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How JavaScript implements inheritance: 1. Prototype chain inheritance; use the instance of the parent class as the prototype of the subclass. 2. Structural inheritance; use the constructor of the parent class to enhance the subclass instance. 3. Instance inheritance; add new features to parent class instances and return them as subclass instances. 4. Copy inheritance. 5. Combination inheritance. 6. Parasitic combination inheritance.
The operating environment of this tutorial: windows7 system, javascript version 1.8.5, Dell G3 computer.
JS is an object-oriented weakly typed language, and inheritance is also one of its very powerful features. So how to implement inheritance in JS? let us wait and see.
Since we want to implement inheritance, we must first have a parent class. The code is as follows:
// 定义一个动物类 function Animal (name) { // 属性 this.name = name || 'Animal'; // 实例方法 this.sleep = function(){ console.log(this.name + '正在睡觉!'); } } // 原型方法 Animal.prototype.eat = function(food) { console.log(this.name + '正在吃:' + food); };
Core: Use the instance of the parent class as the prototype of the subclass
function Cat(){ } Cat.prototype = new Animal(); Cat.prototype.name = 'cat'; // Test Code var cat = new Cat(); console.log(cat.name); console.log(cat.eat('fish')); console.log(cat.sleep()); console.log(cat instanceof Animal); //true console.log(cat instanceof Cat); //true
Features:
Very pure Inheritance relationship, an instance is an instance of a subclass, and is also an instance of the parent class
The parent class adds a new prototype method/prototype attribute, and the subclass can access it
Simple and easy to implement
Disadvantages:
If you want to add attributes and methods to subclasses, you can use the Cat constructor In the function, add instance attributes to the Cat instance. If you want to add prototype properties and methods, they must be executed after statements like new Animal().
Multiple inheritance cannot be implemented
All properties from the prototype object are shared by all instances
When creating a subclass instance, parameters cannot be passed to the parent class constructor
Core: Using the constructor of the parent class to enhance the instance of the subclass is equivalent to copying the instance attributes of the parent class to the subclass (no prototype is used)
function Cat(name){ Animal.call(this); this.name = name || 'Tom'; } // Test Code var cat = new Cat(); console.log(cat.name); console.log(cat.sleep()); console.log(cat instanceof Animal); // false console.log(cat instanceof Cat); // true
Features:
Solved the problem in 1 that subclass instances share parent class reference attributes
When creating a subclass instance, you can pass parameters to the parent class
Multiple inheritance can be achieved (call multiple parent class objects)
Disadvantages:
Instances are not instances of the parent class, just subclasses The instance
can only inherit the instance properties and methods of the parent class, but cannot inherit the prototype properties/methods
Function reuse cannot be realized. Subclasses have copies of parent class instance functions, which affects performance
Core:Add new features to parent class instances , returned as a subclass instance
function Cat(name){ var instance = new Animal(); instance.name = name || 'Tom'; return instance; } // Test Code var cat = new Cat(); console.log(cat.name); console.log(cat.sleep()); console.log(cat instanceof Animal); // true console.log(cat instanceof Cat); // false
Features:
does not limit the calling method, whether it is new subclass()
or subclass Class()
, the returned object has the same effect
Disadvantages:
Instances are instances of the parent class, not subclasses The instance
does not support multiple inheritance
function Cat(name){ var animal = new Animal(); for(var p in animal){ Cat.prototype[p] = animal[p]; } // 如下实现修改了原型对象,会导致单个实例修改name,会影响所有实例的name值 // Cat.prototype.name = name || 'Tom'; 错误的语句,下一句为正确的实现 this.name = name || 'Tom'; } // Test Code var cat = new Cat(); console.log(cat.name); console.log(cat.sleep()); console.log(cat instanceof Animal); // false console.log(cat instanceof Cat); // true
Features:
Support multiple inheritance
Disadvantages:
Low efficiency and high memory usage (because the attributes of the parent class need to be copied)
Unable to obtain non-enumerable methods of the parent class (non-enumerable methods cannot be accessed using for in)
Core:By calling the parent class constructor, inherit the properties of the parent class and retain the advantages of passing parameters, and then use the parent class instance as the subclass prototype to achieve Function reuse
function Cat(name){ Animal.call(this); this.name = name || 'Tom'; } Cat.prototype = new Animal(); // 组合继承也是需要修复构造函数指向的。 Cat.prototype.constructor = Cat; // Test Code var cat = new Cat(); console.log(cat.name); console.log(cat.sleep()); console.log(cat instanceof Animal); // true console.log(cat instanceof Cat); // true
Features:
makes up for the shortcomings of method 2. You can inherit instance properties/methods and prototype properties/methods
It is both an instance of the subclass and an instance of the parent class
There is no problem of sharing reference attributes
can be transferred Parameters
Function can be reused
Disadvantages:
The parent class constructor is called twice function, two instances are generated (the subclass instance shields the one on the subclass prototype)
Core: Through parasitism, cut off the instance attributes of the parent class, so that when the parent class's constructor is called twice, the instance methods/attributes will not be initialized twice, avoiding the shortcomings of combined inheritance
function Cat(name){ Animal.call(this); this.name = name || 'Tom'; } (function(){ // 创建一个没有实例方法的类 var Super = function(){}; Super.prototype = Animal.prototype; //将实例作为子类的原型 Cat.prototype = new Super(); })(); // Test Code var cat = new Cat(); console.log(cat.name); console.log(cat.sleep()); console.log(cat instanceof Animal); // true console.log(cat instanceof Cat); //true Cat.prototype.constructor = Cat; // 需要修复下构造函数
Features:
Perfect
Disadvantages:
The implementation is more complicated
Example 1:
function Animal (name) { // 属性 this.name = name || 'Animal'; // 实例方法 this.sleep = function(){ console.log(this.name + '正在睡觉!'); } //实例引用属性 this.features = []; } function Cat(name){ } Cat.prototype = new Animal(); var tom = new Cat('Tom'); var kissy = new Cat('Kissy'); console.log(tom.name); // "Animal" console.log(kissy.name); // "Animal" console.log(tom.features); // [] console.log(kissy.features); // [] tom.name = 'Tom-New Name'; tom.features.push('eat'); //针对父类实例值类型成员的更改,不影响 console.log(tom.name); // "Tom-New Name" console.log(kissy.name); // "Animal" //针对父类实例引用类型成员的更改,会通过影响其他子类实例 console.log(tom.features); // ['eat'] console.log(kissy.features); // ['eat']
Cause analysis:
Key point: attribute search process
To execute tom.features.push, first look for the instance attribute of the tom object (cannot be found),
Then look for it in the prototype object, which is the instance of Animal. If you find that there is, then insert the value directly into the features attribute of this object.
When console.log(kissy.features); Same as above, if it is not available on the kissy instance, then go and find it on the prototype.
If it happens to exist on the prototype, it will be returned directly. However, note that the value of the features attribute in this prototype object has changed.
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