


Teach you step by step how to write common modules using JS (detailed code explanation)
In the previous article "A brief analysis of the timestamp operation method in JavaScript (with code)", we learned about the timestamp operation method in js. The following article will show you how to use JS to write common modules. Let's see how to do it together.
The problem of modularity did not exist from the beginning. When WWW
first came out, html
, JavaScript
, CSS
(JS
and CSS
were later introduced into the browser at Netscape) are extremely simple existences and do not require Modular.
The demand for modularization is a product of scale. When web page
evolves to web application
, the logic processed by the browser becomes more and more complex, and the display style and There are more and more animations, and the requirements for engineering are getting higher and higher. Then the need for modularization came into being. The significance of modularization:
Reuse of components reduces development and maintenance costs
-
Components are developed individually to facilitate division of labor and cooperation
Modularity follows standards to facilitate automated dependency management, code optimization, and deployment
JavaScript
has long been considered a simple script Language, in fact, the situation has changed a long time ago. In the latest version of the ECMA-262 (ES6)
document, it is emphasized that JavaScript
is a general programming language rather than a scripting language. Scripting languages, such as shell
, are not used to complete complex functions. They are only used to perform some automated control and do not require modularization. General-purpose programming languages (such as Java
) used to build complex systems generally have module implementations.
Before ES6
, the JS
language was not modular. How to make JS
not only run in the browser, but also manage the code more effectively? ,
So CommonJS
came into being
- This specification defines three global variables:
require,exports,module
require is used to introduce a module-
exports The interface of the externally exposed module can be of any type -
module is the module itself When the object
is introduced with
require
, what is obtained is the interface exposed by this module (
) Node.js
uses the
specification: <pre class='brush:php;toolbar:false;'>var foo = require("foo");
var out = foo.sayName();
module.exports = out;</pre>
on the browser side, unlike Node.js
internal support CommonJS
, How to modularize, so there are two methods CMD
and AMD
, the main representatives are seajs
and
, they both define A global function define is used to create a module: <pre class='brush:php;toolbar:false;'>//CMD
define(function (require, exports, module) {
var foo = require("foo");
var out = foo.sayName();
module.exports = out;
});
//AMD
define(["foo"], function (foo) {
var out = foo.sayName();
return out;
});</pre>
It can be seen that CMD
completely retains the style of CommonJS
,
And AMD
uses a more concise way of dependency injection and function return to achieve modularity.
Apart from different styles, the biggest difference between the two is the way to load dependent modules. CMD
is lazy loading, and dependencies will be loaded only when require
.
And
is preloading, which loads all dependencies in advance when defining the module. We need to implement a module so that it can be introduced in both the
seajs (CMD)
environment and the requirejs (AMD)
environment. Of course, It can be used in Node.js
(CommonJS)
, and can also be imported globally using the
tag in an environment without modularity.
First make a module<pre class='brush:php;toolbar:false;'>var factory = function () {
var moduleName = {};
return moduleName;
};</pre>
Of course
The output can be any value, object, class, etc.First satisfy
Node.js
or ES6
, we can use the global variables module
and
to determine where <pre class='brush:php;toolbar:false;'>var factory = function () {
var moduleName = {};
return moduleName;
};
if (typeof module !== "undefined" && typeof exports === "object") {
module.exports = factory;
}</pre>
is in CMD# In ## and
AMD, we need to provide a factory function and pass in
define to define the module. When there is no global variable mentioned above and there is a
define global variable, We think it is
AMD or
CMD, you can directly pass
factory into
define
var factory = function () { var moduleName = {}; return moduleName; }; if (typeof module !== "undefined" && typeof exports === "object") { module.exports = factory; } else if (typeof define === "function" && (define.cmd || define.amd)) { define(factory); }Note : CMD actually also supports the return module interface, so both can be used interchangeably.
Then we also need to meet the global import of the
script tag. We can place the module on
window, so that the module can be used internally in the browser and
Node Global objects can be used in .js
var global = typeof window !== "undefined" ? window : global;
We use a closure function that is executed immediately to include all code to avoid polluting the global space and
The global object is passed into the closure function, and it eventually becomes like this: Then, you can happily call(function (global) { var factory = function () { var moduleName = {}; return moduleName; }; if (typeof module !== "undefined" && typeof exports === "object") { module.exports = factory; } else if (typeof define === "function" && (define.cmd || define.amd)) { define(factory); } else { global.factory = factory; } })(typeof window !== "undefined" ? window : global);Note: The semicolon before the closure is to fill in the holes for the previous module. There is no problem if there are too many semicolons. , if less, the statement may change.
//Node.js var myModule = require('moduleName') //Seajs define(function(require,exports,module){ var myModule = require('moduleName') }) // Browser global <script src='moduleName.js'></script>
[End]
Recommended learning: JavaScript Advanced Tutorial
## #The above is the detailed content of Teach you step by step how to write common modules using JS (detailed code explanation). For more information, please follow other related articles on the PHP Chinese website!

