search
HomeJavaJavagetting StartedWhat is factory pattern in java
What is factory pattern in javaNov 12, 2019 pm 05:16 PM
javaFactory pattern

What is factory pattern in java

Factory Method Pattern

The factory method pattern is divided into three types:

1. Ordinary factory mode is to establish a factory class to create instances of some classes that implement the same interface. First, look at the relationship diagram:

The example is as follows: (We give an example of sending emails and text messages)

First, create a common interface between the two:

public interface Sender {  
    public void Send();  
}

Secondly, Create the implementation class:

public class MailSender implements Sender {  
    @Override  
    public void Send() {  
        System.out.println("this is mailsender!");  
    }  
}
public class SmsSender implements Sender {  
  
    @Override  
    public void Send() {  
        System.out.println("this is sms sender!");  
    }  
}

Finally, build the factory class:

public class SendFactory {  
  
    public Sender produce(String type) {  
        if ("mail".equals(type)) {  
            return new MailSender();  
        } else if ("sms".equals(type)) {  
            return new SmsSender();  
        } else {  
            System.out.println("请输入正确的类型!");  
            return null;  
        }  
    }  
}

Let’s test it:

public class FactoryTest {  
  
    public static void main(String[] args) {  
        SendFactory factory = new SendFactory();  
        Sender sender = factory.produce("sms");  
        sender.Send();  
    }  
}

Output:

this is sms sender!

2. Multiple factories The method pattern is an improvement over the ordinary factory method pattern. In the ordinary factory method pattern, if the passed string is wrong, the object cannot be created correctly, while the multiple factory method pattern provides multiple factory methods to create objects separately. Relationship diagram:

Modify the above code and change the SendFactory class, as follows:

public class SendFactory {  
   public Sender produceMail(){  
        return new MailSender();  
    }  
      
    public Sender produceSms(){  
        return new SmsSender();  
    }  
}

The test class is as follows:

public class FactoryTest {  
  
    public static void main(String[] args) {  
        SendFactory factory = new SendFactory();  
        Sender sender = factory.produceMail();  
        sender.Send();  
    }  
}

Output:

this is mailsender!

3. Static factory method mode. Make the methods in the multiple factory method modes above static. There is no need to create an instance, just call them directly.

public class SendFactory {  
      
    public static Sender produceMail(){  
        return new MailSender();  
    }  
      
    public static Sender produceSms(){  
        return new SmsSender();  
    }  
}
public class FactoryTest {  
  
    public static void main(String[] args) {      
        Sender sender = SendFactory.produceMail();  
        sender.Send();  
    }  
}

Output:

this is mailsender!

Generally speaking, the factory pattern is suitable: whenever there are a large number of products that need to be created and have a common interface, they can be created through the factory method pattern. Among the above three modes, the first mode cannot create the object correctly if the incoming string is wrong. The third mode does not need to instantiate the factory class compared to the second mode. Therefore, in most cases, we will Choose the third one - static factory method pattern.

4. Abstract Factory Pattern

One problem with the factory method pattern is that the creation of classes depends on the factory class. That is to say, if you want to expand the program, you must modify the factory class. Making modifications violates the closure principle. Therefore, from a design perspective, there are certain problems. How to solve them? Just use the abstract factory pattern and create multiple factory classes. Once you need to add new functions, you can just add new factory classes directly without modifying the previous code. Because the abstract factory is not easy to understand, it will be easier to understand if we look at the diagram first and then the code.

Please see the example:

public interface Sender {  
    public void Send();  
}

Two implementation classes:

public class MailSender implements Sender {  
    @Override  
    public void Send() {  
        System.out.println("this is mailsender!");  
    }  
}
public class SmsSender implements Sender {  
  
    @Override  
    public void Send() {  
        System.out.println("this is sms sender!");  
    }  
}

Two factory classes:

public class SendMailFactory implements Provider {  
      
    @Override  
    public Sender produce(){  
        return new MailSender();  
    }  
}
public class SendSmsFactory implements Provider{  
  
    @Override  
    public Sender produce() {  
        return new SmsSender();  
    }  
}

Providing an interface:

public interface Provider {  
    public Sender produce();  
}

Test class:

public class Test {  
  
    public static void main(String[] args) {  
        Provider provider = new SendMailFactory();  
        Sender sender = provider.produce();  
        sender.Send();  
    }  
}

In fact, the advantage of this model is that if you want to add a function: sending real-time information, you only need to make an implementation class, implement the Sender interface, and make a factory class at the same time. It's OK to implement the Provider interface, and there is no need to change the existing code. In this way, the scalability is better!

php Chinese website, a large number of free Java introductory tutorials, welcome to learn online!

