Taking a 144hz monitor as an example, 144 frames will be displayed in 1 second, and the display time of each frame is 6.9ms. Due to the high response time, it takes time to completely transform the previous frame. The time of 5ms is equivalent to the residual image of the previous frame existing on the screen in the first 5ms, which can easily cause the screen to be unable to be seen clearly. (Recommended learning: web front-end video tutorial)
The advantages brought by general response time are mainly reflected in fps games, because only such games require particularly high instantaneous responses. , can reflect the advantage of response time, while moba games do not have many requirements for response time.
So the response time of the monitor still has to be set according to its actual needs. In fact, for common 144Hz monitors, the response speed of 4ms to 5ms of a wide-angle screen can meet the screen refresh needs.
144Hz monitor specifically refers to a monitor with a refresh rate of 144Hz per second. Compared with the refresh rate of 60 per second of ordinary monitors, the screen display is smoother. Therefore, 144Hz monitors are more suitable for first-person shooting games where the viewing angle often moves at high speed.
144Hz is a very important function for games, so what exactly does this 144Hz refresh rate do? The continuous pictures we usually see are composed of still pictures. Each picture is called a frame. FPS is a physical quantity that describes the change speed of "frame".
Generally speaking, people think that 20FPS is the minimum standard for running RPG games, but for high-speed games such as CS and Need for Speed, 60FPS can achieve more ideal results. It provides a 27-inch super large screen, allowing you to feast your eyes on exciting and exciting game images, bringing you immersive images. The refresh rate of the monitor is not equal to the FPS, and the refresh rate does not change with changes in image content.
If the monitor refresh rate is set to 60Hz and the frame rate of the image generated by the graphics card is 100FPS, the image seen by the end user is still 60FPS. In this way, the advantages of the graphics card are limited. The frame rate actually observed by the user is restricted by the current refresh rate of the monitor, so the monitor will experience screen misalignment or breakage, as well as frame skipping.
The screen refresh rate of most LCD monitors is only 60Hz. For professional e-sports players, the FPS must reach more than 100 before they will feel coherent, otherwise the picture will be incoherent. If you use a monitor with a refresh rate of 144Hz, this phenomenon will basically not occur. This is why e-sports monitors must support a refresh rate of 144Hz.
Extended information:
Generally speaking, the shorter the response time, the better, because if the response time is too long, "" will appear when playing games and watching movies. blurring" and "ghosting", which can be reduced by shortening response times. Usually the response time of e-sports monitors is 1ms, that of ordinary TN monitors is around 5ms, and that of ordinary IPS monitors is even higher.
Currently there are many e-sports monitors with wide viewing angle screens on the market claiming that their response time reaches 1ms. In fact, the 1ms claimed by the merchant here does not refer to the grayscale response of 1ms, but the MPRT response time of 1ms. It only technically reduces the blur of the picture, but will still produce a relatively serious flicker. At present, IPS panels are not able to achieve 1ms.
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