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Java high frequency basic interview questions

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2020-08-26 15:38:172234browse

Java high frequency basic interview questions

#1. Is it possible to issue a call to a non-static method from within a static method?

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No. Because non-static methods are associated with objects, an object must be created before method calls can be made on the object. However, static methods do not need to create an object when calling, and can be called directly. In other words, when a static method is called, no instance object may have been created. If a call to a non-static method is issued from a static method, which object is the non-static method associated to? This logic cannot be established, so a static method internally issues a call to a non-static method.

2. The difference between Integer and int

int is one of the 8 primitive data types provided by java. Java provides wrapper classes for each primitive type. Integer is the wrapper class provided by java for int. The default value of int is 0, while the default value of Integer is null, that is, Integer can distinguish the difference between unassigned value and value 0, while int cannot express the situation of unassigned value.

For example: If you want to express the difference between not taking the exam and having an exam score of 0, you can only use Integer. In JSP development, the default value of Integer is null, so when the el expression is used to display it in the text box, the value is a blank string, and the default value of int is 0, so when the el expression is used to display it in the text box, The result is 0, so int is not suitable as the form data type of the web layer.

In Hibernate, if OID is defined as Integer type, then Hibernate can determine whether an object is temporary based on whether its value is null. If OID is defined as int type, it also needs to be mapped in hbm Set its unsaved-value attribute in the file to 0.

In addition, Integer provides multiple integer-related operation methods, such as converting a string into an integer. Integer also defines constants that represent the maximum and minimum values ​​of integers.

3. How much is Math.round(11.5) equal to? What is Math.round(-11.5) equal to?

The Math class provides three methods related to rounding Methods: ceil, floor, round, the functions of these methods correspond to the meanings of their English names.

For example, the English meaning of ceil is ceiling, this method means rounding up, the result of Math.ceil(11.3) is 12, the result of Math.ceil(-11.3) is -11; the English meaning of floor The meaning is the floor, this method means rounding down, the result of Math.ceil(11.6) is 11, the result of Math.ceil(-11.6) is -12; the most difficult to master is the round method, which means "rounding" , the algorithm is Math.floor(x 0.5), that is, add 0.5 to the original number and then round down. Therefore, the result of Math.round(11.5) is 12, and the result of Math.round(-11.5) is -11 .

There are some typos here. The English meaning of floor is floor. This method means rounding down. The result of Math.floor(11.6) is 11, and the result of Math.floor(-11.6) is -12. ;

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4. What is the difference between Overload and Override? Can the Overloaded method change the type of return value?

Overload means overloading, and Override means overwriting, that is, rewriting.

Overload means that there can be multiple methods with the same name in the same class, but the parameter lists of these methods are different (that is, the number or type of parameters are different).

Overriding Override means that the method in the subclass can have the same name and parameters as a method in the parent class. When this method is called through the instance object created by the subclass, the definition in the subclass will be called. method, which is equivalent to overwriting the exact same method defined in the parent class. This is also a manifestation of polymorphism in object-oriented programming. When a subclass overrides the methods of the parent class, it can only throw fewer exceptions than the parent class, or throw sub-exceptions of the exceptions thrown by the parent class, because the subclass can solve some problems of the parent class and cannot be better than the parent class. There are more questions. The access rights of subclass methods can only be greater than those of the parent class, not less. If the method of the parent class is of private type, then there is no overriding restriction in the subclass, which is equivalent to adding a brand new method to the subclass.

As for the question of whether the Overloaded method can change the type of return value, it depends on what you want to ask? This topic is very vague. If the parameter lists of several Overloaded methods are different, of course their return types can also be different. But I guess the question you want to ask is: If the parameter lists of two methods are exactly the same, can they have different return values ​​to implement overloading. This is not possible. We can use proof by contradiction to illustrate this problem, because sometimes we do not need to define the return result variable when calling a method, that is, we do not care about its return result.

For example, when we call the map.remove(key) method, although the remove method has a return value, we usually do not define a variable to receive the return result. At this time, it is assumed that the class has two names and a complete parameter list. For the same method, only the return type is different, Java cannot determine which method the programmer wants to call, because it cannot judge by the return result type.

Override can be translated as override. From the literal meaning, it covers a method and rewrites it to achieve different functions. The most familiar coverage for us is the implementation of interface methods. Generally, only methods are declared in the interface, and when we implement them, we need to implement all the methods declared by the interface. In addition to this typical usage, we may also override methods in the parent class in the subclass during inheritance. When covering, you should pay attention to the following points:

1. The flag of the overridden method must completely match the flag of the overridden method to achieve the overwriting effect;

2. The return value of the method must be consistent with the return value of the overridden method;

3. The exception thrown by the overridden method must be consistent with the exception thrown by the overridden method, or its subclass;

4. The overridden method cannot be private, otherwise only a new method will be defined in its subclass without overriding it.

Overload may be familiar to us and can be translated as overloading. It means that we can define some methods with the same name, distinguish these methods by defining different input parameters, and then call the VM The appropriate method will be selected for execution based on different parameter styles. When using overloading, you should pay attention to the following points:

1. When using overloading, you can only use different parameter styles. For example, different parameter types, different number of parameters, different parameter order (of course, several parameter types in the same method must be different, for example, it can be fun(int, float), but it cannot be fun(int, int) ));

2. It cannot be overloaded by access permissions, return types, and thrown exceptions;

3. The exception type and number of methods will not affect overloading;

4. For inheritance, if a method has privileged access in the parent class, it cannot be overloaded in the subclass. If it is defined, it will only define a new method. It will not achieve the effect of overloading.

5. Can interfaces inherit interfaces? Can abstract classes implement interfaces? Can abstract classes inherit concrete classes? Can there be a static main method in an abstract class?

