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ps Rasterizing layer means converting vector graphics into bitmaps in PS, and rasterization is a professional term in PS. Raster is pixels, and rasterization is about converting vector graphics into bitmaps. For bitmaps, the most basic rasterization algorithm renders a polygonal representation of a three-dimensional scene onto a two-dimensional surface.
First of all, be clear: Vector images can be enlarged infinitely without changing the resolution, while the larger the bitmap, the resolution decreases
Rasterization is to Convert vector graphics into bitmaps. Vector images are processed differently from bitmaps. In order to use bitmap processing methods, they must be rasterized.
For example, the text layer is a vector layer. Before rasterization, you can adjust the character size and font, but you cannot fill it with gradients, and you cannot use filters such as Gaussian blur and distortion. After rasterization, you can use filters and fill, but you can no longer change the font size.
To perform filters, shapes (such as segmentation), brush drawing, etc., the layer content must be in bitmap form, if it is text, or a shape drawing with a path (mask vector drawing), vector pattern , all are vector images and cannot be directly processed above, so these vector elements must be converted into bitmap form. Commonly known as rasterization.
Simply put, Rasterization is a professional term in PS. Raster is pixel, and rasterization converts vector graphics into bitmaps (raster images). The most basic rasterization algorithm renders a polygonal representation of a three-dimensional scene onto a two-dimensional surface.
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