Detailed explanation of prototype chain in JS
Although JS is not an object-oriented language, this does not mean that JS cannot implement OOP features. I believe that when you use JS, you must have used the prototype methods of Object, such as call, apply, hasOwnProperty, etc., but where do these methods come from? If JS cannot implement inheritance, the use of these methods will be impossible. Here we will talk about the method of implementing inheritance in JS, the prototype chain.
_proto_and prototype
First we need to understand what a normal object is and what a function object is.
Common object
var a = {}
var a = new Object();
var a = new f1();//The same way as the previous object was created
- ##Function object
- var a = function(){};
- var a = new Function() {};
- f1()
When the constructor is Function, it becomes a function object), so it also has the _proto_ attribute. And its _proto_ points to the prototype object of its constructor, which is Object.prototype. The last Object.prototype._proto_ points to null, reaching the top of the prototype chain. Prototype is an attribute owned by function objects. It is assigned to a new object instance when the object is created. Of course, it can also be modified dynamically.
function Person(){}; var p = new Person();//创建一个普通对象 //创建过程实际为 var p={}; p._proto_=Person.prototype; Person.apply(p,arguments);//或者是call... //执行构造函数,并返回创建的对象。Supplementary explanation of the above code
Normally speaking, there is no need to write a return statement in the constructor, because it will return the newly created object by default. However, if a return statement is written in the constructor, if the return is an object, then the function will overwrite the newly created object and return this object; if the return is a basic type such as string, number, Boolean value, etc. , then the function will ignore the return statement or return the newly created object.The default value of the prototype object of the constructor is:
Person.prototype={ constructor://指向构造函数本身 _proto_://指向构造函数Person的原型对象的构造函数的原型对象,这里是指Object.prototype } //这里有一个特殊情况——当构造函数为Function的时候 Function.prototype._proto_===Object.prototype //我们知道Function.prototype是一个函数对象,它的_proto_应该指向它的构造函数的原型,也就是Function.prototype。 //可是这样下去就没完没了了,毕竟一条链总是有顶端的。这里约定Function.prototype._proto_===Object.prototype; //这时,Object.prototype._proto_===null;完美结束原型链。We can continuously modify the pointing of the prototype object of the constructor, so that a chain can eventually be formed. The chain mentioned above is the default prototype chain in JS. Talk about code implementationLet’s take a look at the code:
function Parent(name){ this.name=name||"parent"; } function Son(name){ this.name=name||"son"; this.property="initial Son name"; } function Grandson(name){ this.name=name||"grandson"; this.ggs="initial Grandson name"; } Son.prototype = new Parent("原型中的Parent"); Grandson.prototype = new Son("原型中的Son"); let grandson = new Grandson("孙子"); console.log(grandson instanceof Son);//true console.log(grandson instanceof Grandson);//true console.log(grandson instanceof Parent);//true
Obviously, true is output in the end. But let’s change the code a little:
Grandson.prototype = new Son("原型中的Son"); Son.prototype = new Parent("原型中的Parent");//其实上一步已经实例化了一个Son的对象给Grandson.prototype //这个时候Son的实例的_proto_已经确定指向那个时候的构造函数.prototype了(默认原型对象) let grandson = new Grandson("孙子"); console.log(grandson instanceof Son);//false console.log(grandson instanceof Grandson);//true console.log(grandson instanceof Parent);//false
Why does the result change? The reason is also very simple. We mentioned before the creation process of object creation: when the object is instantiated, the prototype of the constructor has been assigned to the object's _proto_. That is to say, the value of Grandson.prototype._proto_ has been determined in the first line of the above code. Even if Son.prototype is modified in the second line, the value of Grandson.prototype._proto_ cannot be modified.
Conclusion: The relationship of the prototype chain in JS is maintained by _proto_, not prototype.Quick test
var animal = function(){}; var dog = function(){};
animal.price = 2000;
dog.prototype = animal; var tidy = new dog();
console.log(dog.price)
console.log(tidy.price)
What is the answer to the output? It's undefined and 2000, let's analyze it: First of all, we know that animal and dog are both function objects. In the fourth line, the prototype object of dog is modified to animal. Then let's look down,
console.log(dog.price) This sentence will first look for the price of dog, and there is none. Then go look for it on the prototype chain. How did you find it? We mentioned before that we use _proto_ to get to the prototype object of its constructor. Since dog is a function object, the prototype object of its constructor is Function.prototype, which is an empty function. So undefined is returned, and the price attribute is not found.
What about
console.log(tidy.price)?
tidy is an ordinary object. First of all, we are looking for its own attribute price, but there is none. Go to the prototype object of its constructor through _proto_, which is dog.prototype. Because tidy is instantiated after
dog.prototype = animal;, the point of tidy._proto_ already points to the modified dog.prototype. That is to say, it points to animal, that is, the price attribute can be found, so 2000 is output.
All properties and methods on the prototype object can be regarded as public (protected) properties and methods of the parent class in Java. You can use this inside these methods to access the properties and methods in the constructor. method. As for why, this has to mention the binding issue of this in JS... In short, whoever calls the function, this will point to. Except arrow functions...Related recommendations:
Detailed explanation of JS prototype and prototype chain (1)
Detailed explanation of JS prototype and prototype chain (2)
Detailed explanation of JS prototype and prototype chain (3)
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