A socket is an abstraction layer through which applications can send or receive data, and can open, read, write, and close operations like files. .
Method 1:
When the return value of recv() is less than or equal to 0, the socket connection is disconnected. However, it is also necessary to determine whether errno is equal to EINTR. If errno == EINTR, it means that the recv function returns after the program receives the signal, and the socket connection is still normal, and the socket connection should not be closed.
Method 2:
struct tcp_info info; int len=sizeof(info); getsockopt(sock, IPPROTO_TCP, TCP_INFO, &info, (socklen_t *)&len); if((info.tcpi_state==TCP_ESTABLISHED)) 则说明未断开 else 断开
Method 3:
If system functions such as select are used and the remote end is disconnected, select returns 1 and recv returns 0 to disconnect. . Other precautions are the same as those in Law 1.
Method 4:
int keepAlive = 1; // 开启keepalive属性 int keepIdle = 60; // 如该连接在60秒内没有任何数据往来,则进行探测 int keepInterval = 5; // 探测时发包的时间间隔为5 秒 int keepCount = 3; // 探测尝试的次数.如果第1次探测包就收到响应了,则后2次的不再发. setsockopt(rs, SOL_SOCKET, SO_KEEPALIVE, (void *)&keepAlive, sizeof(keepAlive)); setsockopt(rs, SOL_TCP, TCP_KEEPIDLE, (void*)&keepIdle, sizeof(keepIdle)); setsockopt(rs, SOL_TCP, TCP_KEEPINTVL, (void *)&keepInterval, sizeof(keepInterval)); setsockopt(rs, SOL_TCP, TCP_KEEPCNT, (void *)&keepCount, sizeof(keepCount));
After setting, if it is disconnected, reading and writing using the socket will fail immediately and return ETIMEDOUT error
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Go's "strings" package provides rich features to make string operation efficient and simple. 1) Use strings.Contains() to check substrings. 2) strings.Split() can be used to parse data, but it should be used with caution to avoid performance problems. 3) strings.Join() is suitable for formatting strings, but for small datasets, looping = is more efficient. 4) For large strings, it is more efficient to build strings using strings.Builder.

Go uses the "strings" package for string operations. 1) Use strings.Join function to splice strings. 2) Use the strings.Contains function to find substrings. 3) Use the strings.Replace function to replace strings. These functions are efficient and easy to use and are suitable for various string processing tasks.

ThebytespackageinGoisessentialforefficientbyteslicemanipulation,offeringfunctionslikeContains,Index,andReplaceforsearchingandmodifyingbinarydata.Itenhancesperformanceandcodereadability,makingitavitaltoolforhandlingbinarydata,networkprotocols,andfileI

Go uses the "encoding/binary" package for binary encoding and decoding. 1) This package provides binary.Write and binary.Read functions for writing and reading data. 2) Pay attention to choosing the correct endian (such as BigEndian or LittleEndian). 3) Data alignment and error handling are also key to ensure the correctness and performance of the data.

The"bytes"packageinGooffersefficientfunctionsformanipulatingbyteslices.1)Usebytes.Joinforconcatenatingslices,2)bytes.Bufferforincrementalwriting,3)bytes.Indexorbytes.IndexByteforsearching,4)bytes.Readerforreadinginchunks,and5)bytes.SplitNor

Theencoding/binarypackageinGoiseffectiveforoptimizingbinaryoperationsduetoitssupportforendiannessandefficientdatahandling.Toenhanceperformance:1)Usebinary.NativeEndianfornativeendiannesstoavoidbyteswapping.2)BatchReadandWriteoperationstoreduceI/Oover

Go's bytes package is mainly used to efficiently process byte slices. 1) Using bytes.Buffer can efficiently perform string splicing to avoid unnecessary memory allocation. 2) The bytes.Equal function is used to quickly compare byte slices. 3) The bytes.Index, bytes.Split and bytes.ReplaceAll functions can be used to search and manipulate byte slices, but performance issues need to be paid attention to.

The byte package provides a variety of functions to efficiently process byte slices. 1) Use bytes.Contains to check the byte sequence. 2) Use bytes.Split to split byte slices. 3) Replace the byte sequence bytes.Replace. 4) Use bytes.Join to connect multiple byte slices. 5) Use bytes.Buffer to build data. 6) Combined bytes.Map for error processing and data verification.


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