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There is a grammar in the Go language that can directly determine whether it is a variable of this type: value, ok = element.(T), where value is the value of the variable, and ok is a bool Type, element is the interface variable, and T is the asserted type.
If element does store a value of type T, then ok returns true, otherwise it returns false.
package main import ( "fmt" ) type Order struct { ordId int customerId int callback func() } func main() { var i interface{} i = Order{ ordId: 456, customerId: 56, } value, ok := i.(Order) if !ok { fmt.Println("It's not ok for type Order") return } fmt.Println("The value is ", value) }
Output:
The value is {456 56 <nil>}
It is also common to use switch to assert:
package main import ( "fmt" ) type Order struct { ordId int customerId int callback func() } func main() { var i interface{} i = Order{ ordId: 456, customerId: 56, } switch value := i.(type) { case int: fmt.Printf("It is an int and its value is %d\n", value) case string: fmt.Printf("It is a string and its value is %s\n", value) case Order: fmt.Printf("It is a Order and its value is %v\n", value) default: fmt.Println("It is of a different type") } }
Output:
It is a Order and its value is {456 56 <nil>}
Golang’s language provides the assertion function. All programs in golang implement the interface{}, which means that all types such as string, int, int64 and even custom struct types have the interface{}. This approach is similar to that in java. The Object type is relatively similar. Then when a piece of data is passed in through func funcName(interface{}), it means that the parameter is automatically converted to the type of interface{}.
For example, the following code:
func funcName(a interface{}) string { return string(a) }
The compiler will return:
cannot convert a (type interface{}) to type string: need type assertion
At this time, it means that the entire conversion process requires type assertion. Type assertions have the following forms:
Direct assertion uses
var a interface{} fmt.Println("Where are you,Jonny?", a.(string))
, but if the assertion fails, panic will generally occur. So in order to prevent panic from happening, we need to make certain judgments before asserting.
value, ok := a.(string)
If the assertion fails, the value of ok will be false, but if the assertion succeeds, the value of ok will be true, and value will get the correct value expected. Example:
value, ok := a.(string) if !ok { fmt.Println("It's not ok for type string") return } fmt.Println("The value is ", value)
In addition, you can also use the switch statement to make judgments:
var t interface{} t = functionOfSomeType() switch t := t.(type) { default: fmt.Printf("unexpected type %T", t) // %T prints whatever type t has case bool: fmt.Printf("boolean %t\n", t) // t has type bool case int: fmt.Printf("integer %d\n", t) // t has type int case *bool: fmt.Printf("pointer to boolean %t\n", *t) // t has type *bool case *int: fmt.Printf("pointer to integer %d\n", *t) // t has type *int }
Also add a few tips for go language programming:
(1) If it does not meet the requirements, you can Return as fast as you can and reduce the use of else statements, which can be more intuitive.
(2) When converting the type, if it is string, there is no need to assert. Use the fmt.Sprint() function to achieve the desired effect.
(3) Variables can be defined and declared in groups, such as:
var ( a string b int c int64 ... ) import ( "fmt" "strings" "net/http" ... )
(4) Function logic is relatively complex, and some logic can be encapsulated into a function to improve readability .
(5) Functions that use the net/http package and the net/url package may have the url encode function, so you need to pay attention.
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