Interfaces can inherit interfaces. Abstract classes can implement interfaces, and abstract classes can inherit concrete classes. Abstract classes can have static main methods.

Note: As long as you understand the nature and role of interfaces and abstract classes, these questions are easy to answer. Think about it, if you were a designer of the Java language, would you provide such support? If not If so, is there any reason? If you have no reason not to provide it, then the answer is yes.

Just remember that the only difference between abstract classes and ordinary classes is that instance objects cannot be created and abstract methods are allowed.

6. What is the mechanism to implement polymorphism in Java?

relies on the fact that the reference variables defined by the parent class or interface can point to the instance object of the subclass or specific implementation class, and the method called by the program is dynamically bound at runtime, which is what the reference variable points to. The method of the specific instance object is the method of the object running in the memory, rather than the method defined in the type of the reference variable.

7. What is the difference in syntax between abstractclass and interface?

1. Abstract classes can have constructors, but interfaces cannot have constructors.

2. There can be ordinary member variables in the abstract class, but there are no ordinary member variables in the interface.

3. The abstract class can contain non-abstract ordinary methods, and all methods in the interface must be It is abstract and cannot have non-abstract ordinary methods.

4. The access types of abstract methods in abstract classes can be public, protected and (default type, although

eclipse does not report an error, but it should not work), but the abstraction in the interface Methods can only be of public type, and the default is public abstract type.

5. Abstract classes can contain static methods, but interfaces cannot contain static methods.

6. Both abstract classes and interfaces can contain static member variables. The static member variables in abstract classes are The access type can be arbitrary, but the variables defined in the interface can only be of publicstatic final type, and the default is publicstatic final type.

7. A class can implement multiple interfaces, but can only inherit one abstract class.

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8. Whether the abstract method can be static at the same time, whether it can be native at the same time, whether it can be at the same time Is it synchronized?

Abstract method cannot be static, because abstract methods must be implemented by subclasses, and static has nothing to do with subclasses!

The native method means that the method is to be implemented in another platform-dependent programming language. There is no problem of being implemented by a subclass. Therefore, it cannot be abstract and cannot be mixed with abstract. For example, the FileOutputSteam class needs to deal with hardware, and the underlying implementation uses the API implementation related to the operating system; for example, it is implemented in C language in Windows. Therefore, looking at the source code of jdk, you can find that the open method of FileOutputStream is defined as follows:

private native void open(Stringname) throwsFileNotFoundException;

If we want to use java to call a c language function written by others, we cannot call it directly. We need to write a c language function according to the requirements of java function, and our C language function calls other people's C language function. Since our C language function is written according to the requirements of Java, our C language function can be connected to Java. The docking method on the Java side is to define the method corresponding to our C function. The corresponding method in Java The method does not need to write specific code, but it needs to be declared native in front.

Regarding the problem of using synchronized and abstract together, I don’t think it is possible, because in my several years of study and development, I have never seen this situation, and I think synchronized should be used in a specific It only makes sense in terms of method. Moreover, the synchronization lock object used for synchronized synchronization on the method is this, and it is impossible to determine what this is on the abstract method.

9. Can an inner class reference members of its containing class? Are there any restrictions?

absolutely okay. If it's not a static inner class, there's no limit!

If you treat a static nested class as a special case of an inner class, then in this case you cannot access the ordinary member variables of the outer class, but you can only access the static members in the outer class, for example , the following code:

class Outer
{
static int x;
static class Inner
    {
        voidtest()
        {
              syso(x);
        }
    }
}

10. String s = "Hello"; s = s "world!"; After these two lines of code are executed, has the content in the original String object changed? ?

No. Because String is designed to be an immutable class, all its objects are immutable objects. In this code, s originally pointed to a String object with the content "Hello", and then we operated on s. Has the object pointed to by s changed? The answer is no. At this time, s no longer points to the original object, but to another String object with the content "Hello world!". The original object still exists in the memory, but the reference variable s no longer points to it.

Through the above explanation, we can easily derive another conclusion. If strings are often modified in various ways, or in other words, unforeseen modifications, then using String to represent strings will cause A lot of memory overhead. Because the String object cannot be changed after it is created, a String object is needed to represent each different string. At this time, you should consider using the StringBuffer class, which allows modification, rather than generating a new object for each different string. Moreover, it is very easy to convert these two types of objects.

At the same time, we can also know that if you want to use a string with the same content, you don’t have to create a new String every time. For example, if we want to initialize a String reference variable named s in the constructor and set it as the initial value, we should do this:

public class Demo {
private String s;
...
public Demo {
s = "Initial Value";
}
...
}

instead of

s = new String("Initial Value");

The latter will call the constructor every time to generate a new object, which has low performance and high memory overhead, and is meaningless because the String object cannot be changed, so for strings with the same content, only one String object is needed to represent them. In other words, if you call the above constructor multiple times to create multiple objects, their String type attributes s all point to the same object.

The above conclusion is also based on the fact that for string constants, if the contents are the same, Java considers them to represent the same String object. Calling the constructor with the new keyword will always create a new object, regardless of whether the contents are the same.

As for why the String class should be designed as an immutable class, it is determined by its purpose. In fact, not only String, but also many classes in the Java standard class library are immutable. When developing a system, we sometimes need to design immutable classes to pass a set of related values, which is also a manifestation of object-oriented thinking. Immutable classes have some advantages. For example, because its objects are read-only, there will be no problems with concurrent access by multiple threads. Of course, there are also some disadvantages. For example, each different state needs an object to represent it, which may cause performance problems. Therefore, the Java standard class library also provides a variable version, StringBuffer.

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