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Whether you are a newbie or an experienced user, this tutorial is worth reading.
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>网格</title> <style> #c1{ border:1px solid black; } </style> <script> window.onload = function(){ var oCanvas = document.getElementById('c1') var gd = oCanvas.getContext('2d') // 你要画一个表格: // 你得思考,每个格子多大! var space = 20 // 1, 得到 画布的宽和高 var cWidth = gd.canvas.width; var cHeight = gd.canvas.height; // 当你记不住api 的时候,就打印出来看看! var lines = Math.floor(cHeight/space) var cols = Math.floor(cWidth/space) for(let i = 0;i<lines;i++){ gd.beginPath() gd.moveTo(0,space*i-0.5) gd.lineTo(cWidth,space*i-0.5) gd.strokeStyle='#aaa' gd.stroke(); } // 画第二个竖着的格子! for(let j = 0; j<cols;j++){ gd.beginPath(); gd.moveTo(space*j-0.5,0) gd.lineTo(space*j-0.5,cHeight) gd.strokeStyle="#aaa" gd.stroke() } // 下面是画那个坐标! // 1, everPadding(坐标离 网格边界的上下左右的距离!) var everPadding = 40 // 起点(坐标原点) var x0 = everPadding; var yo = cHeight -everPadding // x 轴,终点: var x1 = cWidth-everPadding; // 竖着方向: // 画着再说: gd.beginPath(); gd.moveTo(x0,yo) gd.lineTo(x1,yo) gd.lineTo(x1-space,yo-space) gd.lineTo(x1-space,yo+space) gd.lineTo(x1,yo) gd.strokeStyle="red" gd.fillStyle="red" gd.stroke() gd.fill() gd.beginPath() gd.moveTo(x0,yo) gd.lineTo(x0,everPadding) gd.lineTo(x0-space,everPadding+space) gd.lineTo(x0+space,everPadding+space) gd.lineTo(x0,everPadding) gd.strokeStyle="red" gd.fillStyle="red" gd.stroke() gd.fill() } </script> </head> <body> <canvas id="c1" width="500" height="500"></canvas> </body> </html>
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