Detailed explanation of operator overloading in Javascript
This article summarizes and introduces the method of implementing operator overloading in Javascript. The implementation idea is very simple. Friends who need it can take a look.
I have recently done data processing and customized some data structures. For example, Mat, Vector, Point, etc., the four arithmetic operations such as addition, subtraction, multiplication and division have to be repeatedly defined. The code is not very intuitive. It is really annoying that JavaScript does not have operator overloading like C and C#, so I thought "Curve to save the country" automatically implements operator overloading in the translation code. The implementation idea is actually very simple, which is to write an interpreter and compile the code. For example:
S = A B (B - C.fun())/2 D
is translated into
`S = replace( replace(A, ' ', replace(replace(B,'',(replace(B,'-',C.fun())))),'/',2),' ',D)`
In the replace function we call the corresponding operator function of the object. The replace function code is as follows:
/** * 转换方法 * @param a * @param op * @param b * @returns {*} * @private */ export function __replace__(a,op,b){ if(typeof(a) != 'object' && typeof(b) != 'object'){ return new Function('a','b','return a' + op + 'b')(a,b) } if(!Object.getPrototypeOf(a).isPrototypeOf(b) && Object.getPrototypeOf(b).isPrototypeOf(a)){ throw '不同类型的对象不能使用四则运算' } let target = null if (Object.getPrototypeOf(a).isPrototypeOf(b)) { target = new Function('return ' + b.__proto__.constructor.name)() } if (Object.getPrototypeOf(b).isPrototypeOf(a)) { target = new Function('return ' + a.__proto__.constructor.name)() } if (op == '+') { if (target.__add__ != undefined) { return target.__add__(a, b) }else { throw target.toString() +'\n未定义__add__方法' } }else if(op == '-') { if (target.__plus__ != undefined) { return target.__plus__(a, b) }else { throw target.toString() + '\n未定义__plus__方法' } }else if(op == '*') { if (target.__multiply__ != undefined) { return target.__multiply__(a, b) }else { throw target.toString() + '\n未定义__multiply__方法' } } else if (op == '/') { if (target.__pide__ != undefined) { return target.__pide__(a, b) }else { throw target.toString() + '\n未定义__pide__方法' } } else if (op == '%') { if (target.__mod__ != undefined) { return target.__mod__(a, b) }else { throw target.toString() + '\n未定义__mod__方法' } } else if(op == '.*') { if (target.__dot_multiply__ != undefined) { return target.__dot_multiply__(a, b) }else { throw target.toString() + '\n未定义__dot_multiply__方法' } } else if(op == './') { if (target.__dot_pide__ != undefined) { return target.__dot_pide__(a, b) }else { throw target.toString() + '\n未定义__dot_pide__方法' } } else if(op == '**') { if (target.__power__ != undefined) { return target.__power__(a, b) }else { throw target.toString() + '\n未定义__power__方法' } }else { throw op + '运算符无法识别' } }
The replacement implementation is very simple. There is too much explanation, the important part is how to compile the code. The implementation of the four arithmetic operations when studying data structure in college is the basis of this translation, with slight differences. Briefly describe the process:
1. Split the expression, extract variables and operators to obtain the metaarray A
2. Traverse the metaarray
If the element is an operator addition, subtraction, multiplication and division , pop the previous element from the stack and convert it to replace(last, operator,
If the element is ')', pop the element from the stack, splice it until it encounters '(', and push it into the stack. Here You need to pay attention to whether the '(' element is preceded by a function call or replace. If it is a function call or replace, you need to continue to pop the data forward and close the replace function.
If it is a general element, check whether the previous element is replaced , if so, you need to splice ')' to close the replace function, otherwise push the element directly onto the stack.
3. Combine the stack sequence obtained in step 2 to get the compiled expression .
According to the above process, implement the code:
/** * 表达式转换工具方法 * @param code */ export function translate (code) { let data = [] let tmp_code = code.replace(/\s/g,'') let tmp = [] let vari = tmp_code.split(/["]+[^"]*["]+|[']+[^']*[']+|\*\*|\+|-|\*|\/|\(|\)|\?|>[=]|<[=]|={2}|:|&{2}|\|{2}|\{|\}|=|%|\.\/|\.\*|,/g) let ops = tmp_code.match(/["]+[^"]*["]+|[']+[^']*[']+|\*\*|\+|-|\*|\/|\(|\)|\?|>[=]|<[=]|={2}|:|&{2}|\|{2}|\{|\}|=|%|\.\/|\.\*|,/g) for (let i = 0,len = ops.length; i < len; i++) { if (vari[i] != '') { tmp.push(vari[i]) } if (ops[i] != '') { tmp.push(ops[i]) } } tmp.push(vari[ops.length]) for (let i = 0; i < tmp.length; i++){ let item = tmp[i] if(/\*\*|\+|-|\*|\/|%|\.\/|\.\*/.test(tmp[i])) { let top = data.pop() let trans = '__replace__(' + top + ',\'' + tmp[i] + '\',' data.push(trans) }else{ if (')' == tmp[i]) { let trans0 = tmp[i] let top0 = data.pop() while (top0 != '(') { trans0 = top0 + trans0 top0 = data.pop() } trans0 = top0 + trans0 let pre = data[data.length - 1] while(/[_\w]+[\.]?[_\w]+/.test(pre) && !/^__replace__\(/.test(pre) && pre != undefined) { pre = data.pop() trans0 = pre + trans0 pre = data[data.length - 1] } pre = data[data.length - 1] while(pre != undefined && /^__replace__\(/.test(pre)){ pre = data.pop() trans0 = pre + trans0 + ')' pre = data[data.length - 1] } data.push(trans0) }else { let pre = data[data.length - 1] let trans1 = tmp[i] while(pre != undefined && /^__replace__\(/.test(pre) && !/\*\*|\+|-|\*|\/|\(|\?|>[=]|<[=]|={2}|:|&{2}|\|{2}|\{|=|\}|%|\.\/|\.\*/.test(item) && !/^__replace__\(/.test(item)) { if(tmp[i + 1] == undefined){ pre = data.pop() trans1 = pre + trans1 + ')' break; }else{ pre = data.pop() trans1 = pre + trans1 + ')' pre = data[data.length - 1] } } data.push(trans1) } } } let result = '' data.forEach((value, key, own) => { result += value }) return result }
The expression compilation method is written, and the next step is how to use it. The written code is translated by our translator, which means a container is needed. Two methods: one is to redefine the method attributes with the class constructor, and the other is to pass the code as a parameter into our custom method. Next, we will introduce Redefine the method in the class constructor:
export default class OOkay { constructor () { let protos = Object.getOwnPropertyNames(Object.getPrototypeOf(this)) protos.forEach((proto, key, own) => { if(proto != 'constructor'){ Object.defineProperty(this, proto, { value:new Function(translate_block(proto, this[proto].toString())).call(this) }) } }) } }
As can be seen from the above, we use Object.defineProperty to redefine it in the constructor, and translate_block is The entire code block is divided and translated. The code is as follows:
/** * 类代码块转换工具 * @param name * @param block * @returns {string} */ export function translate_block (name , block) { let codes = block.split('\n') let reg = new RegExp('^' + name + '$') console.log(reg.source) codes[0] = codes[0].replace(name,'function') for(let i = 1; i < codes.length; i++) { if (codes[i].indexOf('//') != -1) { codes[i] = codes[i].substring(0,codes[i].indexOf('//')) } if(/\*\*|\+|-|\*|\/|%|\.\/|\.\*/g.test(codes[i])){ if (codes[i].indexOf('return ') != -1) { let ret_index = codes[i].indexOf('return ') + 7 codes[i] = codes[i].substring(0,ret_index) + translate(codes[i].substring(ret_index)) }else { let eq_index = codes[i].indexOf('=') + 1 codes[i] = codes[i].substring(0,eq_index) + translate(codes[i].substring(eq_index)) } } } return 'return ' + codes.join('\n') }
For new classes, we can use operator overloading in this class as long as we inherit the OOkay class. For code that inherits from non-OOkay classes, we can use injection, as follows:
/** * 非继承类的注入方法 * @param target */ static inject (target) { let protos = Object.getOwnPropertyNames(Object.getPrototypeOf(target)) protos.forEach((proto, key, own) => { if (proto != 'constructor') { Object.defineProperty(target, proto, { value:new Function(translate_block(proto, target[proto].toString())).call(target) }) } }) }
For code in non-classes, we need a container, here I Two methods are used, one is used as an ookay script, like this
Another option is to pass the code as a parameter into the __$$__ method, which compiles the code and executes it, as follows:
static __$__(fn) { if(!(fn instanceof Function)){ throw '参数错误' } (new Function(translate_block('function',fn.toString()))).call(window)() }
The above is what I compiled for everyone. I hope it will be helpful to everyone in the future.
Related articles:
How to solve the problem of Chinese garbled characters when JQuery ajax returns json
How the Django framework uses the ajax post method
##Solution to the 403 error when using jquery ajax post data in django
The above is the detailed content of Detailed explanation of operator overloading in Javascript. For more information, please follow other related articles on the PHP Chinese website!

