How to solve the problem of Keyboard occlusion in React-Native?
We often encounter places that require input during development. Although TextInput mentioned by RN is easy to use, it unfortunately does not deal with the occlusion problem.
Many times when the keyboard pops up, it blocks the editing box, which is a headache.
I originally wanted to look for third-party plug-ins in the js.coach library, and the best one I saw was React-native-keyboard-spacer. However, we still have one thing missing, which is to get the keyboard. high.
I also checked this for a long time and it was not provided. I couldn’t find it. So I had to write my own native module to get the height of the keyboard.
I won’t say much about getting the keyboard height in native iOS. There are a lot of them on the Internet. I directly paste my code. The native module I wrote based on RN:
// // KeyboardHeight.h // Jicheng6 // // Created by guojicheng on 16/11/7. // Copyright © 2016年 Facebook. All rights reserved. // #import <UIKit/UIKit.h> #import "RCTEventEmitter.h" #import "RCTBridgeModule.h" @interface KeyboardHeight : RCTEventEmitter<RCTBridgeModule> -(void)heightChanged:(int)height; @property (nonatomic, assign)int kbHeight; @end
// // KeyboardHeight.m // Jicheng6 // // Created by guojicheng on 16/11/7. // Copyright © 2016年 Facebook. All rights reserved. // #import "KeyboardHeight.h" @implementation KeyboardHeight RCT_EXPORT_MODULE(); - (instancetype)init { self = [super init]; if (self) { self.kbHeight = 0; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardDidShow:) name:UIKeyboardDidShowNotification object:nil]; } return self; } -(void)keyboardDidShow:(NSNotification*) aNotification { //获取键盘的高度 NSDictionary *userInfo = [aNotification userInfo]; NSValue *aValue = [userInfo objectForKey:UIKeyboardFrameEndUserInfoKey]; CGRect keyboardRect = [aValue CGRectValue]; if (_kbHeight != keyboardRect.size.height){ _kbHeight = keyboardRect.size.height; [self heightChanged:_kbHeight]; } } RCT_REMAP_METHOD(getKBHeight, resolver:(RCTPromiseResolveBlock)resolve rejecter:(RCTPromiseRejectBlock)reject) { resolve([[NSNumber alloc]initWithInt:_kbHeight]); } - (NSArray<NSString *> *)supportedEvents { return @[@"heightChanged"]; } -(void)heightChanged:(int)height { [self sendEventWithName:@"heightChanged" body:[NSNumber numberWithUnsignedInt:height]]; } @end
Actually here I The previous blog also said that at first I wanted to get the height through RCT_REMAP_METHOD. Unfortunately, when the keyboard popped up for the first time, it was not the height after popping up. After getting it, it was still 0, so I added a listening function heightChanged. When the recorded value and the changed value are inconsistent, the listening function is called and the value is passed to the JS side. In this way, the JS side can make corresponding changes after detecting the changes.
Okay, the native module is encapsulated, let’s look at js next. This is also an old topic. The previous blogs have mentioned it, so just post the code directly:
import React, { Component } from 'react'; import { AppRegistry, StyleSheet, Text, View, TouchableOpacity, Alert, TextInput, PixelRatio, Linking, Keyboard, NativeEventEmitter, } from 'react-native'; var Dimensions = require('Dimensions'); var ScreenWidth = Dimensions.get('window').width; var ScreenHeight = Dimensions.get('window').height; var kbHeight = require('NativeModules').KeyboardHeight; const kbHeightEvt = new NativeEventEmitter(kbHeight);
componentWillMount() { this.heightChanged = kbHeightEvt.addListener('heightChanged', this._heightChanged.bind(this)); } componentDidMount() { } componentWillUnmount() { this.heightChanged.remove(); } _heightChanged(data){ // console.log(data); this.keyboardHeight = data; this.changeMarginTop();//这里我是处理高度的 }
The height has been obtained here, and the next step is to solve the problem of addition and subtraction.
We need to get the position of the input box on the screen, and then compare it with the height of the keyboard. We get the position of the input box through onLayout:
onLayoutParent(event){ if (this.orgLayoutParent == null){//获取的父组件的位置,因为要用到计算 this.orgLayoutParent = event.nativeEvent.layout; } console.log('parent layout: ', event.nativeEvent.layout); } onLayoutMail(event){//获取输入框的位置,这个位置是相对父组件的位置,所以上面需要获得父组件的 this.layoutMail = event.nativeEvent.layout; } onFocusMail(event){ this.focusName = 'mail';//定义一个标识,可以区分不同输入框 this.changeMarginTop();//统一处理高度的函数 } onSubmitMail(){ drawLayout.setKBMoveY(0);//当输入完毕时,重置回原来的状态 } changeMarginTop(){//计算移动的距离 var layout = null; if (this.focusName == 'mail'){ layout = this.layoutMail; } if (layout && this.orgLayoutParent.y + layout.y + layout.height > ScreenHeight - this.keyboardHeight){ drawLayout.setKBMoveY(-(this.orgLayoutParent.y + layout.y + layout.height - ScreenHeight + this.keyboardHeight)); }else{//不对的置零处理 drawLayout.setKBMoveY(0); } } render() { return ( <View style={[styles.container, this.props.style ? this.props.style : {}]} onLayout={this.onLayoutParent.bind(this)}> <View style={[styles.viewStyle, {marginTop: 10}]} onLayout={this.onLayoutMail.bind(this)}>//这里获取的是相对位置哦 <TextInput style={styles.textInputStyle} onChangeText={this.onTextChange.bind(this)} value={this.state.emailPath} placeholder={'请输入邮箱'} onFocus={this.onFocusMail.bind(this)}//当获取到焦点时触发 onSubmitEditing={this.onSubmitMail.bind(this)}/>//点击回车时的调用,这里可以根据需求去做 <TouchableOpacity onPress={this.onSubmitSend.bind(this)}> <View style={[styles.sendButtonView, {}]}> <Text style={styles.sendButtonText}> 发送 </Text> </View> </TouchableOpacity> </View> </View> ); }
If you are currently one component and one page, there is no need to do what I did and add a global to record their grandfather components (mainly to move the entire page upward)
We have also calculated the distance. The next step is to add an animation to drawLayout, and then move it not so abruptly.
import React, { Component } from 'react'; import { StyleSheet, Text, View, TouchableOpacity, Animated, } from 'react-native'; import SendEmail from './SendEmail'; export default class DrawLayout extends Component { constructor(props){ super(props); this.state={ kbShowY: new Animated.Value(0),//设置动画的初始值 }; global.drawLayout = this;//这里将自己保存到global里面,方便它的子组件调用 } setKBMoveY(y){ Animated.timing(//这里用的是timing均匀变化,具体的参数,可以参考RN的文档,写的很详细了,这里就不啰嗦了。 this.state.kbShowY,{ toValue: y,//变化到目的位置 delay: 250,//延时250毫秒 }, ).start();//开始 } componentWillUnmount() { global.drawLayout = null;//降这个值赋值为空 } render() { return ( <Animated.View style={[styles.container, {marginTop: this.state.kbShowY}]} >//使用Animated.View <SendEmail style={{marginTop: 10}}/> </Animated.View> ); } }
That’s it. Then take a screenshot to see the effect. Although there is animation, I can't make a dynamic picture
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