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This article mainly introduces the relevant information on the method of downloading QR codes and adding watermarks to images on canvas. The content is quite good. I will share it with you now and give it as a reference.
Yesterday I introduced QRCode.js, a plug-in for generating QR codes, which is drawn with the help of HTML5 Canvas. So, today’s protagonist is canvas – the practical application of canvas.
1. Download the QR code (See how to generate the QR code)
HTMLCanvasElement provides the toDataURL method, This method returns a data URI containing the image representation format specified by the type parameter. Through this method we can generate a QR code image and download it. Examples are as follows:
/*html*/ <p id="qrcode">p> <a href="javascript:;" download="二维码" id="down">下载二维码</a> /*js*/ var canvas = document.getElementsByTagName('canvas')[0]; var downImg = document.getElementById('down') img.href = document.getElementsByTagName('canvas')[0].toDataURL('image/png')
2. Adding watermarks to pictures
Using the fillText and drawImage methods of canvas can easily add watermarks to pictures. An example is as follows:
/*html*/ <canvas id="canvas"></canvas> /*js*/ var img = new Image(); // 创建img元素 var canvas = document.getElementById('canvas') var ctx = canvas.getContext('2d'); img.src = 'myImage.png'; img.onload = function(){ ctx.drawImage(img, 0, 0); ctx.font="30px yahei"; //设置水印文字 ctx.fillText("大前端", 1100, 260) }
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