The above is the detailed content of What is factory pattern in java. For more information, please follow other related articles on the PHP Chinese website!

Statement
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
带你搞懂Java结构化数据处理开源库SPL带你搞懂Java结构化数据处理开源库SPLMay 24, 2022 pm 01:34 PM

本篇文章给大家带来了关于java的相关知识,其中主要介绍了关于结构化数据处理开源库SPL的相关问题,下面就一起来看一下java下理想的结构化数据处理类库,希望对大家有帮助。

Java集合框架之PriorityQueue优先级队列Java集合框架之PriorityQueue优先级队列Jun 09, 2022 am 11:47 AM

本篇文章给大家带来了关于java的相关知识,其中主要介绍了关于PriorityQueue优先级队列的相关知识,Java集合框架中提供了PriorityQueue和PriorityBlockingQueue两种类型的优先级队列,PriorityQueue是线程不安全的,PriorityBlockingQueue是线程安全的,下面一起来看一下,希望对大家有帮助。

完全掌握Java锁(图文解析)完全掌握Java锁(图文解析)Jun 14, 2022 am 11:47 AM

本篇文章给大家带来了关于java的相关知识,其中主要介绍了关于java锁的相关问题,包括了独占锁、悲观锁、乐观锁、共享锁等等内容,下面一起来看一下,希望对大家有帮助。

一起聊聊Java多线程之线程安全问题一起聊聊Java多线程之线程安全问题Apr 21, 2022 pm 06:17 PM

本篇文章给大家带来了关于java的相关知识,其中主要介绍了关于多线程的相关问题,包括了线程安装、线程加锁与线程不安全的原因、线程安全的标准类等等内容,希望对大家有帮助。

详细解析Java的this和super关键字详细解析Java的this和super关键字Apr 30, 2022 am 09:00 AM

本篇文章给大家带来了关于Java的相关知识,其中主要介绍了关于关键字中this和super的相关问题,以及他们的一些区别,下面一起来看一下,希望对大家有帮助。

Java基础归纳之枚举Java基础归纳之枚举May 26, 2022 am 11:50 AM

本篇文章给大家带来了关于java的相关知识,其中主要介绍了关于枚举的相关问题,包括了枚举的基本操作、集合类对枚举的支持等等内容,下面一起来看一下,希望对大家有帮助。

java中封装是什么java中封装是什么May 16, 2019 pm 06:08 PM

封装是一种信息隐藏技术,是指一种将抽象性函式接口的实现细节部分包装、隐藏起来的方法;封装可以被认为是一个保护屏障,防止指定类的代码和数据被外部类定义的代码随机访问。封装可以通过关键字private,protected和public实现。

归纳整理JAVA装饰器模式(实例详解)归纳整理JAVA装饰器模式(实例详解)May 05, 2022 pm 06:48 PM

本篇文章给大家带来了关于java的相关知识,其中主要介绍了关于设计模式的相关问题,主要将装饰器模式的相关内容,指在不改变现有对象结构的情况下,动态地给该对象增加一些职责的模式,希望对大家有帮助。

See all articles

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

AI Hentai Generator

AI Hentai Generator

Generate AI Hentai for free.

Hot Article

R.E.P.O. Energy Crystals Explained and What They Do (Yellow Crystal)
2 weeks agoBy尊渡假赌尊渡假赌尊渡假赌
Repo: How To Revive Teammates
4 weeks agoBy尊渡假赌尊渡假赌尊渡假赌
Hello Kitty Island Adventure: How To Get Giant Seeds
4 weeks agoBy尊渡假赌尊渡假赌尊渡假赌

Hot Tools

MinGW - Minimalist GNU for Windows

MinGW - Minimalist GNU for Windows

This project is in the process of being migrated to osdn.net/projects/mingw, you can continue to follow us there. MinGW: A native Windows port of the GNU Compiler Collection (GCC), freely distributable import libraries and header files for building native Windows applications; includes extensions to the MSVC runtime to support C99 functionality. All MinGW software can run on 64-bit Windows platforms.

DVWA

DVWA

Damn Vulnerable Web App (DVWA) is a PHP/MySQL web application that is very vulnerable. Its main goals are to be an aid for security professionals to test their skills and tools in a legal environment, to help web developers better understand the process of securing web applications, and to help teachers/students teach/learn in a classroom environment Web application security. The goal of DVWA is to practice some of the most common web vulnerabilities through a simple and straightforward interface, with varying degrees of difficulty. Please note that this software

Atom editor mac version download

Atom editor mac version download

The most popular open source editor

VSCode Windows 64-bit Download

VSCode Windows 64-bit Download

A free and powerful IDE editor launched by Microsoft

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools