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PHP7 explains the garbage collection mechanismMar 11, 2021 am 09:32 AM
php7Garbage collection mechanism

The author became interested in this topic a few days ago, so I searched online and found that almost all of them are the garbage collection mechanism of php 5. Although the changes made in the GC part from php5 to php7 are relatively small, I think there are still some You need to make a separate blog post. If not specified specifically, the PHP version is 7.2

The space occupied by variables in PHP does not need to be reclaimed manually. The kernel handles this part of the work for us. Compared with C, this greatly facilitates our operation.

This article mainly explains the GC mechanism of variables

PHP7 explains the garbage collection mechanism

Article directory

  • Zval structure
  • Memory leak caused by circular reference
  • Recycling process of object and array
    • Principle of garbage collection
    • Example

Recommended (free): PHP7
When understanding our php GC, I feel it is necessary to introduce our php Variables are implemented under the hood.

The structure of zval

// php 变量对于的c结构体
struct _zval_struct {
    zend_value value;
    union {
       ……
    } u1;
    union {
        ……
    } u2;
};

Since it mainly talks about garbage collection, here is a brief introduction to the functions of the u1 u2 union
u1 The structure is relatively complex. I think it is mainly used to identify variable types
u2 Most of them are auxiliary fields, the implementation of internal functions of variables, improving cache friendliness, etc.
Next is us The protagonist

zend_value It is also a union embedded in the structure

typedef union _zend_value {
    zend_long         lval;//整形
    double            dval;//浮点型
    zend_refcounted  *counted;//获取不同类型的gc头部
    zend_string      *str;//string字符串
    zend_array       *arr;//数组
    zend_object      *obj;//对象
    zend_resource    *res;//资源
    zend_reference   *ref;//是否是引用类型
  
    // 忽略下面的结构,与我们讨论无关
    zend_ast_ref     *ast;
    zval             *zv;
    void             *ptr;
    zend_class_entry *ce;
    zend_function    *func;
    struct {
        ZEND_ENDIAN_LOHI(
            uint32_t w1,
            uint32_t w2)
    } ww;
} zend_value;

The reference count is recorded in the value of zvalzend_refcounted *countedThis type, our garbage collection mechanism is also based on this.

typedef struct _zend_refcounted_h {
    uint32_t         refcount;          /* reference counter 32-bit */
    union {
        struct {
            ZEND_ENDIAN_LOHI_3(
                zend_uchar    type,
                zend_uchar    flags,    /* used for strings & objects */
                uint16_t      gc_info)  /* keeps GC root number (or 0) and color */
        } v;
        uint32_t type_info;
    } u;
} zend_refcounted_h;

The definition of all complex types starts with the zend_refcounted_h structure. In addition to reference counting, this structure also has GC-related structures. Therefore, when doing GC recycling , GC does not need to care about the specific type, all of it can be processed as a zend_refcounted* structure.
#Automatic recycling of variables

In PHP except array and object type variables, most of the rest are automatically recycled
PHP The recycling of ordinary variables is related to the number of references to the variable.

Official example

$a = 1;
$b = $a;
xdebug_debug_zval('a');
$a =10;
xdebug_debug_zval('a');
unset($a);
xdebug_debug_zval('a');

Result

a:
(refcount=2, is_ref=0),int 1
a:
(refcount=1, is_ref=0),int 10
a: no such symbol

You can see that when $a =10 it involves php’s COW (copy-on- write) mechanism, $b will copy the original $a, canceling the reference relationship between them, so the number of references (refcount) of a is reduced to 1.

Then the number of references to a becomes 0 after we uset($a). This will be considered a garbage variable and free up space.

Give an example

$a = [1];
$a[1] = &$a;
unset($a);

The type of $a before unset($a) is a reference type

a:
(refcount=2, is_ref=1),
array (size=2)
  0 => (refcount=1, is_ref=0),int 1
  1 => (refcount=2, is_ref=1),
    &array<p><img src="/static/imghwm/default1.png" data-src="https://img.php.cn/upload/article/000/000/052/b5a6578d3bb66f0539d3f3981d5b0923-0.jpg?x-oss-process=image/resize,p_40" class="lazy" alt=""></p><p>unset($ a) After that, it becomes like this</p><p><img src="/static/imghwm/default1.png" data-src="https://img.php.cn/upload/article/000/000/052/8e8e7fe4611fd81045139c68c9a2afe3-1.jpg?x-oss-process=image/resize,p_40" class="lazy" alt=""></p><p>At this time, when we <code>unset</code> operate, the refcount changes from 2 to 1 because there is an internal reference pointing to $a , so the space it occupies externally will not be destroyed. </p><p>Then our external reference has been broken and we can't use it. It becomes an "orphan", which is called a wild pointer in the C language. In php it's called a circular reference. Memory leak. If you want to destroy the variable, you can only wait for the php script to end. </p><p><strong>Memory leaks caused by circular references</strong></p><p>In order to clean up this garbage, two criteria are introduced</p>
  • If the reference count is reduced to zero, The variable container will be cleared (free) and is not garbage
  • If the reference count of a zval is still greater than 0 after being reduced, then it will enter the garbage cycle. Secondly, during a garbage cycle, find out which parts are garbage by checking whether the reference count is reduced by 1 and checking which variable containers have zero references.

Circular references basically only appear in arrays and objects. The object is because it itself is a reference

The recycling process of object and array

Garbage collection in php7 consists of two parts, one is the garbage collector and the other is the garbage collection algorithm.

The garbage collector collects the elements just mentioned that may be garbage into the recycling pool, that is, the variable zend_refcount>0 is placed in the recycling pool. When the value of the recycling pool reaches a certain amount, it will be traversed uniformly. Perform simulated deletion. If zend_refcount=0, it is considered garbage and deleted directly.

Traverse every variable in the recycling pool, and then traverse each member based on each variable. If the members are still nested, continue traversing. Then set the simulated refcount of all members to -1. If the reference count of the external variable is 0 at this time. Then it can be considered garbage, clearly. If it is greater than 0, then the number of references is restored and taken out from the garbage collection pool.

The principle of garbage collection

If your variable is not garbage, then after the references of all its member variables are reduced by one, the reference of the total variable will definitely not be 0.

example

说的比较死,不如举个例子。刚刷 sf.gg 的时候看到一道关于 GC 的题,我回答了一波。关于GC垃圾回收机制

PHP7 explains the garbage collection mechanism如下
PHP7 explains the garbage collection mechanism

//我的回答
1、只要zval.value的refcount减一,然后缺其refcount的值不为0那么它就可能是垃圾,进入垃圾周期。
2、进入垃圾池遍历所有成员,包括其嵌套的成员,都对其做 refcount-1的操作,看外部的引用是否为0。

那么对于 题主的问题来说,
首先,你要想$a为垃圾,一定要先对 unset($a)操作,那么此时 $a的 refcount = 2
对于$a[0] refcount-1 不影响外部的$a,
$a[1] refcount-1 ,此时 $a的 refount=1
$a[2] refcount-1 ,此时 $a 的 refount=0 
模拟减结束,那么此变量被当成垃圾回收。

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