When asked why we use Go language, we must mention the concurrent programming of Go language. Writing very cumbersome and complex concurrent programs in C language always seems so convenient in Go language.
Concurrent programs in Go rely on two things: goroutine and channel
Understand what goroutine is?
For beginners Scholars, goroutine can be directly understood as a thread. When you call go on a function and start a goroutine, it is equivalent to starting a thread to execute the function.
In fact, a goroutine is not equivalent to a thread. The emergence of goroutine is to replace the original thread concept and become the smallest scheduling unit.
Once a goroutine is run, it first searches for the leading thread. If the thread is blocked, it will be assigned to an idle thread. If there is no idle thread, a new thread will be created. Note that when the goroutine completes execution, the thread will not be recycled and pushed out, but will become an idle thread.
The use of goroutine
is very simple to use, add a go
f(11)
before the functiongo f(11) //This is to let the f() function run as a goroutine
But go has a shortcoming. What should I do if the main thread has to wait for a goroutine to finish before processing? Take an example from "Learning Go Language".
Why should line 18 sleep? This is to wait for the above two go ready processes to be completed.
Okay, here comes a requirement: after a goroutine ends, data must be transmitted to the main thread to tell the main thread that the goroutine has ended.
The concept of channel is introduced here
Use of channel
The meaning of channel can be understood in vernacular like this: Main The thread tells everyone that you can open a goroutine, but I opened a pipe in my main thread. After you finish what you want to do, stuff something into the pipe to tell me that you have completed it.
The above example can be changed to:
Some information obtained from this program:
1 channel only You can use make to create
The basic format is c := make(chan int)
int indicates what type of data this pipe can transmit
2 The operation of inserting data into the channel
c
Is it very vivid?
3 Outputting data from the channel
4 Why does it need to be output twice (lines 4 and 5?)
Because 2 and 3 start two Each goroutine outputs a 1 to the pipe, so the main thread has to receive it twice to indicate that both goroutines have ended.
Further understanding of channel:
Channel is divided into two types: one with buffer and one without buffer. The default is no buffer.
ci := make(chan int) //No buffer
cj := make(chan int, 0) //No buffer
cs := make(chan int, 100) //With buffer
Buffered channel , so you should pay attention to "put" before "get"
Unbuffered channel, so pay attention to "get" before "put"
Also output hello world first, use buffered channel The channel and unbuffered channel are as follows:
Buffered channel:
var a string var c = make(chan int, 10) func f() { a = "hello, world" c <- 0 } func main() { go f() <-c print(a) }
There is a buffer here, so the operation of putting data is c
Unbuffered channel:
var a string var c = make(chan int) func f() { a = "hello, world" <-c } func main() { go f() c <- 0 print(a) }
Since c is an unbuffered channel, the fetch operation must be guaranteed
Recommendation: golang tutorial column
The above is the detailed content of Introduction to concurrency in go language (with code). For more information, please follow other related articles on the PHP Chinese website!

Mastering the strings package in Go language can improve text processing capabilities and development efficiency. 1) Use the Contains function to check substrings, 2) Use the Index function to find the substring position, 3) Join function efficiently splice string slices, 4) Replace function to replace substrings. Be careful to avoid common errors, such as not checking for empty strings and large string operation performance issues.

You should care about the strings package in Go because it simplifies string manipulation and makes the code clearer and more efficient. 1) Use strings.Join to efficiently splice strings; 2) Use strings.Fields to divide strings by blank characters; 3) Find substring positions through strings.Index and strings.LastIndex; 4) Use strings.ReplaceAll to replace strings; 5) Use strings.Builder to efficiently splice strings; 6) Always verify input to avoid unexpected results.

ThestringspackageinGoisessentialforefficientstringmanipulation.1)Itofferssimpleyetpowerfulfunctionsfortaskslikecheckingsubstringsandjoiningstrings.2)IthandlesUnicodewell,withfunctionslikestrings.Fieldsforwhitespace-separatedvalues.3)Forperformance,st

WhendecidingbetweenGo'sbytespackageandstringspackage,usebytes.Bufferforbinarydataandstrings.Builderforstringoperations.1)Usebytes.Bufferforworkingwithbyteslices,binarydata,appendingdifferentdatatypes,andwritingtoio.Writer.2)Usestrings.Builderforstrin

Go's strings package provides a variety of string manipulation functions. 1) Use strings.Contains to check substrings. 2) Use strings.Split to split the string into substring slices. 3) Merge strings through strings.Join. 4) Use strings.TrimSpace or strings.Trim to remove blanks or specified characters at the beginning and end of a string. 5) Replace all specified substrings with strings.ReplaceAll. 6) Use strings.HasPrefix or strings.HasSuffix to check the prefix or suffix of the string.

Using the Go language strings package can improve code quality. 1) Use strings.Join() to elegantly connect string arrays to avoid performance overhead. 2) Combine strings.Split() and strings.Contains() to process text and pay attention to case sensitivity issues. 3) Avoid abuse of strings.Replace() and consider using regular expressions for a large number of substitutions. 4) Use strings.Builder to improve the performance of frequently splicing strings.

Go's bytes package provides a variety of practical functions to handle byte slicing. 1.bytes.Contains is used to check whether the byte slice contains a specific sequence. 2.bytes.Split is used to split byte slices into smallerpieces. 3.bytes.Join is used to concatenate multiple byte slices into one. 4.bytes.TrimSpace is used to remove the front and back blanks of byte slices. 5.bytes.Equal is used to compare whether two byte slices are equal. 6.bytes.Index is used to find the starting index of sub-slices in largerslices.

Theencoding/binarypackageinGoisessentialbecauseitprovidesastandardizedwaytoreadandwritebinarydata,ensuringcross-platformcompatibilityandhandlingdifferentendianness.ItoffersfunctionslikeRead,Write,ReadUvarint,andWriteUvarintforprecisecontroloverbinary


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

MinGW - Minimalist GNU for Windows
This project is in the process of being migrated to osdn.net/projects/mingw, you can continue to follow us there. MinGW: A native Windows port of the GNU Compiler Collection (GCC), freely distributable import libraries and header files for building native Windows applications; includes extensions to the MSVC runtime to support C99 functionality. All MinGW software can run on 64-bit Windows platforms.

SublimeText3 Chinese version
Chinese version, very easy to use

DVWA
Damn Vulnerable Web App (DVWA) is a PHP/MySQL web application that is very vulnerable. Its main goals are to be an aid for security professionals to test their skills and tools in a legal environment, to help web developers better understand the process of securing web applications, and to help teachers/students teach/learn in a classroom environment Web application security. The goal of DVWA is to practice some of the most common web vulnerabilities through a simple and straightforward interface, with varying degrees of difficulty. Please note that this software

Zend Studio 13.0.1
Powerful PHP integrated development environment

PhpStorm Mac version
The latest (2018.2.1) professional PHP integrated development tool
