The meaning of this in JavaScript is very rich. It can be the global object, the current object or any object, depending on how the function is called. Functions can be called in the following ways: as an object method, as a function, as a constructor, apply or call.
Object method call
When called as an object method, this will be bound to the object.
var point = { x : 0, y : 0, moveTo : function(x, y) { this.x = this.x + x; this.y = this.y + y; } }; point.moveTo(1, 1)//this 绑定到当前对象,即 point 对象
I want to emphasize one point here, that is, this is to obtain the corresponding value when the function is executed, not when the function is defined. Even if it is an object method call, if the function attribute of the method is passed into another scope in the form of a function name, the pointer of this will be changed. Let me give you an example:
var a = { aa : 0, bb : 0, fun : function(x,y){ this.aa = this.aa + x; this.bb = this.bb + y; } }; var aa = 1; var b = { aa:0, bb:0, fun : function(){return this.aa;} } a.fun(3,2); document.write(a.aa);//3,this指向对象本身 document.write(b.fun());//0,this指向对象本身 (function(aa){//注意传入的是函数,而不是函数执行的结果 var c = aa(); document.write(c);//1 , 由于fun在该处执行,导致this不再指向对象本身,而是这里的window })(b.fun);
So you’ll understand. This can be a confusing place.
Function call
The function can also be called directly. At this time, this is bound to the global object.
var x = 1; function test(){ this.x = 0; } test(); alert(x); //0
But this will cause some problems, that is, for functions defined inside the function, this will also point to the global world, which is exactly the opposite of what we want. The code is as follows:
var point = { x : 0, y : 0, moveTo : function(x, y) { // 内部函数 var moveX = function(x) { this.x = x;//this 绑定到了全局 }; // 内部函数 var moveY = function(y) { this.y = y;//this 绑定到了全局 }; moveX(x); moveY(y); } }; point.moveTo(1, 1); point.x; //==>0 point.y; //==>0 x; //==>1 y; //==>1
We will find that not only the movement effect we want is not completed, but there will be two more global variables. So how to solve it? Just save this to a variable when entering a function within a function, and then use the variable. The code is as follows:
var point = { x : 0, y : 0, moveTo : function(x, y) { var that = this; // 内部函数 var moveX = function(x) { that.x = x; }; // 内部函数 var moveY = function(y) { that.y = y; } moveX(x); moveY(y); } }; point.moveTo(1, 1); point.x; //==>1 point.y; //==>1
Constructor call
When you create a constructor in JavaScript, you can use this to point to the newly created object. This way you can avoid this in the function pointing to the global
var x = 2; function test(){ this.x = 1; } var o = new test(); alert(x); //2
apply or call call
These two methods can switch the context of function execution Environment, that is, changing the object bound to this. Apply and call are similar. The difference is that when passing in parameters, one requirement is an array and the other requirement is that they are passed in separately. So we take apply as an example:
<pre name="code" class="html">var name = "window"; var someone = { name: "Bob", showName: function(){ alert(this.name); } }; var other = { name: "Tom" }; someone.showName(); //Bob someone.showName.apply(); //window someone.showName.apply(other); //Tom
You can see that when accessing the method in the object normally, this points to the object. After using apply, when apply has no parameters, the current object of this is the global object. When apply has parameters, the current object of this is the parameter.
Arrow function call
Something needs to be added here, that is, the arrow function in the next generation javascript standard ES6 this is always Points to this when the function is defined, not when it is executed. Let's use an example to understand
var o = { x : 1, func : function() { console.log(this.x) }, test : function() { setTimeout(function() { this.func(); }, 100); } }; o.test(); // TypeError : this.func is not a function
The above code will cause an error because the pointer of this changes from o to the global. We need to modify the above code as follows:
var o = { x : 1, func : function() { console.log(this.x) }, test : function() { var _this = this; setTimeout(function() { _this.func(); }, 100); } }; o.test();
通过使用外部事先保存的this就行了。这里就可以利用到箭头函数了,我们刚才说过,箭头函数的 this始终指向函数定义时的 this,而非执行时。所以我们将上面的代码修改如下:
var o = { x : 1, func : function() { console.log(this.x) }, test : function() { setTimeout(() => { this.func() }, 100); } }; o.test();
这回this就指向o了,我们还需要注意一点的就是这个this是不会改变指向对象的,我们知道call和apply可以改变this的指向,但是在箭头函数中是无效的。
var x = 1, o = { x : 10, test : () => this.x }; o.test(); // 1 o.test.call(o); // 依然是1
这样就可以明白各种情况下this绑定对象的区别了。
The above is the detailed content of Several ways to call this function in js. For more information, please follow other related articles on the PHP Chinese website!

