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This article mainly introduces the example code of js to implement mouse dragging function. Has very good reference value. Let’s take a look at it with the editor below
Rendering:
##The code is as follows:
<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title></title> <style type="text/css"> #p{ width: 200px; height: 200px; background: green; position: absolute; } #p2{ width: 200px; height: 200px; background: gold; position: absolute; top: 200px; left: 200px; } </style> </head> <body> <p id="p"> </p> <p id="p2"></p> <script> window.onload=function(){ var p=document.getElementById("p"); p.onmousedown=function(ev){ var e=window.event || ev; //var Myp=document.getElementById("p"); //获取到鼠标点击的位置距离p左侧和顶部边框的距离; var oX=e.clientX-p.offsetLeft; var oY=e.clientY-p.offsetTop; //当鼠标移动,把鼠标的偏移量付给p document.onmousemove=function(ev){ //计算出鼠标在XY方向上移动的偏移量,把这个偏移量加给p的左边距和上边距,p就会跟着移动 var e=window.event|| ev; p.style.left=e.clientX-oX+"px"; p.style.top=e.clientY-oY+"px"; } //当鼠标按键抬起,清除移动事件 document.onmouseup=function(){ document.onmousemove=null; document.onmouseup=null; } } var p2=document.getElementById("p2"); p2.onmousedown=function(ev){ var e=window.event || ev; //var Myp=document.getElementById("p"); //获取到鼠标点击的位置距离p左侧和顶部边框的距离; var oX=e.clientX-p2.offsetLeft; var oY=e.clientY-p2.offsetTop; //当鼠标移动,把鼠标的偏移量付给p document.onmousemove=function(ev){ //计算出鼠标在XY方向上移动的偏移量,把这个偏移量加给p的左边距和上边距,p就会跟着移动 var e=window.event|| ev; p2.style.left=e.clientX-oX+"px"; p2.style.top=e.clientY-oY+"px"; } //当鼠标按键抬起,清除移动事件 document.onmouseup=function(){ document.onmousemove=null; document.onmouseup=null; } } } </script> </body> </html>
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