idealforlargeprojects.2)Efficiency:Itscomprehensivestandardlibraryreducesexternaldependencies,enhancingdevelopmentefficiency.3)Simplicity:

C is more suitable for scenarios where direct control of hardware resources and high performance optimization is required, while Golang is more suitable for scenarios where rapid development and high concurrency processing are required. 1.C's advantage lies in its close to hardware characteristics and high optimization capabilities, which are suitable for high-performance needs such as game development. 2.Golang's advantage lies in its concise syntax and natural concurrency support, which is suitable for high concurrency service development.

Golang excels in practical applications and is known for its simplicity, efficiency and concurrency. 1) Concurrent programming is implemented through Goroutines and Channels, 2) Flexible code is written using interfaces and polymorphisms, 3) Simplify network programming with net/http packages, 4) Build efficient concurrent crawlers, 5) Debugging and optimizing through tools and best practices.

The core features of Go include garbage collection, static linking and concurrency support. 1. The concurrency model of Go language realizes efficient concurrent programming through goroutine and channel. 2. Interfaces and polymorphisms are implemented through interface methods, so that different types can be processed in a unified manner. 3. The basic usage demonstrates the efficiency of function definition and call. 4. In advanced usage, slices provide powerful functions of dynamic resizing. 5. Common errors such as race conditions can be detected and resolved through getest-race. 6. Performance optimization Reuse objects through sync.Pool to reduce garbage collection pressure.

Go language performs well in building efficient and scalable systems. Its advantages include: 1. High performance: compiled into machine code, fast running speed; 2. Concurrent programming: simplify multitasking through goroutines and channels; 3. Simplicity: concise syntax, reducing learning and maintenance costs; 4. Cross-platform: supports cross-platform compilation, easy deployment.

Confused about the sorting of SQL query results. In the process of learning SQL, you often encounter some confusing problems. Recently, the author is reading "MICK-SQL Basics"...

The relationship between technology stack convergence and technology selection In software development, the selection and management of technology stacks are a very critical issue. Recently, some readers have proposed...


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

AI Hentai Generator
Generate AI Hentai for free.

Hot Article

Hot Tools

SublimeText3 Chinese version
Chinese version, very easy to use

MantisBT
Mantis is an easy-to-deploy web-based defect tracking tool designed to aid in product defect tracking. It requires PHP, MySQL and a web server. Check out our demo and hosting services.

PhpStorm Mac version
The latest (2018.2.1) professional PHP integrated development tool

WebStorm Mac version
Useful JavaScript development tools

ZendStudio 13.5.1 Mac
Powerful PHP integrated development environment