This article mainly introduces the usage of apply and call in js. It has certain reference value. Now I share it with everyone. Friends in need can refer to
The prototype definition of Function in ECAMScript3 There are two methods, they are Function.prototype.call and Function.prototype.apply. This article introduces the usage of apply and call in detail. You can refer to it if necessary.
Preface
call and apply both exist to change the context that is, the context when a function is running , In other words, it is to change the pointer of this inside the function body.
call and apply have exactly the same function, but the way they accept parameters is different.
Method definition
applyFunction.apply(obj,args)
The method can receive two parameters:
obj: This object will replace this object in the Function class
args: This is an array or array-like, apply method Pass the elements of this collection as arguments to the called function.
call
The first parameter of the call method is the same as the first parameter of the apply method , except The second parameter is a parameter list
In non-strict mode, when the first parameter is passed as null or undefined, this in the function body will point to the default host object. In the browser It is window
var test = function(){ console.log(this===window); } test.apply(null);//true test.call(undefined);//true
Usage
"Hijacking" method of others
At this time, the logName method in foo will be referenced by bar, this points to bar
var foo = { name:"mingming", logName:function(){ console.log(this.name); } } var bar={ name:"xiaowang" }; foo.logName.call(bar);//xiaowang
Implementing inheritance
function Animal(name){ this.name = name; this.showName = function(){ console.log(this.name); } } function Cat(name){ Animal.call(this, name); } var cat = new Cat("Black Cat"); cat.showName(); //Black Cat
In practice During development, we often encounter scenarios where this pointer is inadvertently changed.
There is a local fun method. When fun is called as a normal function, fun internal this points to window, but we often want it to point to the #test node, see the following code:
window.id="window"; document.querySelector('#test').onclick = function(){ console.log(this.id);//test var fun = function(){ console.log(this.id); } fun();//window }
Usecall,applyWe can easily solve this problem
window.id="window"; document.querySelector('#test').onclick = function(){ console.log(this.id);//test var fun = function(){ console.log(this.id); } fun.call(this);//test }
Of course you can also do this, but in ECMAScript In the strict mode of 5, this in this case has been stipulated not to point to the global object, but to undefined:
window.id="window"; document.querySelector('#test').onclick = function(){ var that = this; console.log(this.id);//test var fun = function(){ console.log(that.id); } fun();//test }
function func(){ "use strict" alert ( this ); // 输出:undefined } func();
Other usage
##Array-like
Here, objects that meet the following conditions are called array-likearguments, NodeList!
(function(){ Array.prototype.push.call(arguments,4); console.log(arguments);//[1, 2, 3, 4] })(1,2,3)In this way, push a 4 into
arguments
Array.prototype.push The page can realize the merger of two arrays
push(param1, param,...paramN) So you can also replace this array through apply, that is:
var arr1=new Array("1","2","3"); var arr2=new Array("4","5","6"); Array.prototype.push.apply(arr1,arr2); console.log(arr1);//["1", "2", "3", "4", "5", "6"]can also be understood this way,
arr1 calls the push method, and the parameter is the number passed to apply The assembly is replaced by a set of parameter lists.
For another example, I want to find the maximum value in a class array
(function(){ var maxNum = Math.max.apply(null,arguments); console.log(maxNum);//56 })(34,2,56);
Judge type
console.log(Object.prototype.toString.call(123)) //[object Number] console.log(Object.prototype.toString.call('123')) //[object String] console.log(Object.prototype.toString.call(undefined)) //[object Undefined] console.log(Object.prototype.toString.call(true)) //[object Boolean] console.log(Object.prototype.toString.call({})) //[object Object] console.log(Object.prototype.toString.call([])) //[object Array] console.log(Object.prototype.toString.call(function(){})) //[object Function]Related recommendations:
in JS
The above is the detailed content of Usage of apply and call in js. For more information, please follow other related articles on the PHP Chinese website!

Choosing Python or JavaScript should be based on career development, learning curve and ecosystem: 1) Career development: Python is suitable for data science and back-end development, while JavaScript is suitable for front-end and full-stack development. 2) Learning curve: Python syntax is concise and suitable for beginners; JavaScript syntax is flexible. 3) Ecosystem: Python has rich scientific computing libraries, and JavaScript has a powerful front-end framework.

The power of the JavaScript framework lies in simplifying development, improving user experience and application performance. When choosing a framework, consider: 1. Project size and complexity, 2. Team experience, 3. Ecosystem and community support.

Introduction I know you may find it strange, what exactly does JavaScript, C and browser have to do? They seem to be unrelated, but in fact, they play a very important role in modern web development. Today we will discuss the close connection between these three. Through this article, you will learn how JavaScript runs in the browser, the role of C in the browser engine, and how they work together to drive rendering and interaction of web pages. We all know the relationship between JavaScript and browser. JavaScript is the core language of front-end development. It runs directly in the browser, making web pages vivid and interesting. Have you ever wondered why JavaScr

Node.js excels at efficient I/O, largely thanks to streams. Streams process data incrementally, avoiding memory overload—ideal for large files, network tasks, and real-time applications. Combining streams with TypeScript's type safety creates a powe

The differences in performance and efficiency between Python and JavaScript are mainly reflected in: 1) As an interpreted language, Python runs slowly but has high development efficiency and is suitable for rapid prototype development; 2) JavaScript is limited to single thread in the browser, but multi-threading and asynchronous I/O can be used to improve performance in Node.js, and both have advantages in actual projects.

JavaScript originated in 1995 and was created by Brandon Ike, and realized the language into C. 1.C language provides high performance and system-level programming capabilities for JavaScript. 2. JavaScript's memory management and performance optimization rely on C language. 3. The cross-platform feature of C language helps JavaScript run efficiently on different operating systems.

JavaScript runs in browsers and Node.js environments and relies on the JavaScript engine to parse and execute code. 1) Generate abstract syntax tree (AST) in the parsing stage; 2) convert AST into bytecode or machine code in the compilation stage; 3) execute the compiled code in the execution stage.

The future trends of Python and JavaScript include: 1. Python will consolidate its position in the fields of scientific computing and AI, 2. JavaScript will promote the development of web technology, 3. Cross-platform development will become a hot topic, and 4. Performance optimization will be the focus. Both will continue to expand application scenarios in their respective fields and make more breakthroughs in performance.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

SAP NetWeaver Server Adapter for Eclipse
Integrate Eclipse with SAP NetWeaver application server.

VSCode Windows 64-bit Download
A free and powerful IDE editor launched by Microsoft

SublimeText3 Linux new version
SublimeText3 Linux latest version

mPDF
mPDF is a PHP library that can generate PDF files from UTF-8 encoded HTML. The original author, Ian Back, wrote mPDF to output PDF files "on the fly" from his website and handle different languages. It is slower than original scripts like HTML2FPDF and produces larger files when using Unicode fonts, but supports CSS styles etc. and has a lot of enhancements. Supports almost all languages, including RTL (Arabic and Hebrew) and CJK (Chinese, Japanese and Korean). Supports nested block-level elements (such as P, DIV),

Dreamweaver CS6
Visual web development tools
