The content this article brings to you is about using node to interpret the content of http cache. It has certain reference value. Friends in need can refer to it. I hope it will be helpful to you.
Using node to provide web services is not the same as using tomcat or Apache directly as a server. A lot of the work needs to be done yourself. You also have to choose your own caching strategy. Although there are things like koa-static and express.static that can be used to manage static resources, in order to be more comfortable during development or configuration, it is necessary to understand http caching. In addition, http caching, as a key point of front-end optimization, should also be understood.What is http cache
RFC 7234 (https://tools.ietf.org/pdf/rfc7234.pdf) states that HTTP cache is the local storage of response messages and controls the storage of messages. Retrieval and deletion subsystem.
In layman’s terms: The http protocol stipulates some instructions. Servers and browsers that implement the http protocol decide based on these instructions whether and how to store the response for subsequent use.
http cache Meaning
Improve response speed
Reduce bandwidth usage and save traffic
Reduce server pressure
Do not specify any cache-related instructions
In this case, the browser does not cache, and will request the server every time. But what is strange is that in the implementation of nginx, in this case, the proxy server still caches. In other words, when multiple requests For the same resource, the proxy server only requests the source server once.
Forced caching
The so-called forced caching is to give the resource expiration time expires or valid time max-age. At this time The resource should be cached within the period.
How to make a resource strongly cached
1.expires
This field defines the expiration time of a resource. See an actual Example:
You can see that expires
is a GMT
time, and its working mechanism is , when making the first request, the server adds expires
to the response to identify the expiration time of the resource. The browser caches this resource. When requesting again, the browser will compare the expiration time of the last requested resource with its own. Compare the system time. If the system time is less than the expiration time, it proves that the resource has not expired. The last cached resource will be used directly without requesting; otherwise, the request will be made again and the server will give a new expiration time in the response.
const d = new Date(Date.now() + 5000); res.writeHead(200, { 'Content-Type': 'image/png', 'expires': d.toGMTString() }); res.end(img);
2.Cache-Control:[public | private,] max-age=${n}, s-maxage=${m}
expires
The problem is that it depends on the client The system time of the client. The client system time error may cause errors in judgment. HTTP1.1 added Cache-Control
to solve this problem. This command value is relatively rich, and the common ones are as follows:
public/private: Whether the identification resource can be cached by the proxy server,
public
The identification resource can be cached by both the proxy server and the browser,private
The identification resource can only be cached by the proxy server. Can be cached by the browser, but cannot be cached by the proxy server.max-age: used to specify the validity time of the client cache, unit s, if it exceeds n seconds, a new request is required, no If it exceeds, you can use caching
s-maxage: This is for the proxy server, which means that the resource does not need to be requested from the source server if the cache time of the proxy server does not exceed this time, otherwise it is required.
no-cache: This directive means that the browser cache will not be used. You can also use the negotiated cache.
no-store: Force no cache. Even if the cache is negotiated, even if there is
Last-Modified
in the test response, the page will not containIf-Modified-Since
# when the browser requests it.
##An example
##Negotiation cache
The so-called negotiation cache is what the client wants to use When caching resources, first ask the server. If the server thinks that the resource has not expired and can continue to be used, it will give a 304 response, and the client will continue to use the original resource; otherwise, it will give a 200, and add the resource to the response body, and the client will use New resources.
1.Last-Modified and If-Modified-Since
This mechanism is that the server adds
Last-Modified to the response header, usually The last modification time of a resource. The browser obtains this time when making the first request. This time is placed in the If-Modified-Since
of the request header on the next request. The server receives this If-Modified -Query the last modified time of the resource since
timen
m
compared with it, ifm>n
, give a 200 response, updateLast-Modified
is the new value, and the resource is in the body. The browser uses the new resource after receiving it; otherwise, a 304 response is given, the body has no data, and the browser uses the last cached resource.
