Example explanation of using canvas to create barrage function in html5
This article mainly introduces relevant information on examples of using canvas to implement the barrage function in HTML5. Friends who need it can refer to it.
I have recently started to develop a barrage video website and implemented the barrage function through canvas in html5. screen function.
So don’t talk nonsense, talk about your ideas first and then write the code.
Idea: In terms of page layout, a canvas is covered on the video window generated by the video tag, and this can be achieved using absolute positioning. The most important thing is that js controls the display of barrages on the canvas. Each barrage is packaged into an object. The properties contained in the object include the time when the barrage should appear, the color of the barrage, whether the barrage is moving and the barrage. text. The methods owned by the barrage object include: setting the horizontal and vertical coordinates of the barrage, and the movement function of the barrage. The principle of implementation is to monitor the event of the video starting to play, and generate a timer when the video starts playing. The timer traverses the cyclic barrage object array at every other time and draws the barrage at the appropriate position on the canvas according to the properties of the object. , in addition to the code for drawing the barrage, the timer also contains the code for updating the barrage array.
The picture below is a screenshot of the barrage effect
Then start the code directly:
(function () { window.onload=function () { var video = document.getElementsByTagName("video")[0] var cav = document.getElementsByTagName("canvas")[0] //设置常量canvas的高度以及宽度 var cavWidth = 800 var cavHeight = 420 cav.width=cavWidth cav.height=cavHeight var ctx = cav.getContext("2d") //存储弹幕对象的数组 var capObjs = [] var lastItemTime var capHeight = 20 var inputEle = document.getElementsByClassName("caption-input-text")[0] var sendEle = document.getElementsByClassName("caption-sendButton")[0] var colorUl = document.getElementsByClassName("colorItems")[0] var ismoveInputEle = document.getElementsByClassName("caption-input-ismove")[0] //弹幕颜色 var colors=["#fff","#FFCCCC","#CCFFCC","#CCCCFF","#FFFFCC","#CCFFFF"] var selectedColorIndex = 0 var prevPlayTime = 0 //测试数据的数组 var testArrayCopy = [] var capobjId = 0 //弹幕在画布中高度可能值组成的数组 var topObjs = [{blank:true , value : 20 ,index:0}, {blank:true , value : 50 ,index:1}, {blank:true , value : 80 ,index:2}, {blank:true , value : 110 ,index:3}, {blank:true , value : 140 ,index:4}, {blank:true , value : 170 ,index:5}, {blank:true , value : 200 ,index:6}, {blank:true , value : 230 ,index:7}, {blank:true , value : 260 ,index:8}, {blank:true , value : 290 ,index:9}, {blank:true , value : 320 ,index:10}, {blank:true , value : 350 ,index:11}, {blank:true , value : 380 ,index:12}, {blank:true , value : 410 ,index:13}] //test data 测试数据 var testArray = [{content:"ABCDEFGHIJKLMNOPQRSTUVWXYZ",time:"1",ismove:false,colorIndex:0}, {content:"233333333333333",time:"2",ismove:true,colorIndex:0}, {content:"干杯,哈哈哈~~~~~~",time:"2",ismove:true,colorIndex:5}, {content:"干杯,哈哈哈~~~~~~",time:"2",ismove:true,colorIndex:4}, {content:"干杯,哈哈哈~~~~~~",time:"2",ismove:true,colorIndex:4}, {content:"干杯,哈哈哈~~~~~~",time:"2",ismove:true,colorIndex:0}, {content:"干杯,哈哈哈~~~~~~",time:"2",ismove:true,colorIndex:0}, {content:"233333333333333",time:"3",ismove:true,colorIndex:0}, {content:"233333333333333",time:"3",ismove:true,colorIndex:0}, {content:"233333333333333",time:"3",ismove:true,colorIndex:0}, {content:"233333333333333",time:"3",ismove:true,colorIndex:0}, {content:"233333333333333",time:"3",ismove:true,colorIndex:0}, {content:"233333333333333",time:"3",ismove:true,colorIndex:0}, {content:"233333333333333",time:"4",ismove:false,colorIndex:0}, {content:"233333333333333",time:"5",ismove:true,colorIndex:4}, {content:"233333333333333",time:"6",ismove:true,colorIndex:2}, {content:"233333333333333",time:"7",ismove:true,colorIndex:2}, {content:"233333333333333",time:"7",ismove:true,colorIndex:2}, {content:"233333333333333",time:"7",ismove:true,colorIndex:2}, {content:"233333333333333",time:"7",ismove:true,colorIndex:2}, {content:"233333333333333",time:"7",ismove:true,colorIndex:2}, {content:"233333333333333",time:"7",ismove:true,colorIndex:2}, {content:"233333333333333",time:"8",ismove:true,colorIndex:0}, {content:"233333333333333",time:"9",ismove:true,colorIndex:0}, {content:"233333333333333",time:"10",ismove:true,colorIndex:0}, {content:"老师说的非常好,我要好好学习了》》》》",time:"12",ismove:true,colorIndex:0}, {content:"老师说的非常好,我要好好学习了》》》》",time:"13",ismove:true,colorIndex:0}, {content:"老师说的非常好,我要好好学习了》》》》",time:"14",ismove:true,colorIndex:2}, {content:"老师说的非常好,我要好好学习了》》》》",time:"15",ismove:false,colorIndex:0}, {content:"老师说的非常好,我要好好学习了》》》》",time:"16",ismove:true,colorIndex:2}, {content:"老师说的非常好,我要好好学习了》》》》",time:"17",ismove:true,colorIndex:3}, {content:"老师说的非常好,我要好好学习了》》》》",time:"18",ismove:true,colorIndex:2}, {content:"老师说的非常好,我要好好学习了》》》》",time:"19",ismove:true,colorIndex:0}, {content:"老师说的非常好,我要好好学习了》》》》",time:"20",ismove:true,colorIndex:3}, {content:"老师说的非常好,我要好好学习了》》》》",time:"21",ismove:true,colorIndex:0}, {content:"老师说的非常好,我要好好学习了》》》》",time:"22",ismove:true,colorIndex:0}, {content:"老铁们,小礼物走一波了,小汽车小火箭刷起来吧=========",time:"23",ismove:true,colorIndex:0}, {content:"老铁们,小礼物走一波了,小汽车小火箭刷起来吧=========",time:"24",ismove:true,colorIndex:0}, {content:"老铁们,小礼物走一波了,小汽车小火箭刷起来吧=========",time:"25",ismove:true,colorIndex:3}, {content:"老铁们,小礼物走一波了,小汽车小火箭刷起来吧=========",time:"26",ismove:true,colorIndex:0}, {content:"老铁们,小礼物走一波了,小汽车小火箭刷起来吧=========",time:"27",ismove:true,colorIndex:5}, {content:"老铁们,小礼物走一波了,小汽车小火箭刷起来吧=========",time:"28",ismove:false,colorIndex:5}, {content:"老铁们,小礼物走一波了,小汽车小火箭刷起来吧=========",time:"29",ismove:true,colorIndex:5}, {content:"老铁们,小礼物走一波了,小汽车小火箭刷起来吧=========",time:"30",ismove:true,colorIndex:5}, {content:"马上就下课了,瓦罗蓝大陆走起了~~~",time:"31",ismove:true,colorIndex:5}, {content:"马上就下课了,瓦罗蓝大陆走起了~~~",time:"32",ismove:true,colorIndex:2}, {content:"马上就下课了,瓦罗蓝大陆走起了~~~",time:"33",ismove:true,colorIndex:2}, {content:"马上就下课了,瓦罗蓝大陆走起了~~~",time:"33",ismove:true,colorIndex:5}, {content:"马上就下课了,瓦罗蓝大陆走起了~~~",time:"34",ismove:true,colorIndex:5}, {content:"马上就下课了,瓦罗蓝大陆走起了~~~",time:"35",ismove:true,colorIndex:5}, {content:"马上就下课了,瓦罗蓝大陆走起了~~~",time:"36",ismove:true,colorIndex:2}, {content:"马上就下课了,瓦罗蓝大陆走起了~~~",time:"37",ismove:true,colorIndex:2}] //将测试数据备份 copyArray(testArray , testArrayCopy) /*弹幕对象的构造函数,参数分别是:1.ismove:弹幕是否是移动的弹幕,2.spe:弹幕的移动速度,3.col:弹幕的颜色,4.text:弹幕的文本*/ /*原型链方法 setTopValue设置纵坐标,setLeftValue设置横坐标,moving完成坐标的改变,setId完成id值的设置*/ function Caption( ismove , spe , col , text ) { this.isMove = ismove this.speed = spe this.color = col || "#ff0" this.content = text this.latestTime = 0 this.width = text.length * 20 this.id = 0 this.topIndex = 0 this.occupyPos = true this.top = 300 this.left = 0 this.setLeftValue() this.setTopValue() } Caption.prototype.setTopValue = function () { for(var i = 0 ,len = topObjs.length ; i < len ; i++){ if (topObjs[i].blank) { this.top = topObjs[i].value this.topIndex = i topObjs[i].blank = false break } } } Caption.prototype.setLeftValue = function () { if (this.isMove) { this.left = cavWidth } else { var contentLength = this.content.length var nowItemLeft = 420 - contentLength * 9 this.left = nowItemLeft } } Caption.prototype.moving = function () { if (this.isMove) { this.left-=this.speed if ( this.left + this.width < cavWidth && this.occupyPos) { this.occupyPos = false topObjs[this.topIndex].blank = true } } else{ this.latestTime += 1 if (this.latestTime > 450) { topObjs[this.topIndex].blank = true } } } Caption.prototype.setId = function () { this.id = capobjId capobjId++ } var cap1 = new Caption( false , 1 , 0 , "小礼物走一波,双击6666。。。。") capObjs.push(cap1) cap1.setId() //循环遍历数组,根据对象的属性绘制在画布上 function drawAllText () { ctx.clearRect( 0 , 0 , cavWidth , cavHeight) ctx.beginPath() for(var i=0 , len = capObjs . length ; i < len ; i++ ){ ctx.fillStyle = capObjs[i].color ctx.font = "bold 20px Courier New" ctx.fillText( capObjs[i].content , capObjs[i].left , capObjs[i].top ) ctx.closePath() capObjs[i].moving() // if (capObjs[i].left < - cavWidth ) { // capObjs.splice (i ,1) // if excute this statement , will