


There are two ways to create new threads in Android: implements Runnable and extends Thread
The content of this article is about two ways to create new threads in Android: implements Runnable and extends Thread. It has certain reference value and friends in need can refer to it. I hope it helps you.
具体分析 最近在学习Android中的Handler消息传递机制时,创建新线程有两种方式: 一种是实现Runnable接口(implements Runnable)而另一种则是继承Thread类(extends Thread)。 而这两种方式有什么异同呢? 带着这个疑问,Google了一些资料出来,本着分享给大家同时也方便自己查阅复习,写一篇文章来记录它。 首先看看这两种方式都是怎样的?
1 public class ThreadA implements Runnable { 2 public void run() { 3 //Code 4 } 5 } 6 //调用 “new Thread(threadA).start()” 来开启线程 7 8 public class ThreadB extends Thread { 9 public ThreadB() { 10 super(“ThreadB”); 11 } 12 public void run() { 13 //Code 14 } 15 } 16 //调用 “threadB.start()” 来开启线程
The two methods achieve the same work but there are still some differences between them.
它们之间的不同是: 1.我们都知道,Java是单继承机制,不允许同时继承多个类。 因此,当你继承Thread类(extends Thread)后,你就不能再继承其他类了。 而你实现Runnable接口就不一样了,你可以继承其他类了。 2.当你继承Thread类时,你的每一个Thread对象创造不同的对象然后关联它们。
Inheriting the Runnable interface is different, multiple threads share an object.
用一个例子来帮助我们理解:
1 class ImplementsRunnable implements Runnable { 2 3 private int counter = 0; 4 5 public void run() { 6 counter++; 7 System.out.println(“ImplementsRunnable : Counter : ” + counter); 8 } 9 } 10 11 class ExtendsThread extends Thread { 12 13 private int counter = 0; 14 15 public void run() { 16 counter++; 17 System.out.println(“ExtendsThread : Counter : ” + counter); 18 } 19 } 20 21 public class ThreadVsRunnable { 22 23 public static void main(String args[]) throws Exception { 24 //多线程共享一个对象 25 ImplementsRunnable rc = new ImplementsRunnable(); 26 Thread t1 = new Thread(rc); 27 t1.start(); 28 Thread.sleep(1000); // 在开启下个线程前先等待1秒 29 Thread t2 = new Thread(rc); 30 t2.start(); 31 Thread.sleep(1000); // 在开启下个线程前先等待1秒 32 Thread t3 = new Thread(rc); 33 t3.start(); 34 35 //为每一个线程创造新的实例 36 ExtendsThread tc1 = new ExtendsThread(); 37 tc1.start(); 38 Thread.sleep(1000); // 在开启下个线程前先等待1秒 39 ExtendsThread tc2 = new ExtendsThread(); 40 tc2.start(); 41 Thread.sleep(1000); // 在开启下个线程前先等待1秒 42 ExtendsThread tc3 = new ExtendsThread(); 43 tc3.start(); 44 } 45 }
Running results:
从运行的结果,我们可以看出。实现Runnable接口,只创建了一个类的实例,而且被多个线程共享了。 因此Counter递增。而继承Thread类,你必须为每一个线程创建不同的实例。 因此每个类的实例分配了不同的内存空间,每一个有不同的Counter,它们的值相同。 这意味着没有增加因为没有一个对象的引用是相同的。 那什么时候用Runnable接口呢? 当你想要在一组线程中访问相同的资源时,使用Runnable接口。 在这种情况下要避免使用Thread类,因为多对象的创建会占用更多的内存,会导致大的性能花费。
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