Advanced knowledge of idea live template, advanced
为了解决用一个命令(宏)给方法,类,js方法添加注释,经过几天的研究.终于得到结果了.
实现的效果如下:
给Java中的method添加方法:
/** * * @Method : addMenu * @Description : * @param menu : * @return : cn.yiyizuche.common.base.ResultMsg * @author : Rush.D.Xzj * @CreateDate : 2017-06-12 星期一 18:17:42 * */public ResultMsg addMenu(Menu menu){ ResultMsg result = null;return result; }
给 Java class 添加注释:
/** * * @Project : 壹壹OA * @Package : cn.yiyizuche.common.ou.menu.controller * @Class : MenuController * @Description : * @author : Rush.D.Xzj * @CreateDate : 2017-06-12 星期一 18:15:32 * @version : V1.0.0 * @Copyright : 2017 yizukeji Inc. All rights reserved. * @Reviewed : * @UpateLog : Name Date Reason/Contents * --------------------------------------- * *** **** **** * */public class MenuController { }
给js 的方法添加注释
/** * * @Method : standardShowBatchCheckBox * @Description : * @return : * @author : Rush.D.Xzj * @CreateDate : 2017-06-12 星期一 18:15:21 * */function standardShowBatchCheckBox(jspElement, dataList, max, valueIdFunction, textFunction, selectedFunction) { }
现在把答案公布如下
Abbreviation:
cmj
Template text(注1):
** *$context$ */
Edit variables:
$context$的代码(主要代码)如下:
groovyScript("def methodName = \"${_1}\"; def jsMethodName = \"${_2}\"; def outputMethodName = \"${_3}\"; def outputDesc = \"${_4}\"; def outputParams = \"${_5}\"; def outputAuthor = \"${_6}\"; def outputReturnType = \"${_7}\"; def outputDateTime = \"${_8}\"; def outputPackage = \"${_9}\"; def outputClass = \"${_10}\"; def outputClassOtherInfo = \"${_11}\"; def outputProject = \"${_12}\"; def outputVersion = \"${_13}\"; def outputJsMethodName = \"${_14}\"; def outputJsReturnType = \"${_15}\"; def result = ''; if (methodName != 'null') { result += '\\n'; result += outputMethodName; result += outputDesc; result += outputParams; result += outputReturnType; result += outputAuthor; result += outputDateTime; result += ' *'; return result; } else if (jsMethodName != 'null') { result += '\\n'; result += outputJsMethodName; result += outputDesc; result += outputJsReturnType; result += outputAuthor; result += outputDateTime; result += ' *'; return result; } else { result += '\\n'; result += outputProject; result += outputPackage; result += outputClass; result += outputDesc; result += outputAuthor; result += outputDateTime; result += outputVersion; result += outputClassOtherInfo; result += ' *'; return result; } ", methodName(), jsMethodName(), groovyScript("def methodName = \"${_1}\"; def result = ' * @Method : ' + methodName + '\\n'; return result;", methodName()), groovyScript("def result = ' * @Description : ' + '\\n'; return result;"), groovyScript("if(\"${_1}\".length() == 2) { return ''; } else { def result=''; def params=\"${_1}\".replaceAll('[\\\\[|\\\\]|\\\\s]', '').split(',').toList(); for(i = 0; i <p></p><p>使用如下:</p><p>在xx.java或者 xx.js中输出(注2):</p><p class="cnblogs_code"></p><pre class="brush:php;toolbar:false">/cmj
后 按 tab键(此键是默认的,可以更改成其他的)
注1 和注2
也可以换成第二种方法(网上大部分的方法):
Template text
* *$context$ */
跟注1比较第一行少了一个*,
因此注2就是变成了:
/*cmj
我感觉用我的方法比第二种方法好.
Edit Variable中代码详解
首先我分解了如下的 10几个函数(是小函数):
// 输出方法名groovyScript("def methodName = \"${_1}\"; def result = ' * @Method : ' + methodName + '\\n'; return result;", methodName()) // 输出描述 groovyScript("def result = ' * @Description : ' + '\\n'; return result;") // 输出参数列表的子函数 groovyScript("if(\"${_1}\".length() == 2) {return ''; } else { def result=''; def params=\"${_1}\".replaceAll('[\\\\[|\\\\]|\\\\s]', '').split(',').toList(); for(i = 0; i <p>然后在主要代码中,需要把上述的10几个函数当做参数供给主要代码使用.</p><p>判断是函数,类,js函数主要是通过如下的2个内置变量来实现的:</p><p class="cnblogs_code"></p><pre class="brush:php;toolbar:false">methodName() jsMethodName()
当methodName()不为空的时候, 生成 方法的 注释
当jsMethodName()不为空的时候, 生成 js方法的注释
否则生成类的注释
所以上述的代码可以简单的做如下的归类了:
获取相关参数:
def methodName = \"${_1}\"; def jsMethodName = \"${_2}\"; def outputMethodName = \"${_3}\"; def outputDesc = \"${_4}\"; def outputParams = \"${_5}\"; def outputAuthor = \"${_6}\"; def outputReturnType = \"${_7}\"; def outputDateTime = \"${_8}\"; def outputPackage = \"${_9}\"; def outputClass = \"${_10}\"; def outputClassOtherInfo = \"${_11}\"; def outputProject = \"${_12}\"; def outputVersion = \"${_13}\"; def outputJsMethodName = \"${_14}\"; def outputJsReturnType = \"${_15}\"; def result = '';
判断是哪一种类型的注释(代码片段2):
if (methodName != 'null') { result += '\\n'; result += outputMethodName; result += outputDesc; result += outputParams; result += outputReturnType; result += outputAuthor; result += outputDateTime; result += ' *';return result; } else if (jsMethodName != 'null') { result += '\\n'; result += outputJsMethodName; result += outputDesc; result += outputJsReturnType; result += outputAuthor; result += outputDateTime; result += ' *';return result; } else { result += '\\n'; result += outputProject; result += outputPackage; result += outputClass; result += outputDesc; result += outputAuthor; result += outputDateTime; result += outputVersion; result += outputClassOtherInfo; result += ' *';return result; }
这下就可以了.就把整个这么难看(groopscript搞的?)代码整理的比较清晰了.
我还有如下的几个疑惑/问题需要解决, 如果有朋友能给我答案那就好了.
问题1. 不知道可以通过什么方法获取js方法中的参数列表
问题2. 代码片段2中如果我改成了:
result += '\\n';if (methodName != 'null') { result += outputMethodName; result += outputDesc; result += outputParams; result += outputReturnType; result += outputAuthor; result += outputDateTime; } else if (jsMethodName != 'null') { result += '\\n'; result += outputJsMethodName; result += outputDesc; result += outputJsReturnType; result += outputAuthor; result += outputDateTime; } else { result += '\\n'; result += outputProject; result += outputPackage; result += outputClass; result += outputDesc; result += outputAuthor; result += outputDateTime; result += outputVersion; result += outputClassOtherInfo; } result += ' *';return result;
会出现如下的错误:
startup failed: Script1.groovy: 1: expecting EOF, found 'result' @ line 1, column 1036. lt += outputClassOtherInfo; } result += ^ 1 error
问题3: 不知道怎么获取Override方法对应的接口方法(父类方法)
关于问题3: 实际上给这种方法加注释是没有意义的,具体可以参考:
但是如果非要加该怎么去判断.
最后可以把 缩写(abbreviation) 改成: *
这样以后只需要输入:
/*
然后按一下 tab 键就出现结果了
哈哈!!!
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