Python and JavaScript have their own advantages and disadvantages in terms of community, libraries and resources. 1) The Python community is friendly and suitable for beginners, but the front-end development resources are not as rich as JavaScript. 2) Python is powerful in data science and machine learning libraries, while JavaScript is better in front-end development libraries and frameworks. 3) Both have rich learning resources, but Python is suitable for starting with official documents, while JavaScript is better with MDNWebDocs. The choice should be based on project needs and personal interests.

The shift from C/C to JavaScript requires adapting to dynamic typing, garbage collection and asynchronous programming. 1) C/C is a statically typed language that requires manual memory management, while JavaScript is dynamically typed and garbage collection is automatically processed. 2) C/C needs to be compiled into machine code, while JavaScript is an interpreted language. 3) JavaScript introduces concepts such as closures, prototype chains and Promise, which enhances flexibility and asynchronous programming capabilities.

Different JavaScript engines have different effects when parsing and executing JavaScript code, because the implementation principles and optimization strategies of each engine differ. 1. Lexical analysis: convert source code into lexical unit. 2. Grammar analysis: Generate an abstract syntax tree. 3. Optimization and compilation: Generate machine code through the JIT compiler. 4. Execute: Run the machine code. V8 engine optimizes through instant compilation and hidden class, SpiderMonkey uses a type inference system, resulting in different performance performance on the same code.

JavaScript's applications in the real world include server-side programming, mobile application development and Internet of Things control: 1. Server-side programming is realized through Node.js, suitable for high concurrent request processing. 2. Mobile application development is carried out through ReactNative and supports cross-platform deployment. 3. Used for IoT device control through Johnny-Five library, suitable for hardware interaction.

I built a functional multi-tenant SaaS application (an EdTech app) with your everyday tech tool and you can do the same. First, what’s a multi-tenant SaaS application? Multi-tenant SaaS applications let you serve multiple customers from a sing

This article demonstrates frontend integration with a backend secured by Permit, building a functional EdTech SaaS application using Next.js. The frontend fetches user permissions to control UI visibility and ensures API requests adhere to role-base

JavaScript is the core language of modern web development and is widely used for its diversity and flexibility. 1) Front-end development: build dynamic web pages and single-page applications through DOM operations and modern frameworks (such as React, Vue.js, Angular). 2) Server-side development: Node.js uses a non-blocking I/O model to handle high concurrency and real-time applications. 3) Mobile and desktop application development: cross-platform development is realized through ReactNative and Electron to improve development efficiency.

The latest trends in JavaScript include the rise of TypeScript, the popularity of modern frameworks and libraries, and the application of WebAssembly. Future prospects cover more powerful type systems, the development of server-side JavaScript, the expansion of artificial intelligence and machine learning, and the potential of IoT and edge computing.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

AI Hentai Generator
Generate AI Hentai for free.

Hot Article

Hot Tools

MantisBT
Mantis is an easy-to-deploy web-based defect tracking tool designed to aid in product defect tracking. It requires PHP, MySQL and a web server. Check out our demo and hosting services.

ZendStudio 13.5.1 Mac
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 English version
Recommended: Win version, supports code prompts!

SublimeText3 Linux new version
SublimeText3 Linux latest version