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What do vulkan run time libraries do?

醉折花枝作酒筹
醉折花枝作酒筹Original
2021-07-09 11:23:2824563browse

vulkan run time libraries is a low-level graphics API software, which can also refer to a runtime library. The so-called runtime library refers to the library files required when the program is running, and the runtime library is provided in the form of DLL.

What do vulkan run time libraries do?

The operating environment of this tutorial: Windows 7 system, Dell G3 computer.

What kind of software are vulkan run time libraries? Let's take a look, it is a low-level graphics API software. Vulkan Run Time Libraries is an application software in the Graphics Applications Shareware category developed by LunarG, Inc..

vulkan run time libraries can also refer to runtime libraries. The so-called runtime library refers to the library files required when the program is running, and the runtime library is provided in the form of DLL. The C Builder and Delphi runtime libraries are bpl files or a DLL. The runtime libraries include functions used in programming: file operations, interfaces, string operations, etc.

Extended information:

Vulkan™ is a new generation of high-performance image processing and computing API developed by Khronos Group. The main advantage is the reduction of CPU related work when submitting drawing instructions.

Vulkan™ enables control deep into the hardware, bringing faster performance and higher image quality to Windows® 7, Windows® 8.1, Windows® 10 and Linux®. The Vulkan™ API also provides exceptional OS compatibility, rendering features, and hardware efficiency.

Leave it alone without affecting the computer, vulkan Run Time Libraries can provide you with some related rendering speed improvements and image quality.

Computer operating system (Operating system)' or 'program library' provides code for applications to call. Its main purpose is to allow application developers to call a set of routine functions.

There is no need to consider the underlying source code, or understand the details of its internal working mechanism. The API itself is abstract, it only defines an interface, and does not involve the specific operations of the application in the actual implementation process.

For example, a set of APIs in the graphics library defines how to draw pointers and display pointers on graphics output devices. When an application requires pointer functions, it can link to this set of APIs at reference and compile time, and The implementation (library) of this API will be called during runtime to display the pointer.

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