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Share the sample code of how to implement the find different color blocks game using Javascript

黄舟
黄舟Original
2017-07-18 10:11:102740browse

Let me tell you the rules of the game first: Find a block of a different color and click on it among the changing number of color blocks. Let me share with you how to implement the game of finding different color blocks through js code. Friends who need it can refer to it

Game rules: Find a block of different colors among the changing number of color blocks and click

The constructor in JS is used here to create elements

Share the sample code of how to implement the find different color blocks game using Javascript


<!DOCTYPE html>
<html>
<head lang="en">
 <meta charset="UTF-8">
 <title>找不同色块的游戏(构造函数)</title>
</head>
<style>
 *{
  margin: 0;
  padding: 0;
 }
 #box{
  width: 600px;
  height: 600px;
  margin: auto;
  margin-top: 100px;
 }
 #score{
  width: 180px;
  height: 50px;
  line-height: 150%;
  font-size: 2em;
  position: absolute;
  top: 30px;
  left: 35%;
 }
 .creat{
  float: left;
  border-radius: 100%;
 }
</style>
<body>
 <p id="score">关卡:1</p>
 <p id="box"></p>
 <script>
  var n=1;//关卡值
  var Create=new creat(3);//定义构造函数对象,传入一个参数(开始时的布局3x3)
  Create.go();//调用构造函数里面的函数属性
  function creat(event){//定义构造函数creat
   var obox=document.getElementById("box");
   this.className="creat";//设置className
   this._creat=null;//事先创建出一个属性_creat用于指向一个对象
   this.go=function(){//创建颜色块的方法函数
    var colorNum1=Math.floor(Math.random()*253)+1;//随机数取一个值范围是(1~254)防止白色块出现
    var colorNum2=Math.floor(Math.random()*253)+1;
    var colorNum3=Math.floor(Math.random()*253)+1;
    this.color="rgb("+colorNum1+","+colorNum2+","+colorNum3+")";//定义rgb颜色属性
    this.diffOpacity=0.7;//用于改变其中一个颜色快的颜色(这里可以自定义改变透明度)
    for(var i=0;i<event*event;i++){//创建循环循环event*2次,每当点击颜色块后event变化
     this._creat=document.createElement("p");//动态创建一个p赋给this._creat属性
     this._creat.style.width=Math.floor(600/event)+"px";//设置p的宽,高,颜色和className
     this._creat.style.height=Math.floor(600/event)+"px";
     this._creat.style.backgroundColor=this.color;
     this._creat.className=this.className;//在样式中给p左浮动
     obox.appendChild(this._creat);//作为孩子添加到obox中
    }
    var op=document.getElementsByClassName("creat");//获取一下创建好的p
    var numRandom=parseInt(Math.random()*op.length);//随机取到其中一个改变其透明度值
    op[numRandom].style.opacity=this.diffOpacity;
    op[numRandom].onclick=function(){
    /*给取到的p绑定事件,当点击时先清空obox中元素即上一关卡的p
    *获取score改变n的值
    *改变event的值,可以自定义难度
    *再调用一下调用构造函数里面的go函数属性,创建一组新的元素
    */
     var oScore=document.getElementById("score");
     n++;
     oScore.innerHTML="关卡:"+n+"";
     obox.innerHTML="";
     event++;
     Create.go();
    }
   }
  }
 </script>
</body>
</html>

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