2.Etag and If-None-Match
Last-Modified
模式存两个问题, 一是它是秒级别的比对, 所以当资源的变化小于一秒时浏览器可能使用错误的资源; 二是资源的最新修改时间变了可能内容并没有变, 但是还是会给出完整响应, 造成浪费. 基于此在HTTP1.1引入了Etag模式.
这个与上面的Last-Modified
机制基本相同, 不过不再是比对最后修改时间而是比对资源的标识, 这个Etag一般是基于资源内容生成的标识. 由于Etag是基于内容生成的, 所以当且仅当内容变化才会给出完整响应, 无浪费和错误的问题.
演示第8, 10
如何选择缓存策略
https://tools.ietf.org/pdf/rfc7234.pdf
附录
1.演示代码
const http = require('http'); const fs = require('fs'); let etag = 0; let tpl = fs.readFileSync('./index.html'); let img = fs.readFileSync('./test.png'); http.createServer((req, res) => { etag++; // 我是个假的eTag console.log('--->', req.url); switch (req.url) { // 模板 case '/index': res.writeHead(200, { 'Content-Type': 'text/html', 'Cache-Control': 'no-store' }); res.end(tpl); break; // 1. 不给任何与缓存相关的头, 任何情况下, 既不会被浏览器缓存, 也不会被代理服务缓存 case '/img/nothing_1': res.writeHead(200, { 'Content-Type': 'image/png' }); res.end(img); break; // 2. 设置了no-cache表明每次要使用缓存资源前需要向服务器确认 case '/img/cache-control=no-cache_2': res.writeHead(200, { 'Content-Type': 'image/png', 'cache-control': 'no-cache' }); res.end(img); break; // 3. 设置max-age表示在浏览器最多缓存的时间 case '/img/cache-control=max-age_3': res.writeHead(200, { 'Content-Type': 'image/png', 'cache-control': 'max-age=10' }); res.end(img); break; // 4. 设置了max-age s-maxage public: public 是说这个资源可以被服务器缓存, 也可以被浏览器缓存, // max-age意思是浏览器的最长缓存时间为n秒, s-maxage表明代理服务器的最长缓存时间为那么多秒 case '/img/cache-control=max-age_s-maxage_public_4': res.writeHead(200, { 'Content-Type': 'image/png', 'cache-control': 'public, max-age=10, s-maxage=40' }); res.end(img); break; // 设置了max-age s-maxage private: private 是说这个资源只能被浏览器缓存, 不能被代理服务器缓存 // max-age说明了在浏览器最长缓存时间, 这里的s-maxage实际是无效的, 因为不能被代理服务缓存 case '/img/cache-control=max-age_s-maxage_private_5': res.writeHead(200, { 'Content-Type': 'image/png', 'cache-control': 'private, max-age=10, s-maxage=40' }); res.end(img); break; // 7. 可以被代理服务器缓存, 确不能被浏览器缓存 case '/img/cache-control=private_max-age_7': res.writeHead(200, { 'Content-Type': 'image/png', 'cache-control': 'public, s-maxage=40' }); res.end(img); break; // 8. 协商缓存 case '/img/talk_8': let stats = fs.statSync('./test.png'); let mtimeMs = stats.mtimeMs; let If_Modified_Since = req.headers['if-modified-since']; let oldTime = 0; if(If_Modified_Since) { const If_Modified_Since_Date = new Date(If_Modified_Since); oldTime = If_Modified_Since_Date.getTime(); } mtimeMs = Math.floor(mtimeMs / 1000) * 1000; // 这种方式的精度是秒, 所以毫秒的部分忽略掉 console.log('mtimeMs', mtimeMs); console.log('oldTime', oldTime); if(oldTime <p>2.测试用代理服务器nginx配置</p><p>不要问我这是个啥, 我是copy的</p><pre class="brush:php;toolbar:false">worker_processes 8; events { worker_connections 65535; } http { include mime.types; default_type application/octet-stream; charset utf-8; log_format main '$http_x_forwarded_for $remote_addr $remote_user [$time_local] "$request" ' '$status $body_bytes_sent "$http_referer" ' '"$http_user_agent" "$http_cookie" $host $request_time'; sendfile on; tcp_nopush on; tcp_nodelay on; keepalive_timeout 65; proxy_connect_timeout 500; #跟后端服务器连接的超时时间_发起握手等候响应超时时间 proxy_read_timeout 600; #连接成功后_等候后端服务器响应的时间_其实已经进入后端的排队之中等候处理 proxy_send_timeout 500; #后端服务器数据回传时间_就是在规定时间内后端服务器必须传完所有数据 proxy_buffer_size 128k; #代理请求缓存区_这个缓存区间会保存用户的头信息以供Nginx进行规则处理_一般只要能保存下头信息即可 proxy_buffers 4 128k; #同上 告诉Nginx保存单个用的几个Buffer最大用多大空间 proxy_busy_buffers_size 256k; #如果系统很忙的时候可以申请更大的proxy_buffers 官方推荐*2 proxy_temp_file_write_size 128k; #设置web缓存区名为cache_one,内存缓存空间大小为12000M,自动清除超过15天没有被访问过的缓存数据,硬盘缓存空间大小200g #要想开启nginx的缓存功能,需要添加此处的两行内容! #设置Web缓存区名称为cache_one,内存缓存空间大小为500M,缓存的数据超过1天没有被访问就自动清除;访问的缓存数据,硬盘缓存空间大小为30G proxy_cache_path /usr/local/nginx/proxy_cache_path levels=1:2 keys_zone=cache_one:500m inactive=1d max_size=30g; #创建缓存的时候可能生成一些临时文件存放的位置 proxy_temp_path /usr/local/nginx/proxy_temp_path; fastcgi_connect_timeout 3000; fastcgi_send_timeout 3000; fastcgi_read_timeout 3000; fastcgi_buffer_size 256k; fastcgi_buffers 8 256k; fastcgi_busy_buffers_size 256k; fastcgi_temp_file_write_size 256k; fastcgi_intercept_errors on; client_header_timeout 600s; client_body_timeout 600s; client_max_body_size 100m; client_body_buffer_size 256k; gzip off; gzip_min_length 1k; gzip_buffers 4 16k; gzip_http_version 1.1; gzip_comp_level 9; gzip_types text/plain application/x-javascript text/css application/xml text/javascript; gzip_vary on; include vhosts/*.conf; server { listen 80; server_name localhost; location / { proxy_pass http://127.0.0.1:1234; proxy_set_header Host $http_host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_redirect off; proxy_cache cache_one; #此处的cache_one必须于上一步配置的缓存区域名称相同 proxy_cache_valid 200 304 12h; proxy_cache_valid 301 302 1d; proxy_cache_valid any 1h; #不同的请求设置不同的缓存时效 proxy_cache_key $uri$is_args$args; #生产缓存文件的key,通过4个string变量结合生成 expires off; #加了这个的话会自己修改cache-control, 写成off则不会 proxy_set_header X-Forwarded-Proto $scheme; } } }
The above is the detailed content of Use node to interpret the contents of http cache. For more information, please follow other related articles on the PHP Chinese website!

