Detailed explanation of Build and Serve using Angular CLI
This article mainly introduces the detailed explanation of Build and Serve using Angular CLI. Now I share it with you and give it as a reference.
Build.
Build will mainly do the following actions:
Compile the project file and output it Go to a certain directory
Build targets determine the output result
bundling packaging
Production The build of the environment will also perform uglify and tree-shaking (removing useless code)
ng build.
You can read the help first :
ng build --help
For the development environment, use the command ng build.
By default, its output directory is in .angular-cli. The ourDir attribute in the json file is configured, and the default is the /dist directory.
After building, you will see these files in dist:
inline.bundle.js This is webpack runtime.
main.bundle.js is the program code.
pollyfills.bundle.js is the browser’s Pollyfills.
styles.bundle.js Styles
vendor.bundle.js is angular and third-party library
You can use source-map-explorer to analyze dependencies and check which modules and classes are in the bundle.
First modify the code in the previous example:
Execute ng build:
You can see that these files are generated.
Change the index in dist. Format the html and take a look:
You can see that it refers to the 5 generated js files.
Open main.bundle.js and you can see The code I wrote:
Run the program below: ng serve -o:
You can see it in ng serve When, the above file was loaded.
Because ng build is a development build, no optimization has been done, and the file is quite large.
Looking at the file directory at this time, there is no dist directory:
So how are these files served?
This is because webpack is served in memory at this time.
Use source-map-explorer for analysis below. First install it:
npm install --save-dev source-map-explorer
Then execute ng build, and then execute:
.\node_modules\.bin\source-map-explorer dist\main.bundle.js
The result will generate this graph:
Look at the situation of vendor.bundle:
.\node_modules\.bin\source-map-explorer dist\vendor.bundle.js
There are more things here.
Build Targets and Environment.
Environment refers to which environment file is used:
And Targets is used to determine how the project file is optimized.
See Let’s compare development and production builds.
ng build |
##ng build --prod | |
Environment | environment.ts | ##environment..prod.ts|
Only cache images referenced in css | All build files | |
Generate | Do not generate | |
Global css output to js file | The generated is css file | |
not | is | |
Do not remove useless code | Remove useless code | |
No | is | |
is | is | |
No | ##Yes (with AOT and Angular5) |
--named-chunks |
Yes |
No | --output-hashing |
media |
all |
下面命令都是针对开发时的build, 它们的作用是一样的: ng build ng build --dev ng build --dev -e=dev ng build --target=development --environment=dev 下面则是生产build: ng build --prod ng build --prod -e=prod ng build --target=production --environment=prod 其它常用的参数还有:
Production Build. 先使用--aot: ng build --aot 使用aot之后可以看到 vendor.bundle的大小降了很多, 只有1.5m左右了. 执行aot会去掉一些程序执行不需要的代码, 例如angular的compiler这时就不在build输出的文件里了(可以使用source-map-explorer查看). 试试生产环境: ng build --prod 可以看到所有的文件都非常小了, 并且没有vendor了(因为prod下--build-optimizer起作用所以vendor没有了, 但可以使用--vendor-chunk true给弄出来). Serve. ng serve. 已经一直在用了, 下面看看它常用的参数:
试试 --prod: ng serve --prod 通过文件大小可以看出确实是prod build的. ng eject. 为项目生成webpack配置和脚本. 执行该命令试试: 看看有哪些变化: .angular-cli.json: package.json: 命令脚本都变了 还多出来一个webpack.config.js文件: 为什么要这么做呢? 可以对项目更深入的配置.... 这时运行程序就是 npm start了. 我还是把reject恢复回去吧, 使用git来恢复吧. 如果需要Serve 其他js/css/assets文件: 放在.angular-cli.json就行, 例如jquery就应该放在scripts里面. 上面是我整理给大家的,希望今后会对大家有帮助。 相关文章:
|
The above is the detailed content of Detailed explanation of Build and Serve using Angular CLI. For more information, please follow other related articles on the PHP Chinese website!

JavaScript's application in the real world includes front-end and back-end development. 1) Display front-end applications by building a TODO list application, involving DOM operations and event processing. 2) Build RESTfulAPI through Node.js and Express to demonstrate back-end applications.

The main uses of JavaScript in web development include client interaction, form verification and asynchronous communication. 1) Dynamic content update and user interaction through DOM operations; 2) Client verification is carried out before the user submits data to improve the user experience; 3) Refreshless communication with the server is achieved through AJAX technology.

Understanding how JavaScript engine works internally is important to developers because it helps write more efficient code and understand performance bottlenecks and optimization strategies. 1) The engine's workflow includes three stages: parsing, compiling and execution; 2) During the execution process, the engine will perform dynamic optimization, such as inline cache and hidden classes; 3) Best practices include avoiding global variables, optimizing loops, using const and lets, and avoiding excessive use of closures.

Python is more suitable for beginners, with a smooth learning curve and concise syntax; JavaScript is suitable for front-end development, with a steep learning curve and flexible syntax. 1. Python syntax is intuitive and suitable for data science and back-end development. 2. JavaScript is flexible and widely used in front-end and server-side programming.

Python and JavaScript have their own advantages and disadvantages in terms of community, libraries and resources. 1) The Python community is friendly and suitable for beginners, but the front-end development resources are not as rich as JavaScript. 2) Python is powerful in data science and machine learning libraries, while JavaScript is better in front-end development libraries and frameworks. 3) Both have rich learning resources, but Python is suitable for starting with official documents, while JavaScript is better with MDNWebDocs. The choice should be based on project needs and personal interests.

The shift from C/C to JavaScript requires adapting to dynamic typing, garbage collection and asynchronous programming. 1) C/C is a statically typed language that requires manual memory management, while JavaScript is dynamically typed and garbage collection is automatically processed. 2) C/C needs to be compiled into machine code, while JavaScript is an interpreted language. 3) JavaScript introduces concepts such as closures, prototype chains and Promise, which enhances flexibility and asynchronous programming capabilities.

Different JavaScript engines have different effects when parsing and executing JavaScript code, because the implementation principles and optimization strategies of each engine differ. 1. Lexical analysis: convert source code into lexical unit. 2. Grammar analysis: Generate an abstract syntax tree. 3. Optimization and compilation: Generate machine code through the JIT compiler. 4. Execute: Run the machine code. V8 engine optimizes through instant compilation and hidden class, SpiderMonkey uses a type inference system, resulting in different performance performance on the same code.

JavaScript's applications in the real world include server-side programming, mobile application development and Internet of Things control: 1. Server-side programming is realized through Node.js, suitable for high concurrent request processing. 2. Mobile application development is carried out through ReactNative and supports cross-platform deployment. 3. Used for IoT device control through Johnny-Five library, suitable for hardware interaction.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

AI Hentai Generator
Generate AI Hentai for free.

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Dreamweaver Mac version
Visual web development tools

WebStorm Mac version
Useful JavaScript development tools

Zend Studio 13.0.1
Powerful PHP integrated development environment