Introduction I know you may find it strange, what exactly does JavaScript, C and browser have to do? They seem to be unrelated, but in fact, they play a very important role in modern web development. Today we will discuss the close connection between these three. Through this article, you will learn how JavaScript runs in the browser, the role of C in the browser engine, and how they work together to drive rendering and interaction of web pages. We all know the relationship between JavaScript and browser. JavaScript is the core language of front-end development. It runs directly in the browser, making web pages vivid and interesting. Have you ever wondered why JavaScr

Node.js excels at efficient I/O, largely thanks to streams. Streams process data incrementally, avoiding memory overload—ideal for large files, network tasks, and real-time applications. Combining streams with TypeScript's type safety creates a powe

The differences in performance and efficiency between Python and JavaScript are mainly reflected in: 1) As an interpreted language, Python runs slowly but has high development efficiency and is suitable for rapid prototype development; 2) JavaScript is limited to single thread in the browser, but multi-threading and asynchronous I/O can be used to improve performance in Node.js, and both have advantages in actual projects.

JavaScript originated in 1995 and was created by Brandon Ike, and realized the language into C. 1.C language provides high performance and system-level programming capabilities for JavaScript. 2. JavaScript's memory management and performance optimization rely on C language. 3. The cross-platform feature of C language helps JavaScript run efficiently on different operating systems.

JavaScript runs in browsers and Node.js environments and relies on the JavaScript engine to parse and execute code. 1) Generate abstract syntax tree (AST) in the parsing stage; 2) convert AST into bytecode or machine code in the compilation stage; 3) execute the compiled code in the execution stage.

The future trends of Python and JavaScript include: 1. Python will consolidate its position in the fields of scientific computing and AI, 2. JavaScript will promote the development of web technology, 3. Cross-platform development will become a hot topic, and 4. Performance optimization will be the focus. Both will continue to expand application scenarios in their respective fields and make more breakthroughs in performance.

Both Python and JavaScript's choices in development environments are important. 1) Python's development environment includes PyCharm, JupyterNotebook and Anaconda, which are suitable for data science and rapid prototyping. 2) The development environment of JavaScript includes Node.js, VSCode and Webpack, which are suitable for front-end and back-end development. Choosing the right tools according to project needs can improve development efficiency and project success rate.

Yes, the engine core of JavaScript is written in C. 1) The C language provides efficient performance and underlying control, which is suitable for the development of JavaScript engine. 2) Taking the V8 engine as an example, its core is written in C, combining the efficiency and object-oriented characteristics of C. 3) The working principle of the JavaScript engine includes parsing, compiling and execution, and the C language plays a key role in these processes.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

SublimeText3 English version
Recommended: Win version, supports code prompts!

ZendStudio 13.5.1 Mac
Powerful PHP integrated development environment

MantisBT
Mantis is an easy-to-deploy web-based defect tracking tool designed to aid in product defect tracking. It requires PHP, MySQL and a web server. Check out our demo and hosting services.

Dreamweaver CS6
Visual web development tools

mPDF
mPDF is a PHP library that can generate PDF files from UTF-8 encoded HTML. The original author, Ian Back, wrote mPDF to output PDF files "on the fly" from his website and handle different languages. It is slower than original scripts like HTML2FPDF and produces larger files when using Unicode fonts, but supports CSS styles etc. and has a lot of enhancements. Supports almost all languages, including RTL (Arabic and Hebrew) and CJK (Chinese, Japanese and Korean). Supports nested block-level elements (such as P, DIV),
