I believe everyone has played the rock-paper-scissors game. Today I will bring you a code for the HTML5 rock-paper-scissors game based on angular.js. This game is a human-machine battle game. The user can choose one of the options: scissors, rock or paper, and the computer will randomly select an option to compete. The winner can add one point. Next, let’s take a look at the source code
<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1"> <meta name="viewport" content="user-scalable=no, width=device-width, initial-scale=1, maximum-scale=1"> <meta name="apple-mobile-web-app-capable" content="yes"> <meta name="apple-mobile-web-app-status-bar-style" content="default"> <meta name="msapplication-tap-highlight" content="no"> <title>html5制作剪刀石头布效果</title> <meta name="keywords" content=" html5制作剪刀石头布效果" /> <meta name="description" content=" html5制作剪刀石头布效果" /> <link rel='stylesheet prefetch' href='https://cdnjs.cloudflare.com/ajax/libs/font-awesome/4.6.3/css/font-awesome.min.css'> <link rel="stylesheet" type="text/css" href="css/normalize.css" /> <link rel="stylesheet" type="text/css" href="css/htmleaf-demo.css"> <link rel="stylesheet" href="css/style.css"> </head> <body ng-app="app" ng-controller="ctrl"> <main style="background-image: {{b}}"> <article> <div ng-class="{'flip-me': answered}"> <div> <div> <div class="chip bg-light"> <span class="fa fa-hand-spock-o fa-fw ghost"></span> </div> </div> <div> <div class="chip bg-light"> <span class="fa fa-hand-{{splashIcon}}-o fa-fw"></span> </div> </div> </div> </div> <div class="answers row around" ng-class="{'ghost': spocked}"> <div class="column align-center"> <div ng-class="uiSetMoveClasses('rock', 1)" ng-click="uiPlay('rock')"> <span class="fa fa-hand-rock-o fa-fw fa-2x"></span> </div> </div> <div class="column align-center"> <div ng-class="uiSetMoveClasses('paper', 2)" ng-click="uiPlay('paper')"> <span class="fa fa-hand-paper-o fa-fw fa-2x"></span> </div> </div> <div class="column align-center"> <div ng-class="uiSetMoveClasses('scissors', 3)" ng-click="uiPlay('scissors')"> <span class="fa fa-hand-scissors-o fa-fw fa-2x"></span> </div> </div> </div> <footer class="row around"> <div> <span>Me</span> <h1 id="score-me">{{score.me}}</h1> </div> <div> <span>Spock</span> <h1 id="score-spock">{{score.spock}}</h1> </div> </footer> </article> <div class="message-wrap content {{answered}}" ng-class="{'show': answered}"> <div class="message row align-center" ng-click="uiPlayAgain()" ng-class="{'bg-warning': spocked, 'bg-info': winner==='tie','bg-success': winner=='me','bg-alert': winner=='spock'}"> <div>{{message}}</div> <div class="chip beacon-1"> <span class="fa fa-3x fa-refresh"></span> </div> </div> </div> </main> <script src='https://cdnjs.cloudflare.com/ajax/libs/angular.js/1.5.5/angular.min.js'></script> <script src='https://cdnjs.cloudflare.com/ajax/libs/underscore.js/1.8.3/underscore-min.js'></script> <script src="js/main.js"></script> </body> </html>
I believe you have mastered the methods after reading these cases. For more exciting information, please pay attention to other related articles on the php Chinese website!
Related reading:
Implementation steps of using JS to operate HTTP Cookies
About local Web-storage storage Detailed introduction
Write HTML first or CSS first when laying out a web page
The above is the detailed content of Tutorial on creating rock-paper-scissors effect in HTML5. For more information, please follow other related articles on the PHP Chinese website!

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