This time I will bring you JS closures and timers. What are the precautions when using JS closures and timers? The following is a practical case, let’s take a look together. take a look.
What is a closure? What is its function
A closure is a function that can read the internal variables of other functions.
Function: 1. You can read the variables inside the function 2. Keep the values of these variables in memory.
What is the role of setTimeout 0
JS operation is based on a single thread, which means that when a piece of code is executed, other codes will enter the queue to wait, and subsequent codes will be executed once the thread is free. If a setTimeout is set in the code, the browser will insert the code into the task queue at the appropriate time. If this time is set to 0, it means that it will be inserted into the queue immediately, but it will not be executed immediately. You will still have to wait for the previous code to execute. Completed (actually there is a delay, whether it is 16ms or 4ms depends on the browser). Therefore, setTimeout does not guarantee the execution time. Whether it is executed in time depends on whether JavaScript the thread is crowded or idle.
Code
How much does the following code output? Modify the code so that fnArr[i]() outputs i. Use more than two methods
var fnArr = []; for (var i = 0; i < 10; i ++) { fnArr[i] = function(){ return i; }; } console.log( fnArr3 ); //
Code:
Method one:
var fnArr = []; for (var i = 0; i < 10; i ++) { fnArr[i] = (function(){ var index = i; var fn = function(){ return index } return fn }()); } console.log( fnArr3 ); //
Method two:
var fnArr = []; for (var i = 0; i < 10; i ++) { (function(n){ fnArr[i] = function(){ return n; } })(i) }; console.log( fnArr3 )
Use closure Encapsulating a car object, you can obtain the car status in the following way
var Car = //todo; Car.setSpeed(30); Car.getSpeed(); //30 Car.accelerate(); Car.getSpeed(); //40; Car.decelerate(); Car.decelerate(); Car.getSpeed(); //20 Car.getStatus(); // 'running'; Car.decelerate(); Car.decelerate(); Car.getStatus(); //'stop'; //Car.speed; //error
Code:
var Car = (function(){ var speed; function setSpeed(n){ speed = n } function getSpeed(){ return console.log(speed); } function accelerate(){ speed +=10 return speed; } function decelerate(){ speed -=10 return speed; } function getStatus(){ return console.log(speed===0?'stop':'running'); } return { setSpeed:setSpeed, getSpeed:getSpeed, accelerate:accelerate, decelerate:decelerate, getStatus:getStatus, } }()); Car.setSpeed(30); Car.getSpeed(); //30 Car.accelerate(); Car.getSpeed(); //40; Car.decelerate(); Car.decelerate(); Car.getSpeed(); //20 Car.getStatus(); // 'running'; Car.decelerate(); Car.decelerate(); Car.getStatus(); //'stop'; Car.speed(); //error
Write a function using setTimeout to simulate the function of setInterval
Code:
var i=0; function intv(){ setTimeout(function(){ console.log(i++); intv(); },1000); } intv();
Write a function to calculate the minimum time granularity of setTimeout
Code:
function getmin(){ var i = 0; var start = Date.now(); var clock = setTimeout(function(){ i++; if(i === 1000){ clearTimeout(clock); var end = Date.now(); console.log((end-start)/i) } clock = setTimeout(arguments.callee,0) },0) } getmin()
What is the output result of the following code? Why?
var a = 1; setTimeout(function(){ a = 2; console.log(a); }, 0); var a ; console.log(a); a = 3; console.log(a);
The output result of this code is 1;3;2, because a setTimeout is set in the code, then the browser will insert the code into the task queue at the appropriate time. If this time is set If it is 0, it means that it will be inserted into the queue immediately, but it will not be executed immediately. You still have to wait for the previous code to be executed, so you have to wait until all the code is executed before executing setTimeout(function(){a = 2;console.log(a); }, 0);.
What is the output result of the following code? Why?
var flag = true; setTimeout(function(){ flag = false; },0) while(flag){} console.log(flag);
will not output the result because setTimeout(function(){flag = false;},0) will It will be run after all the code has been executed. The initial value of ``flag is true, so while will continue to loop, and console.log(flag) will not be accessed. However, due to the loop protection function of some browsers, It is also possible that the output is true```.
What is the output of the following code? How to output delayer: 0, delayer:1... (use closure to implement)
for(var i=0;i<5;i++){ setTimeout(function(){ console.log('delayer:' + i ); }, 0); console.log(i); }
Code:
for(var i=0;i<5;i++){ (function(i){ setTimeout(function(){ console.log('delayer:' + i ); }, 0); })(i) console.log(i); }
Brain-burning question
What is the result of the following console.log? Why?
function fn(a,b) { console.log(b); return { fn:function(c){ return fn(c,a); } }; } var a = fn(0); a.fn(1); a.fn(2); a.fn(3); var b = fn(0).fn(1).fn(2).fn(3); var c = fn(0).fn(1); c.fn(2); c.fn(3);
I believe you have mastered the method after reading the case in this article. For more exciting information, please pay attention to other related articles on the php Chinese website!
Related reading:
Simple CSS3 click response animation case
How to use python to determine image similarity
The above is the detailed content of JS closures and timers. For more information, please follow other related articles on the PHP Chinese website!

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