JavaScript originated in 1995 and was created by Brandon Ike, and realized the language into C. 1.C language provides high performance and system-level programming capabilities for JavaScript. 2. JavaScript's memory management and performance optimization rely on C language. 3. The cross-platform feature of C language helps JavaScript run efficiently on different operating systems.

JavaScript runs in browsers and Node.js environments and relies on the JavaScript engine to parse and execute code. 1) Generate abstract syntax tree (AST) in the parsing stage; 2) convert AST into bytecode or machine code in the compilation stage; 3) execute the compiled code in the execution stage.

The future trends of Python and JavaScript include: 1. Python will consolidate its position in the fields of scientific computing and AI, 2. JavaScript will promote the development of web technology, 3. Cross-platform development will become a hot topic, and 4. Performance optimization will be the focus. Both will continue to expand application scenarios in their respective fields and make more breakthroughs in performance.

Both Python and JavaScript's choices in development environments are important. 1) Python's development environment includes PyCharm, JupyterNotebook and Anaconda, which are suitable for data science and rapid prototyping. 2) The development environment of JavaScript includes Node.js, VSCode and Webpack, which are suitable for front-end and back-end development. Choosing the right tools according to project needs can improve development efficiency and project success rate.

Yes, the engine core of JavaScript is written in C. 1) The C language provides efficient performance and underlying control, which is suitable for the development of JavaScript engine. 2) Taking the V8 engine as an example, its core is written in C, combining the efficiency and object-oriented characteristics of C. 3) The working principle of the JavaScript engine includes parsing, compiling and execution, and the C language plays a key role in these processes.

JavaScript is at the heart of modern websites because it enhances the interactivity and dynamicity of web pages. 1) It allows to change content without refreshing the page, 2) manipulate web pages through DOMAPI, 3) support complex interactive effects such as animation and drag-and-drop, 4) optimize performance and best practices to improve user experience.

C and JavaScript achieve interoperability through WebAssembly. 1) C code is compiled into WebAssembly module and introduced into JavaScript environment to enhance computing power. 2) In game development, C handles physics engines and graphics rendering, and JavaScript is responsible for game logic and user interface.

JavaScript is widely used in websites, mobile applications, desktop applications and server-side programming. 1) In website development, JavaScript operates DOM together with HTML and CSS to achieve dynamic effects and supports frameworks such as jQuery and React. 2) Through ReactNative and Ionic, JavaScript is used to develop cross-platform mobile applications. 3) The Electron framework enables JavaScript to build desktop applications. 4) Node.js allows JavaScript to run on the server side and supports high concurrent requests.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

SAP NetWeaver Server Adapter for Eclipse
Integrate Eclipse with SAP NetWeaver application server.

mPDF
mPDF is a PHP library that can generate PDF files from UTF-8 encoded HTML. The original author, Ian Back, wrote mPDF to output PDF files "on the fly" from his website and handle different languages. It is slower than original scripts like HTML2FPDF and produces larger files when using Unicode fonts, but supports CSS styles etc. and has a lot of enhancements. Supports almost all languages, including RTL (Arabic and Hebrew) and CJK (Chinese, Japanese and Korean). Supports nested block-level elements (such as P, DIV),

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Dreamweaver Mac version
Visual web development tools

EditPlus Chinese cracked version
Small size, syntax highlighting, does not support code prompt function