has fault because some item in array is null // solution is : write a new function to refresh the array // } } } //更新数组,当对象已经超出范围的时候从数组删除这个对象 function refreshObjs(objs) { for (var i = objs.length - 1; i >= 0; i--) { if (objs[i].left < - cavWidth || objs[i].latestTime > 450 ) { objs.splice(i , 1) } } } //更新保存弹幕对象的数组 function updateArray () { var now = parseInt( video.currentTime ) for (var i = testArray.length - 1; i >= 0; i--) { var nowItemTime = parseInt(testArray[i].time) if ( nowItemTime == now ) { //首次写的控制高度的方式,空间利用不充分,后来改为setTopValue中的方式 // var nowItemLeft = getLeftValue(testArray[i]) // var diffTime = Math.abs(nowItemTime - lastItemTime) // if (diffTime < 6) { // capHeight += 30 // capHeight = capHeight > 400 ? 20 : capHeight // } var temcolor = colors[testArray[i].colorIndex] var temcap = new Caption ( testArray[i].ismove , 1 , temcolor , testArray[i].content ) capObjs.push(temcap) capObjs[capObjs.length - 1].setId() temcap = null testArray.splice(i,1) } } } //当用户点击send发送弹幕的回调函数 function sendCaption (argument) { var inputEleTxt = inputEle.value var now = parseInt( video.currentTime ) var inputIsmoveValue = ismoveInputEle.checked var temObj = {content:inputEleTxt,time:now,ismove:inputIsmoveValue,colorIndex:selectedColorIndex} testArray.push(temObj) inputEle.value = "" } // function getLeftValue (obj) { // if (obj.ismove) { // return 0 // } // else { // var contentLength = obj.content.length // var nowItemLeft = 420 - contentLength * 9 // return nowItemLeft // } // } //重新启动canvas,用在人为导致进度条时间的改变 function reinitCav (argument) { // testArray = testArrayCopy copyArray(testArrayCopy , testArray) capObjs = [] capHeight = 0 clearInterval(canvasTimer) canvasTimer = null initCanvas() } var canvasTimer = null //初始化canvas,用在开始播放时 function initCanvas () { if (canvasTimer == null ) { canvasTimer = setInterval(function (argument) { drawAllText() updateArray() refreshObjs(capObjs) },10) } }//end function initCanvas //复制数组 function copyArray (arr1 , arr2) { for (var i =0 , len=arr1.length ; i < len ; i++) { arr2[i] = arr1[i] } } //color select event 用户发送弹幕的颜色控制代码 colorUl.addEventListener("click", function( e ){ var prevSelectItemId = "" switch (selectedColorIndex) { case 0: prevSelectItemId = "colorItemFrist" break; case 1: prevSelectItemId = "colorItemSecond" break; case 2: prevSelectItemId = "colorItemThrid" break; case 3: prevSelectItemId = "colorItemFourth" break; case 4: prevSelectItemId = "colorItemFifth" break; case 5: prevSelectItemId = "colorItemSixth" break; default: // statements_def break; } var prevSelectItem = document.getElementById(prevSelectItemId) prevSelectItem.className = "" var eventTarget = e.target eventTarget.className = "selectedColor" var eveTarId = eventTarget.id.substring(9) switch (eveTarId) { case "Frist": selectedColorIndex = 0 break; case "Second": selectedColorIndex = 1 break; case "Thrid": selectedColorIndex = 2 break; case "Fourth": selectedColorIndex = 3 break; case "Fifth": selectedColorIndex = 4 break; case "Sixth": selectedColorIndex = 5 break; default: // statements_def break; } }, false) video.addEventListener("playing" , function () { initCanvas() }) //进度条改变执行代码 video.addEventListener("timeupdate", function () { var nowPlayTime = video.currentTime var diffTime = Math.abs(nowPlayTime - prevPlayTime) prevPlayTime = nowPlayTime if (diffTime > 1) { reinitCav() } }, false) //视频暂停执行代码 video.addEventListener("pause" , function () { clearInterval(canvasTimer) canvasTimer = null }) //点击send的监听事件 sendEle.addEventListener("click" , sendCaption) //input的回车监听事件 inputEle.addEventListener("keydown", function(e) { var keynum = 0 keynum = window.event ? e.keyCode : e.which if (keynum == 13) { sendCaption() } }) var aaaa = function() { alert(1) } aaaa() // function b(aaaa){ // return aaaa() // } // b() }//end })()
Hope it can be helpful to students who want to make barrages. You can also go to github to download the complete project code: gitbub project address
The above is the detailed content of Example explanation of using canvas to create barrage function in html5. For more information, please follow other related articles on the PHP Chinese website!