Python is more suitable for data science and automation, while JavaScript is more suitable for front-end and full-stack development. 1. Python performs well in data science and machine learning, using libraries such as NumPy and Pandas for data processing and modeling. 2. Python is concise and efficient in automation and scripting. 3. JavaScript is indispensable in front-end development and is used to build dynamic web pages and single-page applications. 4. JavaScript plays a role in back-end development through Node.js and supports full-stack development.

C and C play a vital role in the JavaScript engine, mainly used to implement interpreters and JIT compilers. 1) C is used to parse JavaScript source code and generate an abstract syntax tree. 2) C is responsible for generating and executing bytecode. 3) C implements the JIT compiler, optimizes and compiles hot-spot code at runtime, and significantly improves the execution efficiency of JavaScript.

JavaScript's application in the real world includes front-end and back-end development. 1) Display front-end applications by building a TODO list application, involving DOM operations and event processing. 2) Build RESTfulAPI through Node.js and Express to demonstrate back-end applications.

The main uses of JavaScript in web development include client interaction, form verification and asynchronous communication. 1) Dynamic content update and user interaction through DOM operations; 2) Client verification is carried out before the user submits data to improve the user experience; 3) Refreshless communication with the server is achieved through AJAX technology.

Understanding how JavaScript engine works internally is important to developers because it helps write more efficient code and understand performance bottlenecks and optimization strategies. 1) The engine's workflow includes three stages: parsing, compiling and execution; 2) During the execution process, the engine will perform dynamic optimization, such as inline cache and hidden classes; 3) Best practices include avoiding global variables, optimizing loops, using const and lets, and avoiding excessive use of closures.

Python is more suitable for beginners, with a smooth learning curve and concise syntax; JavaScript is suitable for front-end development, with a steep learning curve and flexible syntax. 1. Python syntax is intuitive and suitable for data science and back-end development. 2. JavaScript is flexible and widely used in front-end and server-side programming.

Python and JavaScript have their own advantages and disadvantages in terms of community, libraries and resources. 1) The Python community is friendly and suitable for beginners, but the front-end development resources are not as rich as JavaScript. 2) Python is powerful in data science and machine learning libraries, while JavaScript is better in front-end development libraries and frameworks. 3) Both have rich learning resources, but Python is suitable for starting with official documents, while JavaScript is better with MDNWebDocs. The choice should be based on project needs and personal interests.

The shift from C/C to JavaScript requires adapting to dynamic typing, garbage collection and asynchronous programming. 1) C/C is a statically typed language that requires manual memory management, while JavaScript is dynamically typed and garbage collection is automatically processed. 2) C/C needs to be compiled into machine code, while JavaScript is an interpreted language. 3) JavaScript introduces concepts such as closures, prototype chains and Promise, which enhances flexibility and asynchronous programming capabilities.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

MinGW - Minimalist GNU for Windows
This project is in the process of being migrated to osdn.net/projects/mingw, you can continue to follow us there. MinGW: A native Windows port of the GNU Compiler Collection (GCC), freely distributable import libraries and header files for building native Windows applications; includes extensions to the MSVC runtime to support C99 functionality. All MinGW software can run on 64-bit Windows platforms.

SublimeText3 English version
Recommended: Win version, supports code prompts!

SublimeText3 Chinese version
Chinese version, very easy to use

VSCode Windows 64-bit Download
A free and powerful IDE editor launched by Microsoft

DVWA
Damn Vulnerable Web App (DVWA) is a PHP/MySQL web application that is very vulnerable. Its main goals are to be an aid for security professionals to test their skills and tools in a legal environment, to help web developers better understand the process of securing web applications, and to help teachers/students teach/learn in a classroom environment Web application security. The goal of DVWA is to practice some of the most common web vulnerabilities through a simple and straightforward interface, with varying degrees of difficulty. Please note that this software