The methods of building a website in HTML5 include: 1. Use semantic tags to define the web page structure, such as, , etc.; 2. Embed multimedia content, use and tags; 3. Apply advanced functions such as form verification and local storage. Through these steps, you can create a modern web page with clear structure and rich features.

A reasonable H5 code structure allows the page to stand out among a lot of content. 1) Use semantic labels such as, etc. to organize content to make the structure clear. 2) Control the rendering effect of pages on different devices through CSS layout such as Flexbox or Grid. 3) Implement responsive design to ensure that the page adapts to different screen sizes.

The main differences between HTML5 (H5) and older versions of HTML include: 1) H5 introduces semantic tags, 2) supports multimedia content, and 3) provides offline storage functions. H5 enhances the functionality and expressiveness of web pages through new tags and APIs, such as and tags, improving user experience and SEO effects, but need to pay attention to compatibility issues.

The difference between H5 and HTML5 is: 1) HTML5 is a web page standard that defines structure and content; 2) H5 is a mobile web application based on HTML5, suitable for rapid development and marketing.

The core features of HTML5 include semantic tags, multimedia support, form enhancement, offline storage and local storage. 1. Semantic tags such as, improve code readability and SEO effect. 2. Multimedia support simplifies the process of embedding media content through and tags. 3. Form Enhancement introduces new input types and verification properties, simplifying form development. 4. Offline storage and local storage improve web page performance and user experience through ApplicationCache and localStorage.

HTML5isamajorrevisionoftheHTMLstandardthatrevolutionizeswebdevelopmentbyintroducingnewsemanticelementsandcapabilities.1)ItenhancescodereadabilityandSEOwithelementslike,,,and.2)HTML5enablesricher,interactiveexperienceswithoutplugins,allowingdirectembe

Advanced tips for H5 include: 1. Use complex graphics to draw, 2. Use WebWorkers to improve performance, 3. Enhance user experience through WebStorage, 4. Implement responsive design, 5. Use WebRTC to achieve real-time communication, 6. Perform performance optimization and best practices. These tips help developers build more dynamic, interactive and efficient web applications.

H5 (HTML5) will improve web content and design through new elements and APIs. 1) H5 enhances semantic tagging and multimedia support. 2) It introduces Canvas and SVG, enriching web design. 3) H5 works by extending HTML functionality through new tags and APIs. 4) Basic usage includes creating graphics using it, and advanced usage involves WebStorageAPI. 5) Developers need to pay attention to browser compatibility and performance optimization.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

ZendStudio 13.5.1 Mac
Powerful PHP integrated development environment

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Dreamweaver Mac version
Visual web development tools

Dreamweaver CS6
Visual web development tools

Safe Exam Browser
Safe Exam Browser is a secure browser environment for taking online exams securely. This software turns any computer into a secure workstation. It controls access to any utility and prevents students from using unauthorized resources.
